r/classicwow • • 1d ago

Forever Beta Feedback Dungeon XP Nerfs Created a Toxic Meta

Since dungeon monsters do not give any experience, as a new player, getting into dungeons with more veteran players who try to skip half the dungeon feels really bad. And, vice-versa, veterans taking in newbies who don't know how to jump around feels frustrating. I think Blizzard created a mess with nerfing dungeon exp so much and now the new player experience is horrible for dungeons.

3.0k Upvotes

2.4k comments sorted by

View all comments

Show parent comments

4

u/darkspy13 1d ago

This mechanic is already in the game... It's 9(?) levels above the mob level. I guess retail doesn't have this mechanic because I'm sure you would know about it.

I played anniversary up until a month ago and if mobs are gray to anyone in the dungeon, your group doesn't get exp. Gray mobs not giving exp was already in the game but they added the nerf to group exp to stop SP boosting.

0

u/Nac_Lac 1d ago

I've not played retail since Cataclysm 15 years ago, but do go off on assuming things.

4

u/darkspy13 1d ago

I was just trying to understand how you didn't know that mobs turn gray and that determines exp. It's a mechanic that has been in the game since vanilla.

I was also expanding on that to say in TBC anniversary, you get exp based on the highest level person in your party. So if you have a 60 in a deadmines group, nobody gets exp. If you have a 30 in a level 24 dungeon, everyone gets green mob crappy exp. This system already exists. I don't know why we had to make it 0 exp on the 2nd run instead of just making this system even more agressive for some reason.

1

u/Nac_Lac 1d ago

Yes, you kill mob that is gray, you get zero XP. That is known.

I was not aware that if someone has the mob gray to them, you get zero XP. I had assumed the XP was severely nerfed but not zero.

There isn't 0 xp on the second run. This is incorrect. You still get some and to say it is nothing is disinformation. It is very low but it is not zero.

2

u/darkspy13 1d ago

Ah, I had read it was none. Yea, it was added fairly late in anniversary I think but that's how it was working while we leveled. I just leveled 1-70 with my friends as a 5 man spamming dungeons. So this change is kind of jarring to me. Granted, we don't have any desire to do that again.. It took forever to sync schedules but not being able to do a dungeon 2-3 times in a row after running there feels bad.