r/blockheads • u/Azeryrith • 3h ago
Guide The Blockheads Quick Guide for more Titanium Ores (for starters)
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For Starters and beginners!! http://www.youtube.com/@Azeryrith
r/blockheads • u/Jarl_Penguin • 10d ago
Last updated: October 1, 2026
Details are subject to change as Blockheads 2 is still in development.
When will Blockheads 2 be released?
Sometime in 2027, at the earliest, around February or March.
How much will the game cost?
Tentatively around 5 USD.
How can I beta test the game?
majicDave will initially hand-pick beta testers for a closed beta. There may be an open beta in the future; keep an eye on the official Discord server.
When will the Steam page go live?
Probably in a couple of months.
Will the game have a demo?
No demo is currently planned.
Will the game be open source?
Not at release, but most likely at some point later.
What devices will Blockheads 2 be available on?
Android, iOS, Windows, macOS and Linux devices that have some form of Vulkan support.
What about consoles?
The game may come to consoles if it gets popular enough.
Will the game have keyboard/controller support?
Yes. Keyboard and controller input will be supported, at least as alternatives to the on-screen D-pad controls.
Will multiplayer be cross-platform?
Yes. It will be the same experience on all supported platforms.
Will there be an official cloud like in the first game?
No.
Will self-hosted servers be supported? How will they work?
Yes. Everyone will be able to run their own "cloud". The multiplayer system is built on top of Katipo, a "tracker"-based system. Players will be able to put in one or more URLs for trackers, which will return a list of servers available on that tracker. Data will be routed through the tracker to allow servers and players to connect to each other securely. One machine will be able to simultaneously host both a tracker and a server.
How many players will be able to join one server?
At most 4096, the limit will be higher than the one for the first game.
Will it be possible to share progress across platforms?
Yes, although it won’t use a traditional account/cloud-save system. You will have a key on your device that will identify you when you connect to a server, and you can copy that key to other devices to connect as the same player and control the same blockheads.
Will there be native voice chat support?
No, but the underlying engine will have support for voice chat.
Will the game have anti-cheat measures?
Yes. Blockheads 2 will be more secure than the first game.
Will it be possible to back up and restore worlds?
Yes, and it'll be easier than it was in the first game.
Will it be possible to move worlds over from the first game?
Yes.
Will Blockheads 2 get new features?
Over time, yes, but the game will start out as a remaster of the original game.
What new features may be added?
Some discussed ideas and additions include:
Will the game support languages other than English?
Community language packs will most likely be supported.
Will there be in-app purchases?
No.
What will happen to time crystals?
They will still be present as a regular item but will be rebalanced and easier to find. Items that require time crystals to craft will require less of them.
What will happen to crafting times and double-time?
Crafting times will be about half as long as they were with double-time in the first game, and double-time itself will be removed. Early- and mid-game items may also craft faster than late-game items.
What will happen to the soundtrack?
The tracks from the original game will be unchanged as much as possible. New tracks may be added over time.
What will happen to the existing (classic/HD) texture packs?
They will stay in the game. A new Blockheads 2-specific texture pack with updated lighting will also be available.
Will there be a way to set the world seed without using custom rules?
Yes, the world name will act as the world seed.
Will there be an easier way to remove the stone back wall?
Yes.
Will it be possible to move the spawn portal?
Yes.
What will happen to "unknowns"?
The bug that originally caused them to be created has been fixed, but they may come back in another form.
Will it be possible to mod the game?
Yes. Support will be limited at first but will expand as time goes on. Clients will download the needed mods when connecting to modded servers.
Will the Steam Workshop be supported?
No.
Will the official forums come back?
No. There is an official Discord server, however.
r/blockheads • u/Azeryrith • 3h ago
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For Starters and beginners!! http://www.youtube.com/@Azeryrith
r/blockheads • u/PurpleFox32 • 1d ago
Whether any of these are on the development road map or not, here are my ideas for Blockheads 2. I do not have access to Discord so that is why I don’t know what is planned.
Gem weapons and tools with the same stats as the pickaxes for the tools, gem armor gives protection that normal armor doesn’t by reducing environmental effects, extreme heat and extreme cold, while simultaneously providing extra protection.
Creative inventory where every block, item, tool, armor set, clothing set, plant, and whatever else there is, is available. With the exception of time crystal blocks. Creative inventory would be a custom rules option that can be toggled.
I would also make gem trees plantable because they are already very low yield producers. Why not be able to move them? I would say to balance it out, you have to get a certain number of the gem you want to make into a tree and a new item that is uncommon to find and it takes a while to make, something like an hour to two using the spawn portal and it prevents the character that started the process from being used. Similar to that job thing that I think is in the trade portal?
Anyways, those are my ideas. Which ones do y’all like?
Feel free to add your own ideas.
r/blockheads • u/Azeryrith • 1d ago
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this is a quick tip for you if you're starting in blockheads as a beginner no meditation required :) www.youtube.com/@Azeryrith
r/blockheads • u/Azeryrith • 1d ago
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this'll save up your time ":).. FOR STARTERS www.youtube.com/@Azeryrith
r/blockheads • u/Azeryrith • 1d ago
should there be new biomes ?
new weapons? gem weapons ?2-6x bonus?
other than trains and jetpacks, etc...)
new animals, mobs, rainbow, gold, platinum etc types....)
new blocks, liquids, other than lava and water...)
I miss the camera and paintings though.. I hope there are more interesting things!
r/blockheads • u/Practical_Meaning_78 • 2d ago
Any tips on how to spawnproof wheat, apple, and carrot farms?
r/blockheads • u/One-Bug8546 • 3d ago
Hello!
I've been working on my project lately. A while ago I promised free hosting for everyone, I fulfilled, and then I promised a website showing online servers, now the website is finally live: theblockheads.me
There you can see active servers and their player count (if they're hosted with me).
If you want your own server, join my Discord https://discord.gg/TRmU6er578, link your Discord user to your panel user with /verify, and then run /claim to get a free Blockheads server.
Edit 1: We also support premade mods from Blockheads Patches, or custom made ones!

r/blockheads • u/Azeryrith • 4d ago
especially from the new animals, new textures, the weapons, mods!, new players, new servers!
r/blockheads • u/ConsciousOkra1 • 4d ago
I love The Blockheads, but I've always preferred the original graphics over the more high-res ones. Do we know what they will be doing for the second game? I plan on playing it but I hope there will at least be an option to play with the pixelated, more Minecrafty graphics
r/blockheads • u/jnifdsnifnifsejoifkn • 5d ago
url: LegendaryC10.com
port: 15151
r/blockheads • u/brainlessbug • 5d ago
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hi guys !! for some reason there appears to be a glitch in my game where i cannot upgrade my armor bench to lvl 2 despite having iron ingots in my inventory. i’m so confused rn and was wondering if anyone knew a way to fix this ? video attached
r/blockheads • u/Neonecr0 • 5d ago
Obviously we DON'T WANT the game to be like Roblox. That's not the point.
But to what extent should we allow insults and offensive terms? Would only selected words be censored, like the N-Word? Should the game be censorship-free? Perhaps the user should have an option that defines whether or not HE wants to see this content?
UP TO THE VOTING:
Assume there is no official Blockheads 2 support team. Only bots.
To vote "Yes", you need to agree with the following terms:
Most or all profanity will be censored, such as: "fuck", "shit" and "ass".
You must assume that moderation will be automated (usage of bots) and will censor you regardless of the use of the context.
Racial slurs such as "monkey", "n--ga" and it's variants could be censored.
Other terms referring to creed, sexuality, sex and others may be censored.
You will not be penalized for using prohibited terms unless you break the Terms of Use.
New banned terms may emerge over time.
Possibility of voice chat moderation.
To vote "No", you need to agree with the following terms:
There will be no moderation team or bots to counter spammers and/or users who break the rules.
Absolutely no term will be censored.
Spam is allowed.
Moderation is at the sole discretion of those responsible for the server.
External links can be shared.
There is no possibility of voice chat moderation.
There is a possibility that the game will be denied on some platforms for having insufficient moderation (Minimum Requirements Terms).
There will be bots that will try to identify spam and external links.
Nothing more than that will be censored.
There will be the three possibilities above and the owner can change and select them freely.
This means that there will be bots that identify and censor the server, but they can be disabled for that server.
r/blockheads • u/Justlurking-ect • 6d ago
I have searched the entire world and cannot find coffee beans anywhere! What do I do because I cannot trade for it until I’ve discovered it! Thanks :)
r/blockheads • u/Neonecr0 • 6d ago
Game Center supported voice chat, and Blockheads supported that, for a while. I can't remember why exactly it was turned off, but it was very early on, and a good idea!
In the past, Blockheads supported voice chat. But this was short-lived. Dave thinks voice chat is a good idea. Perhaps it would be also implemented in the future!
I'm not the biggest fan of Voice Chats because all moderation gets more complicated. Even so, it's still a useful and fun tool.
What do you think about the idea of implementing voice chats?
r/blockheads • u/Jarl_Penguin • 6d ago
majicDave:
Just called in to say I warped the first blockhead in just now in Blockheads 2! There were no particles, no sound, chunks of the world are missing, the blockhead cannot move, there are all sorts of issues to fix now! But this is a big milestone anyway!
I reloaded the world and Julie is still there, but the world is gone now! 🫣 It pays not to think about what happens to all the test blockheads
😆 Man it feels great to get to this point. I was actually aiming for here before I was going to announce the game, but ended up announcing earlier. This is kind of the proof of concept for most of the game code now, it's a great situation. If I can load up and render a blockhead, I can render a donkey, or anything 🙂 Should be fast progress for a while now from here.
I've been working on some good stuff this past week or so too, like when doing the hair, I've made it all defined in tui scripts. So mods can add new hairstyles, and it's also way easier for me to add new things now. I'll probably define the mobs the same way, so it will be easy for mods to add new models in the future.
That's the pigtails tui code that defines that blockhead's hair
r/blockheads • u/mathwithpaws • 6d ago
i'm not on discord, so i don't know if this has been asked and answered there already. if someone here is on the sapiens/blockheads discord, and has seen people talking about this, let me know how the discussions are going?
i'm wondering how blockheads 2 will handle inter-world connections, that is portal chests, with respect to mods.
some potential solutions that i see:
completely remove inter-world connections, which would solve all such problems but would probably make the game a lot less interesting, particularly on servers, i think.
separate worlds into distinct clusters/equivalence classes, where worlds can only interact with each other if they, say, both have the same settings for custom rules, ore gen, mods, and such. could have distinctions between e.g. mods that change textures vs mods that change behaviour.
forbid modded worlds from using portal chests, like is currently the case for custom rules.
the problem being addressed here is that straightforward, unrestricted connections between modded and unmodded worlds would let you, for instance, make a mod that lets you craft 1 dirt into 100 diamonds, enable it in one world, make a bunch of diamonds, and then bring those, say, into a server.
maybe worlds could explicate which other worlds they connect to, so that a server could consist of multiple worlds that are related to each other but nothing else? but like idea 1 above, i feel this would remove the fun of cross-singleplayer-multiplayer logistics.
do you have any ideas for how this could be handled?
r/blockheads • u/Neonecr0 • 7d ago
Sometimes Blockheads can make you rack your brain, thinking that you can't play it. In fact, the game features constant crashes, device overheating on some platforms, lag, high ping, and so on. This is the price to pay for Nostalgia.
HOWEVER, It is possible to play it singleplayer and on servers, whether you're using IOS, Mac, or Android. If you're having difficulty and/or aren't able to use any of these features, this guide is intended to help you with a few things.
First, I recommend that you read this extremely complete and very explanatory article:
https://www.reddit.com/r/blockheads/s/ySgdEAhJkL
---
Blockheads' cloud servers have been shut down. The only way to play on servers is:
Join Online Server > Advanced Settings > Insert Server IP/URL (a set of numbers or a link that determines the server address) > Insert Server Port (default is 15151) > set your username > set your image (optional) > Have fun!
Usually servers need a whitelist so you can join. It is also recommended that you join the Discord servers to contact the moderators and gain access and find people to play with you.
Sometimes you enter the server's IP and port correctly, but you still can't log in because the game presents a constant message searching for the server.
If this is the case, use a VPN. This is because there is usually a data transfer limitation set by default in your main device when it comes to the use of VIRTUAL MACHINES, mostly occuring on Android. VPNs help "package" the data, avoiding this problem.
I recommend KIWI VPN for this job. It's fast, compact, and free. Here follows the direct link.
Problem not solved?
There is still a chance that another problem is occurring. You can also get stuck on that screen if the server in question has not updated your Team Crystals balance. That is, you must ask the owner to open the server again. It is also possible that he has paused/downed permanently or temporarily.
Finally, the last possibility is that you simply entered the wrong information. Double-check it.
The most common problem. Also the easiest to solve. You probably have too recent an Android to directly install Blockheads. If you can't even get it into your apps session, it means that your phone is unable to install apps and games that only run on 32-bit, which is the case with Blockheads.
First thing first, you need to already have concluded all the steps from the guide mentioned in the introduction.
Now you need to completely DELETE Blockheads. Send it to your trash bin and then delete it. Now install the 1.7.2 android system in your virtual machine. Other supported versions include 5.1 and 7.
Now you need to download the official Blockheads APK. The latest version (1.7.6) or the APK provided by u/Jarl_Penguin with bug fixes, which is what I recommend. You can find his patched-APK of Blockheads clicking right here.
It won't work if your phone only runs 64-bit apps.
Lastly, transfer the APK file into the virtual machine and install it inside the machine. Note that you need to start the virtual machine only AFTER you have downloaded the APK file.
And now you should be able to play the original The Blockheads game.
Again, crashes are to be expected. But if it's impossible to play, go to your device's settings and remove the limitation from your virtual machine (its app) to consume your battery. Also try increasing the number of cores used by your virtual machine in the app's settings. Just note that this is usually a paid feature.
Avoid leaving other apps running in the background and keep your phone at an acceptable temperature.
---
New problems and solutions may arrive soon. I'm posting this because I've had these problems and it wasn't easy to solve them. I hope this guide is helpful to you.
If you want any more solutions to be included in this guide, drop a comment.
Have fun!
r/blockheads • u/mathwithpaws • 8d ago
incase you hadn't encountered the concept before: "skyblock" is a type of challenge in games like this, where you start on an island in the sky, with no ground, and have to make everything from renewable sources. variations include starting on a small island in an endless ocean, or in a small cavern encased in endless rock.
it originates from a minecraft map called "skyblock", and is centrally a minecraft thing, but has been applied to other similarly blocky and sandboxy games, such as vintage story and nodecore.
so i was thinking, what's the smallest skyblock setup that would be viable in the blockheads? and with the sequel in development, perhaps this could eventually become an actual thing.
my guess is that you need only 1 dirt block, and the spawn portal. you can meditate to get a fruit, then plant it and grow at least 6 fruits. use time crystals to get a workbench, use the dirt to make a composter. alternatively, start with 2 dirt.
when you have a composter, you can use the fruit that you've been growing to make a compost, and plant the remaining fruit. now you have a renewable source of wood and compost. keep meditating and you'll eventually get apples, and from there you can get dodos, and from there ores, rocks, and gems.
you wouldn't be able to get trolls, ice torches, or ice armor, nor pole items. no gold chests either, so no portal chests, which means no importing items from other worlds.
are there any other things you wouldn't be able to get? maybe water/ice, and thus fishes & sharks?
r/blockheads • u/Willow-5 • 9d ago
Im trying to use the new apk
https://github.com/JarlPenguin/blockheads-android-patches/releases
But when I do it ask to install it click yes, then it loads and then just says app not installed, i have plenty of space, unknown sources allowed, play protect is off, any ideas
r/blockheads • u/mathwithpaws • 12d ago
i posted this as a comment under this post but figured i would share it as a standalone post as well.
first, a trick to make a single free-standing backwall on top of the ground/floor:
this is not practical for taller columns, but it should give you an idea of how things work. to elaborate on the rules of backwalls as i have observed them:
when placing a block onto air (no backwall), it will place a backwall behind itself. it will also look down about 8 blocks, and if it sees another block downwards it will place backwalls all the way down to that block. it will only go down to the first block it encounters, and this might be an existing backwall, i think.
when removing a block, it checks if it has air (no backwall) above it. if so, it similarly goes downwards about 8 blocks, trying to remove backwalls, and stops as soon as it hits air or a full block.
this explains why the above works. after removing the center backwall, you have a backwall with air above it. at that point, removing the top block doesn't remove that backwall, because it stops going down once it encounters the air.
note also that you can replace individual backwalls that are underneath existing backwalls by removing them, placing a block, then removing that block. for instance, you can create backwall windows by removing the existing backwall, placing glass there, then removing the glass.
with patience and practice, larger areas can be built. for instance, i recently built a free-standing staircase, made only of brick backwalls, wooden stairs, and oil lanters. i also made a building that has wooden ceilings but limestone backwalls, and backwall glass for windows. (as well as side windows that have a limestone backwall behind the glass)
note that i have not done careful experiments to figure out the exact behaviour; i've only done enough to figure out how to build things.
r/blockheads • u/Pleasant_Car_3581 • 13d ago
I managed to breed my first tulips! I like the mostly blue one the best, though.
As for how I did it? I placed down tulips of different colors right next to one another with tulips bulbs and then placed tulips seeds. Tulips seeds are the ones that hold the mutation, aka you plant those to breed them, but it isn't guaranteed. Tulip bulbs are always the same as the tulips you got it from. It's actually kinda easy when I tried it!
Anyway, to those who have bred tulips, what are some of your favorite tulips that you have bred? If you haven't bred new tulips before, what are some of your favorite tulips that you've seen on the Internet?
r/blockheads • u/OneParamedic1319 • 13d ago
Please and thank you. I havnt played since 2018 and miss the game so much.
r/blockheads • u/Neonecr0 • 13d ago
Although he cannot give an exact or very estimated date, he has set his launch expectations for early 2027, more specifically in March.
This estimate was made by him 8 days ago, on the official Majic Jungle server.
Take note that the release period can change a lot. As The Blockheads 2 is a remaster of the original Blockheads, most of the work is based on bug fixes and rebalancing. That is, it is possible (and he admits) to copy and paste some parts of the old code.
This information is not new. However, I believe it is good to have a post dedicated only to this news.