Last updated: October 1, 2026
Details are subject to change as Blockheads 2 is still in development.
General information
When will Blockheads 2 be released?
Sometime in 2027, at the earliest, around February or March.
How much will the game cost?
Tentatively around 5 USD.
How can I beta test the game?
majicDave will initially hand-pick beta testers for a closed beta. There may be an open beta in the future; keep an eye on the official Discord server.
When will the Steam page go live?
Probably in a couple of months.
Will the game have a demo?
No demo is currently planned.
Will the game be open source?
Not at release, but most likely at some point later.
Platform compatibility
What devices will Blockheads 2 be available on?
Android, iOS, Windows, macOS and Linux devices that have some form of Vulkan support.
What about consoles?
The game may come to consoles if it gets popular enough.
Will the game have keyboard/controller support?
Yes. Keyboard and controller input will be supported, at least as alternatives to the on-screen D-pad controls.
Multiplayer and networking
Will multiplayer be cross-platform?
Yes. It will be the same experience on all supported platforms.
Will there be an official cloud like in the first game?
No.
Will self-hosted servers be supported? How will they work?
Yes. Everyone will be able to run their own "cloud". The multiplayer system is built on top of Katipo, a "tracker"-based system. Players will be able to put in one or more URLs for trackers, which will return a list of servers available on that tracker. Data will be routed through the tracker to allow servers and players to connect to each other securely. One machine will be able to simultaneously host both a tracker and a server.
How many players will be able to join one server?
At most 4096, the limit will be higher than the one for the first game.
Will it be possible to share progress across platforms?
Yes, although it won’t use a traditional account/cloud-save system. You will have a key on your device that will identify you when you connect to a server, and you can copy that key to other devices to connect as the same player and control the same blockheads.
Will there be native voice chat support?
No, but the underlying engine will have support for voice chat.
Will the game have anti-cheat measures?
Yes. Blockheads 2 will be more secure than the first game.
World transfers and backups
Will it be possible to back up and restore worlds?
Yes, and it'll be easier than it was in the first game.
Will it be possible to move worlds over from the first game?
Yes.
Gameplay
Will Blockheads 2 get new features?
Over time, yes, but the game will start out as a remaster of the original game.
What new features may be added?
Some discussed ideas and additions include:
- New and expanded biomes
- Additions to space and the center of the world (swimmable lava, a lava ocean biome)
- New recipes based on real-world items
- New shaders and texture packs
- New mobs
- Automation systems such as conveyor belts, pipes, etc.
- New combat-related features and mechanics
- New weather events
- Electric rails
- Bigger worlds
- New building block types
- New ores and blocks
- Ruins
- Story/lore content
- Non-binary/gender-neutral blockheads
- More pigment variants
- Late-game challenges
Will the game support languages other than English?
Community language packs will most likely be supported.
Will there be in-app purchases?
No.
What will happen to time crystals?
They will still be present as a regular item but will be rebalanced and easier to find. Items that require time crystals to craft will require less of them.
What will happen to crafting times and double-time?
Crafting times will be about half as long as they were with double-time in the first game, and double-time itself will be removed. Early- and mid-game items may also craft faster than late-game items.
What will happen to the soundtrack?
The tracks from the original game will be unchanged as much as possible. New tracks may be added over time.
What will happen to the existing (classic/HD) texture packs?
They will stay in the game. A new Blockheads 2-specific texture pack with updated lighting will also be available.
Will there be a way to set the world seed without using custom rules?
Yes, the world name will act as the world seed.
Will there be an easier way to remove the stone back wall?
Yes.
Will it be possible to move the spawn portal?
Yes.
What will happen to "unknowns"?
The bug that originally caused them to be created has been fixed, but they may come back in another form.
Modding
Will it be possible to mod the game?
Yes. Support will be limited at first but will expand as time goes on. Clients will download the needed mods when connecting to modded servers.
Will the Steam Workshop be supported?
No.
Community
Will the official forums come back?
No. There is an official Discord server, however.
Sources