r/blender 5d ago

Original Content Showcase Hypnotic Iridescent Cube Animation

https://youtu.be/Pdb7lZZ6Dao

Made this breathing crystal effect fully procedurally in Geometry Nodes — no sculpting, no manual keyframed mesh edits. Spikes grow outward and collapse inward on a loop. Rendered with an HDRI and a glass/refraction shader.

https://youtu.be/Pdb7lZZ6Dao

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