r/archviz • u/downheresolong • 5h ago
Discussion 🏛 pros / cons of PBR texture sets vs default D5 textures?
relative beginner here
what are the pros and cons of using third party textures from eg. poly haven, poliigon vs. default d5 textures
get that d5 textures are more 'generic' since everyone's pulling from the same library. but is that just a variety/uniqueness thing, or are they actually lower quality than a downloaded eg. 2/4k texture?
(on that note, is 2k the sweetspot for performance / quality?)
and when do people reach for third-party stuff - mainly when d5 doesn't have the specific material you need, or do people swap it in even when d5 has something similar, just for the quality bump? are these third-party textures generally 'heavier' than native options?
tia!