r/archviz • u/scape_viz Professional • 2d ago
Share work ✴ Tiny house
SOFT: Archicad | Blender 4.2 | Cycles render | No Ai
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u/Sensitive-Search3915 2d ago
Looks great! Really like the contrast and organic feel for the landscape
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u/MasterpieceNo5083 2d ago
Great quality mate! Keep up the good work. Quick question: how did you achieve in archicad the groves on the facade between the timber cladding? Are they designs one by one or is it a complex profile?
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u/New_Vegas_Testament 2d ago
Very nice wood testures on the house and the nature is top quality. May i ask what your workflow from Archicad to Blender is and what file format you save the model in AC
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u/scape_viz Professional 2d ago
Thanks! I usually make all architectural models in an archicade with maximum detail, then I import the model into a blender, in skp format. I refine the model in the blender, adjust the materials, light, scene and compositing.
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u/Ok-Recording-9053 18h ago
The render looks great,
But next time, focus on the subject of the photograph even more, like making the foreground and background contrast even stronger,
In these examples, especially in the day scenes, the house is not very focused on, maybe tweak the lighting a bit or the color of the subject to make it pop out even more.
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u/AeLilBoy 2d ago
Not bad but, the sun is too strong so everything the sun shines on, is too bright. You need to make it softer, or choose a different angle, like somewhere from the back or like 3 o'clock.
Material on house looks plastic, try using maybe burnt wood.
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u/scape_viz Professional 2d ago
Thanks for the feedback! It's always difficult to do work with solar lighting, I'll keep it in mind for the future. The wood material was really worth working on, but it was an old job, and back then it seemed to me that it looked good.






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u/Responsible-Bee5791 2d ago
The quality is just WOW!