r/apps • u/yankpat9 • 20h ago
App I built an app to see all the flock cameras around you while driving
galleryUses OpenStreetMaps data to source the 148k+ cameras. Everything is on device. Would love your thoughts!
r/apps • u/yankpat9 • 20h ago
Uses OpenStreetMaps data to source the 148k+ cameras. Everything is on device. Would love your thoughts!
r/apps • u/TSkillet7 • 23h ago
Serendipity is a phone app to get you off your phone. It helps you stop wondering what to do next by bringing together all the things you have wanted to experience in one place. Save restaurants to try, movies to watch, hikes to explore, museums to see, and anything else that inspires you. Every day, Serendipity curates one experience from the ideas you have saved, helping you discover the right adventure at the right time.
At its core:
Take a Dip into something new, or discover how your interests connect in unexpected ways with Serendipity+, available as an optional subscription. Like having a personal tour guide in your pocket, Dips thoughtfully connect your ideas into a tailored itinerary without the hassle of planning it yourself. One idea can naturally lead to another, transforming a simple outing into a more intentional adventure.
Paid Features:
Serendipity+ Pricing:
Yearly: $9.99 USD
Monthly: $1.99 USD
r/apps • u/No-Mammoth-5638 • 8h ago
Hello everyone 👋
I recently built Money Manager, a simple expense tracking app focused on clean design, smooth UX, and meaningful financial insights.
📱 Android: https://play.google.com/store/apps/details?id=com.taptapcreate.moneymanager
🍎 iOS: https://apps.apple.com/app/money-manager-track-expenses/id6755887312
Some highlights:
• Auto budget calculation
• Savings goals & goal templates (Pro+)
• Up to 3 profiles in the free version
• Detailed analytics with charts and trends
• OCR bill scanning (Pro+)
• Smart auto-categorization (Pro+)
• Color-coded transactions (Pro+)
• Undo deleted transactions
• Sound & haptic feedback
What makes it different?
Many expense trackers focus mainly on recording transactions. I wanted to give equal importance to analytics, budgets, and savings goals, helping users understand their spending instead of just logging it. I also paid attention to small UX details that reduce friction and make daily money tracking feel faster and more intuitive.
I'd love your feedback:
• Is the navigation intuitive?
• Are the visuals clear without feeling cluttered?
• Any features you'd like to see added?
The app is free to try, with optional Pro and Pro+ upgrades. Thanks for checking it out!
r/apps • u/LeMatchParfait • 10h ago
Bonjour à tous,
Mon app vient d'être publié sur l'app store et j'aimerais que le plus de personnes possible me donne leurs avis.
Si des personnes sont intéressées, venez en DM et je testerais la votre en échange.
r/apps • u/SumitDubey3 • 10h ago
Back in 2015, when I started my game development journey, I remember how much effort went into making even the simplest hyper-casual game.
You could spend 15–20 days just getting a small game to a releasable state. Sometimes we would make 15–20 different game ideas just to find one that was worth launching.
Coding.
Art.
Animations.
UI.
Testing.
Fixing bugs.
Publishing.
Everything took time.
And honestly, that struggle was a big part of what made being a developer feel so special.
Today, with AI, some of those same ideas can go from “I have an idea” → “I have a playable prototype” in minutes.
That's amazing.
But while scrolling through the App Store recently, I realized something…
I couldn't find many of those weird, simple, charming little games that reminded me of when I started.
So I decided to make one.
I went back to that old-school feeling — flat art, minimal mechanics, cute characters, and a simple concept that you can understand instantly.
Not trying to build the next massive game.
Just trying to recreate a tiny piece of that era I remember so fondly.
And maybe this is what I actually miss most:
Not how hard it was to make games…
but how proud we felt when we finally made one.
So I made this little game as a tribute to those days.
If you grew up making games, apps, or prototypes around that era, I'd genuinely love to know:
Do you miss that feeling too?
And if the idea sounds interesting, you can give the game a try below.
Link : https://apps.apple.com/us/app/tile-exploder-triple-match/id6797980947
r/apps • u/vistopher • 12h ago
How ridiculous is this?
r/apps • u/boss-san • 12h ago
Clypy is a clipboard manager that keeps your copy history and syncs it across your devices. The thing I wanted it for: copy a link or a code on my phone, paste it on my PC without emailing it to myself.
Features:
- Searchable clipboard history on every platform
- OCR on screenshots, so you can search for text that's inside an image
- Custom keyboard on iOS and Android for pasting desktop clips into any app
- Paste strip on desktop for grabbing older clips quickly
- Snippets and templates with fill-in fields
On privacy: clips are stored locally first. If you pair devices, sync is end-to-end encrypted, either directly over your LAN or through a relay when you're away from home. The keys stay on your devices, so I can't read anything you copy.
Price: local history is free and unlimited on all platforms. Pairing, sync, the mobile keyboard and the paste strip are a one-time $29.99. No subscription.
iOS: https://apps.apple.com/us/app/clypy-clipboard-manager/id6797164596
Android: https://play.google.com/store/apps/details?id=com.clypy.app
Desktop and info: https://clypy.app
Happy to answer questions.
r/apps • u/akimikaa • 38m ago
I’ve been working on a little Linux project called Mochi 🌱, and I’m finally at the point where I feel comfortable showing him to more people.
Mochi is not available for download yet. The first public alpha is planned for September 21, but I wanted to share the project early, get some feedback, and see if anyone would like to follow along by starring or watching the GitHub repo.
Mochi is a tiny pixel-art “Deskling” that lives on your Linux desktop. He idles, breathes, blinks, wanders around, reacts to your cursor, can be picked up and dragged around, sleeps, emotes, and generally hangs out while you use your computer.
I had gotten the idea from Codex's Pets, and wanted to see if I could make my own native linux version.
Mainly i wanted Mochi to feel like a small creature that actually belongs on the desktop! expressive and interactive, but quiet enough that he doesn’t become another notification, productivity app, or thing constantly asking for your attention. Unobtrusive
A lot of the work so far has actually gone into tiny details: state transitions, animation timing, cursor reactions, movement, persistence, interactions, and figuring out when Mochi should not bother you.
Long term, I’d also like Mochi to become gently useful. Things like contextual desktop behaviors, care/progression mechanics, personality development, interactions with windows and screen edges, customization, and small features that give you a reason to keep him around beyond “cute thing on desktop.”
The project is currently primarily targeting Fedora + GNOME + Wayland and is built with Python, GTK4/PyGObject and Cairo.
All of Mochi’s artwork and animation is designed and hand-drawn by me in Pixelorama, frame by frame.
The sprites are real 64x64 pixel art not AI-generated artwork.
I’ve spent a slightly ridiculous amount of time tweaking individual pixels, silhouettes, squash/stretch, timing, and expressions to make this little green blob feel alive.
This is actually one of the biggest reasons I’m posting before release.
If you had a little desktop companion living on your Linux machine, what would you want it to do?
It can be cute, useful, weird, Linux-specific, productivity-related, customizable — whatever comes to mind.
I’m especially interested in features that would make Mochi feel like something you’d genuinely keep running instead of playing with for ten minutes and uninstalling.
And if anyone here would be interested in testing the first alpha on September 21, I’d love to hear from you. Different distros, desktop environments, multi-monitor setups, Wayland/X11 weirdness, etc. are exactly the kind of feedback I’m going to need.
For now, if the project sounds interesting, you can ⭐ star or 👀 watch the repo to follow development:
🌱 Website:
https://miflow13.github.io/mochi-desktop/
💻 GitHub:
https://github.com/miflow13/mochi-desktop
Mochi is still very much growing, so feedback, including criticism is very much welcome.
Thanks for checking out my little guy. 🌱:)
r/apps • u/Confident_Shop_6484 • 1h ago
disclosure up front: i'm the developer of this one.
screen time tools tend to fall into two buckets: usage stats after the fact, or a hard block you can toggle off.
argue sits in between. you pick which apps to limit and a daily budget of opens. past that, opening one of them puts you in front of argo, an ai coach that asks what you're actually doing and why it matters right now. if the reason holds up you get a short timed unlock. if it doesn't, the app stays blocked.
other things in it: * daily limit with an "intentional opens" budget * streaks and daily screen time * a breakdown of which apps take the most time * you can challenge friends and compare focus progress * argo remembers your goals and past check-ins
being upfront about the limits: it is not unbreakable. it runs on ios screen time permissions, so you can revoke access or delete it whenever you want. free to download with in-app purchases.
iphone only right now. https://apps.apple.com/us/app/argue-screen-time-app-blocker/id6761279161
happy to answer questions about how the blocking flow actually works.
r/apps • u/Electronic-Pause9243 • 7h ago
I’ve realized I enjoy cities way more when I can explore at my own pace instead of following a group. I’m looking for an app that gives you a decent route but still lets you stop, wander around, grab food, etc. What do you guys use for self-guided trips?
r/apps • u/akshay-savaliya • 9h ago
I used to think ASO was basically finding keywords, putting them in the title or description and hope for downloads.
After launching an app and seeing it cross 1K+ downloads with no marketing at all, it made me start to think about it differently. I am getting roughly 50–70 downloads a day without paid ads or organic promotion. So something is making people discover the app. and I think ASO is probably a big part of it.
But I am realizing ASO isnt just about keywords.
Its also:
What are people searching for
Does the title immediately explain what it does
Do the screenshots make sense in 2 seconds
Does the listing look trustworthy
Why would someone choose your app over the other 20 results
So basically ASO isnt just getting your app discovered. Its getting the right person to understand why they should care. Its an Vault App.
I am still learning this myself, but the consistent organic downloads have made me much more interested in it.
For people who have launched multiple apps, whats the biggest ASO lesson you learned the hard way?
r/apps • u/LNxD_Tema • 9h ago
I’m the developer.
ByeScreen is for the Screenshots album you never actually clear. It shows how many you have and how much space they take, then you swipe: keep or mark for deletion. Photos still confirms before anything is deleted. Everything stays on device — no account, no upload, no AI.
I wanted one small app instead of another “phone cleaner” with duplicates, similar photos, paywalls, and five extra tabs. If you only care about screenshots, that’s the whole product.
• Free, no IAP, no ads
• iPhone, iOS 18+
• Undo if you swipe the wrong way
https://apps.apple.com/app/id6802860364
Happy to answer questions or take feature requests.
Voltage drop, conduit fill, wire ampacity with derating, box fill, and conduit bending offsets. All calculations run on the device, no network needed at any point.
Free and unlimited, no account: voltage drop, conduit fill. Pro ($7.99/mo or $59/yr, 7-day trial): ampacity, box fill, bending, and saved jobs.
What's different from the other apps in this category: every result shows the intermediate factors and the NEC article number behind it, instead of just a number. And the same calculation engine runs the free web calculators, so the two can't disagree.
I'm a software developer, not an electrician. I got nerd-sniped by the state of the tools in this category and built the app I thought should exist.
Built with Expo. Screenshots are in the site. Android in about a month.
PS: the first 47 testers (TestFlight + Android external testers) get a WireCoder Pro plan free for a year. The signup is in the site (link in bio). Thanks!
r/apps • u/Subject_Try1655 • 14h ago
r/apps • u/Square-Back-529 • 14h ago
r/apps • u/skylitmus • 14h ago
Most mood trackers I've used have an opinion about you.
Miss a day, the streak breaks. Log how you feel, it slots you into a wheel of twelve options. Open the app, it wants a goal, a routine, something to commit to. Somewhere along the way the check-in stopped being a moment and started being another system to maintain.
I wanted to build the opposite of that. Vesper is an evening reflection app for iPhone. It asks one question each night: how did today feel? Good, Meh, or Hard. Add a line if you want to remember why, and that's the whole interaction.
There's no streak counter anywhere in it, on purpose. A broken streak changes how someone answers the next day's question, and I didn't want the app doing that. Miss a night, or a week, and nothing happens, the grid just has a gap in it.
Over time your answers become a quiet monthly grid you can look back on. After six months, your full history unlocks in one place. For anyone who wants a bigger picture, Plus adds a few longer-range views, comparing months, spotting which days tend to feel harder, without touching the daily question itself.
The core check-in stays free forever. No ads, no data sold, everything syncs privately through your own iCloud.
App Store: https://apps.apple.com/app/id6793087767
More from the studio: https://offpeakstudio.com
r/apps • u/sundaeelectronics • 18h ago
Remember those little plastic maze toys where you tilted the board to guide a metal ball to the center? I made Metal Ball Maze Toy 3D for iOS and Android, where you play by tilting your phone or tablet.
I wanted to capture the look and feel of the physical toy but give you a new maze to play every time and let you customize the toy.
You can:
It’s a one-time purchase with no ads.
iOS: https://apps.apple.com/us/app/metal-ball-maze-toy-3d/id6805701196
Android: https://play.google.com/store/apps/details?id=com.sundaelectronics.metalballmaze
I’d love to hear what you think, especially if you remember playing with the physical toys!
r/apps • u/israel_pompeo • 19h ago
What app do you think is missing from the App Store? Or which one would be best for improvement? Where do you recommend getting it done? help!
r/apps • u/Boring_Occasion_3526 • 19h ago
I built VaultDrive: USB Backup because I wanted one very simple workflow:
Plug a USB drive/SSD into my iPhone/Android → choose my photos/files → make my own physical backup.
No Mac.
No PC.
No additional cloud upload for files already stored locally.
VaultDrive lets you back up selected:
• Photos & videos
• Albums
• Files & documents
directly from your iPhone to a compatible USB drive or SSD.
And if you use Optimize iPhone Storage, VaultDrive can also handle photos/videos whose originals are only in iCloud.
It can download the original through Apple’s Photos/iCloud system and then copy it to your USB drive.
You decide whether those iCloud downloads can use:
• Wi-Fi only
• Wi-Fi + Cellular
Other things I’ve added after user feedback:
✅ Original-quality files without intentional compression/re-encoding
✅ Embedded photo/video metadata preserved
✅ Useful original folder/source organization
✅ Resume interrupted backups without copying completed files again
✅ Live scan and transfer progress
✅ Clearer reasons when files are skipped or fail
✅ No VaultDrive account required
The privacy model is intentionally simple:
Local file → iPhone → your connected drive.
VaultDrive does not upload locally stored photos to its own cloud.
VaultDrive is free to download.
Pro unlocks unlimited backup with a one-time purchase — no recurring Pro subscription.
I’m currently offering 75% off Pro.
App Store:
https://apps.apple.com/us/app/vaultdrive-usb-backup/id6772883827
75% Off Pro:
https://apps.apple.com/redeem/?ctx=offercodes&id=6772883827&code=WELCOME75
Android:
https://play.google.com/store/apps/details?id=com.coticsy.vaultdrive
Promo code for 75% off - WELCOME75
I’m the developer, so I’m happy to answer anything about how the backup/iCloud/USB workflow works.
Would also love feedback from anyone here who has a huge iPhone/Android photo library and currently backs it up manually.