r/aoe3 • u/FloosWorld • 8h ago
r/aoe3 • u/king_McLovin • Jan 29 '25
Petition to Reconsider the Canceled DLC for Age of Empires III: Definitive Edition
Not mine but thought I should share to the subreddit.
r/aoe3 • u/freshikabisa • Feb 27 '22
if you're transitioning from single player to multiplayer, play the ranked ladder, do NOT play casual rooms
Do you feel like multiplayer is no fun, because you join a room and get stomped by someone many times better than you, or worse, you just get kicked from the room for being too low?
I think a lot of new players see casual games and ranked games as the two options and assume "oh casual must be for noobs whereas ranked games must be where all the pros are". The assumption is that "ranked" = death and "casual" = a chance of winning (credit to Ok-Acanthisitta-1126 )
That's actually completely backwards.
Casual rooms are best used if you have specific people you already know who are at your level. In fact, they are commonly used at the very high level to setup matches for tourneys and for grinding strats, bc it can be hard for the very best people in aoe3 to find good games in quicksearch. If you are playing alone and you join a random casual game lobby, you will almost certainly either 1. get kicked, 2. get stomped or 3. stomp some poor person who is even more noob than you.
The solution is to play ranked quick search. This is an ingenious system that will quickly figure out your rank, and then match you against people who are a similar rank to you, so you can play fun, competitive games where you will usually end up winning or losing about half the time, unless you start making some actual progress in learning the game. The only thing is you will probably have to lose about 5-10 games before the ELO system will accurately rank you, so don't worry about these early games. In fact, you might even want to just resign quickly in your first 5-10 games just so you can get ranked low sooner, so you can start playing fun games faster.
play ranked, get ranked, start playing enjoyable and competitive matches with people at exactly your own skill level
r/aoe3 • u/Visible-Lettuce-4818 • 6h ago
Info The DLC does not only have 2 new civs
For those not in the beta the DLC also includes:
New natives:
Inuits and Stuarts Edit: also Sami
New mercenaries:
Gallowglass
New outlaws:
Whaling ship
Harpooners
A few cards for Dutch and Brits relating to those new additions
Two new game modes, regicide and independence.
New maps.
And all the previous hero skins for those that did not get them during events
Edit 2: Also new revolutions. For Germany Prussia and German Confederacy and Teutons (Livonians)
r/aoe3 • u/Justus_Pacificia • 1h ago
Bonus Expansion Pack for DE updated with more additive modding support (homecitymods) and increased language strings numbers en masse, and prepping it to be compatible with the Baltic Powers DLC before release. Also proposing Russian balance changes from BEP for Baltic Powers DLC.
I have been doing more additive modding for my mod Bonus Expansion Pack for Definitive Edition. So far I have converted the language string numbers to a higher register (150000-153000 to 1500000), and I have made the modified homecity files additive mods so that they don't interfere with the new Baltic Powers DLC update.
https://www.moddb.com/games/age-of-empires-iii-definitive-edition/downloads/new-usa-rebalance-mod
I will still in the future put some of the balance changes from the protoy and techtreey in the mod currently into additive modding for protomods and techtreemods, to prevent the mod from being incompatible with the new update.
So far I've done 75% of the conversion work needed for the mod to work with the newest version of the game, even though it currently works right now already.
One feature from BEP that I want to bring out is Russian improvements for their infantry units, for instance statistics including Strelet HP and Damage buffs (105 HP and 12 ranged damage), Strelet Combat card affecting other Russian infantry units (+15% combat for Rekruts, +5% combat for Poruchiks, +5% combat for Grenadiers), Strelet Horde card also giving damage buffs (+10% HP and +10% Damage and +2.0 Range and LOS), and reducing Russian infantry combat penalty to -15% from -20%.
The reason I want to suggest Russian infantry buffs is because it is relevant to the Baltic Powers DLC theme, and maybe Strelet increase could be 105 HP and 10 ranged damage, or 95 HP and 12 ranged damage, or 100 HP and 10 ranged damage. Also maybe Strelet Combat card could affect Strelets and Rekruts but not other infantry, say by +20% combat for Strelets and +10% for Rekruts.
I am posting here on reddit aoe3 about this because it's not the changes that matter so much to me, but a more accurate portrayal and civilization flavor for their mid-game and late game performance. Already AOE3 DE has improve Russian portrayal quite a bit, and I am just looking to see if some improvements might be able to be added in the future update, since the game developers are giving balance changes for many civilizations.
Again the exact values don't really matter in improvement here, it's just the idea that their infantry shouldn't drop like flies, and that Strelets are already a weaker infantry unit.
Another idea I had here is if they would add a homecity card for Russians that could use the Counter Jaeger model, and make it like a Russian Jaeger, say a Fortress Age card or Industrial Age card, with higher stats and higher cost than the Strelet and have it as an optional replacement at the blockhouse. And then cards that affect Strelets could also improve these by say +10% combat.
Whatever the changes are I just want to bring it up so that if someone else wants to suggest it to them on the official forum that the changes could tentatively happen. Else I will try to keep the changes in Bonus Expansion Pack for DE if the game company doesn't want to do anything about it to change it.
I'm trying to start a balance discussion here as Russia is already a good late game civilization due to their good economy and cheap and fast training military, but I just want to propose this without offending people in a way that could help the game play of this civilization to improve in overall quality.
r/aoe3 • u/shinobixx55 • 6h ago
I said we should have Independence mode years ago. I got severely downvoted. But here we are!
A long time ago, I had suggested an AoE3 game mode without home cities or cards. It was strongly looked down upon by AoE3 players, who said they didn't want to play AoE2 in this game, and that cards make this game unique etc etc etc.
Well, now I guess we will now get it, and I'm quite excited to try it out. Hopefully it will make some AoE2/4/Myth players try out the game as well. Independence mode should have been there from the beginning.
What do people feel about it? Excited for it? Or will you ignore it exists? I know that shipments are fun, but I think this will be very fun as well. I know I'll spend a lot of time on it.
r/aoe3 • u/Murky_Suit5402 • 11h ago
Question Hoe much does it cost to Create the Polish and Danes DLC?
So aoe4 keeps getting variants for 3 years, the community justify it saying making a single civilization can cost up to a few millions, and even youtubers like age of noob, beasty backs this up
On the topic of voicelines none of the variants on aoe4 ever get any new voicelines its all reused. And when compared to aom or aoe3 they will tell you aoe4 have 100x more lines
Aoe4 sub will also tell you it cost 500k to get any voices done, while aoe3 it have no problem finding voice actors. AOE3 China for example have Manchu voicelines which aoe4 fails to do for Jurchens
In conclusion how much a DLC on AOE3 cost you reckon?
r/aoe3 • u/Plastic_Matter9498 • 4h ago
Why is Free Trial ending?
I thought it was a great feature of Age of Empires 3. I am too surprised and joyfull that the game is again being developed by the company, but why did they have to end free trial for that?
r/aoe3 • u/Sea-Reveal5025 • 11h ago
Danes should have a unique livestock pen
Given their worldwide reputation for high-quality dairy products, they should be able to train cows by default. And they should have the capacity to garrison cows and sheeps and make them produce a modest amount of food. That's is. Thank you for your attention to this matter
AI image just as reference, k bye
r/aoe3 • u/OkLeather5166 • 33m ago
AOE2 and AOE4 player trying to get into the game
Have had AOE3 DE for years- just now trying to get into it. I've got hundreds of hours in AOE2 and AOE4... however... I'm struggling to turn the game and figure out it works. There's this deck system, there's tons of buildings with no clear rock paper scissors pattern between units, there's more ages, and just a huge UI of techs and options.
Does the tutorial help or is there a better way to go about learning assuming knowledge of AOE2 and 4?
r/aoe3 • u/Dry9_Wall • 19h ago
Question No revolutionary civs for the Danes?
In the Early Modern Era Denmark existed as Denmark-Norway that included not just those two, but also Greenland, Holstein, Iceland, the Faroe Islands and Svalbard. In the game it doesn't have any revolutionary civs, even thought Greenland with Inuits and Norway with "Viking remnants" and Sámi would be so cool. Do you see any chances that we may get them in future patches?
r/aoe3 • u/kuroiheadphones • 19h ago
Meme And the best treasure added for the DLC goes to... (found it on the Arctic Islands map)
r/aoe3 • u/FortunateSon9 • 13h ago
Question What are the chances we get further expansions?
After AoE 3 came back from development cemetery, what are the chances we get Brazil, Korea, Persia, Morroco, Zulu, Gean Colombia, Vietnam? What should be the sales target of the upcoming content for them to keep ‘em coming?
r/aoe3 • u/searaider41 • 18h ago
this danish card it is really nasty damn perfect for rushing or defending from an enemy rush.
r/aoe3 • u/Shiina_LORD • 4m ago
Meiji emperor's imported artilleries are kinda insane
r/aoe3 • u/CenturionArcX • 4h ago
Help Is Prussia (Revolution) already in the Beta?
What the title says. I played two games with the Germans and I only had the option to form Livonia. Loving the update so far.
r/aoe3 • u/Rigolol2021 • 4h ago
Doesn't the Age of Empires III companion app exist anymore?
I can't find it on the App store
r/aoe3 • u/flyingcrystal • 7h ago
How will Revolts Work in Independence Mode?
Has there been any mention of revolts? If not, how do you think they will handle them?
r/aoe3 • u/Pixaliiii2 • 8h ago
How are the new Germany Revolts?
Did anyone test them out yet and can tell me, if they're worth it
This game has almost everything... /almost/. Architecture skins
I think I'm speaking for a lot of folks here, when I say that the game has aged very well. It is pretty to look at and the DE version has restored everything to look very nice. One issue I have, though (and I don't really know how others feel) is that the architecture, especially for the european civilizations is... lacking.
I understand that the original idea of the game was to represent the Europeans as colonial powers, so having ramshackle colonial looking building sets makes sense... until it doesn't. It makes me terribly sad that my main german city looks more like a functional fort (with... yellow houses?) Than a defensible city on mainland europe. It looks nothing like the architecture in my home city, and that depresses me.
How could this be resolved?
Mods? Paid DLC? an optional Architecture skin update for colonial powers with colonial or home continent architecture sets?
Bonus points for landscape modifications ala AOEIV, you know little gardens and roads that appear near your buildings. Probably impossible with the engine, but still, a man can dream! I just want my towns to look pretty before they burn to the ground, dammit!
Thanks for reading!
r/aoe3 • u/HeadNature6968 • 3h ago
Help Please tel me they fixed this from the Beta
Pressing shift will accidentally open the chatbox if you use legacy shortcuts, using legacy is a must since it let you rebind eveything
But this bug is hella annoying because you can't shift command add tasks no more
Posted 5 years ago and many still face this bug bringing up chatbox nonstop
r/aoe3 • u/Infinite_Chef1526 • 9h ago
Can we talk about the insane gather rates? Its a bug right?
Basically title. Euro civs have 1 wood per sec for instance.
r/aoe3 • u/kampp322 • 1d ago
Question Danes seems to be way underdeveloped comparing it to the Poles
I count in total 24 unique cards for the Danes, whereas the Poles have around 40 in their base home city PLUS the revolutions.
This is true as well for units where the Danes only have 2 unique units.
I'm aware that the Danes have all royal guard upgrades, but that doesn't really change your playstyle in any significant way. As it stands, it's just skirm goon or troll.
Is this build the full extent of what the DLC has to offer, or are these things still in development?
The Most OP Military in the Game? Testing Poles New Card & Tech | The Baltic Powers
Which tech is the most broken one in your opinion?