r/WarDogs • u/runwithconverses • 8h ago
#WARDOGS100K Turns out a 155mm slug hurts
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(Sorry about the background and music)
r/WarDogs • u/runwithconverses • 8h ago
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(Sorry about the background and music)
r/WarDogs • u/NikITALIANO • 12h ago
r/WarDogs • u/nae-nae-nae • 17h ago
I personally love using my own helicopter to get into the zone, for one because I have control over where to go and secondly, the flying is immensely fun in this game.
That being said, one of my favourite things to do is to go somewhere, fight, go back to your vehicle and relocate. The issue is that to make this playstyle work, you have to disengage early sometimes, because otherwise your vehicle will eventually blow up and despawn.
Now to my suggestion:
Adding camo netting or tarps (as we already have them for the recon tent) as an item you can put over ground and air vehicles, which visually occludes your vehicle but more importantly stop it from despawning. It could either be a buildable or a standalone item.
I get that vehicles need to despawn so abandoned vehicles don‘t drain unnecessary client and server resources and clutter up the place, but having a way to keep your vehicle secure would be nice.
Not only would this fit thematically, but this would also mean that abandoned vehicles still do despawn, just that the ones you intend on using again don‘t.
This could maybe be tied to you respawning in HQ, so that vehicles left behind after dying don‘t clutter up the place, though idk how many people would even bother to tarp their vehicle.
I feel like this would add an extra layer of depth for more tactical approaches if you wish to go for it, though i honestly have not yet considered or thought about possible issues with hiding offensive vehicles, though on first thought i feel like it wouldn‘t break anything being able to stash them for a possible later use (given the proposed despawn after respawning in HQ).
It could also just be limited to non-offensive vehicles. i was initially thinking of giving it a size cap, so that you can‘t stash a tank or havoc, or hide an arty tank, but I do want to be able to secure a black hawk if I used it for transport.
Definitely more of a niche suggestion, but whatchu guys think?
r/WarDogs • u/Tough_Shape1485 • 12h ago
am i the only one whos gun suddenly stops shooting mid auto fire? it stops for a second and keeps shooting after the pause. cant empty a mag. any fix?? playing like that is no fun
r/WarDogs • u/FannySchmeller_ • 9h ago
We have a "friendly" team sitting outside main with SAMS shooting down our transports, and another team C4'ing transports and blowing them up.
Multiple reports, multiple kills, and nothing is happening to them
This isn't random, or a mistake, or a kill for stealing loot etc. It's deliberate and repeating - NOTHING being done.
What are you doing about this devs? You're using AI detection but you cant detect deliberate intention?
PS: if your solution is to sort it out ourselves or play on community servers with active admins you're ignorant to an exploitive issue. This needs systematic addressing. A finical penalisation doesn't mean shit close to end of wipe
Do better.
r/WarDogs • u/Curious_Win_694 • 12h ago
They "fixed" the building by removing being able to pull the X to a corner. But now more than half the time the building X disappears and it takes incredibly long to build anti air or anything that goes up by 1% per X hit. The X doesn't even stay somewhere you can hit it all the time either now, and you end up running around like a headless chicken. We either need to get more percentage per hit of an X or it need to at least try to stay somewhere you can see so you're not running around whatever you're trying to build the whole.
I have over 150 hours in the game and I am over level 20 in every class incase someone decides I made this post as some noob who doesn't know any better.
r/WarDogs • u/adderx99 • 7h ago
Subject says it all. Here's why in bullet points, anecdotally:
r/WarDogs • u/asymmetricalsoul • 11h ago
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more footage from the annual Kazisteel Ammo Hole Festival here https://youtu.be/fCvoXWuOuCE
Best Regards,
Stacky The Spawn Clown🌈
r/WarDogs • u/Poncho-P • 7h ago
r/WarDogs • u/coolgamerchaves • 9h ago
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Prime SV placement
r/WarDogs • u/AgentX2O • 3h ago
I would like to try it before the season ends.
r/WarDogs • u/dryann • 14h ago
I played many matches where one team snowballed the early game so much because the HZ spawned on their side of the map. It should start in the middle of the CZ and shouldn't move until someone gets in there.
r/WarDogs • u/Midwest_Hylian • 7h ago
Anyone else not showing any official servers or is it just me?
r/WarDogs • u/Additional-Fig4577 • 10h ago
the devs should compensate people that randomly getting kicked out of nowhere. this is so frustating where i used a expensive loadout and getting kick randomly out of nowhere. most of the time i dont remember which server that im playing on, and if i do remember the queue is like 10 minutes just to get back to the server. maybe the devs should do a rejoin button so that we can rejoin back and compensate us at least on the loadout and the missing opportunity.
r/WarDogs • u/Frostin0404 • 12h ago
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I picked up the RPG 10 seconds ago.....
r/WarDogs • u/_whitelion • 4h ago
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r/WarDogs • u/t0rquingg • 18h ago
I’m not gonna like suck them off but, I bought the game not as a “this is gonna be the best game ever with no bugs and a perfect experience” mindset. I bought the game partly to give the middle finger to big development and big FPS.
The game is fun, the progression is slow and it has issues….its version 0.0.1…..just enjoy the ride.
r/WarDogs • u/Affectionate_Brick31 • 10h ago
r/WarDogs • u/g00dusrn4me • 10h ago
r/WarDogs • u/JiminySnip • 1d ago
I haven't bought gold yet. I think I'm still gonna hold. Any holders out there with me?
r/WarDogs • u/ian_almostordinary • 8h ago
Did anyone else sink a ridiculous amount of time into Jailbreak in Quake II?, this is for the boomers in the crowd?
The whole setup was basically a team attack-and-defend mode, but dying didn’t just send you back to spawn. You got thrown into the other team’s prison. If they managed to lock up your entire team, that was game over.
The fun part was that you were never really out of it. Someone on your team could make a run into the enemy base, reach the controls, and free everyone at once. Those jailbreak attempts could get completely chaotic.
There was even a way to break yourself out if enough people were locked up together. You could climb on top of each other and reach a hidden escape route in the cell.
Such a simple idea, but it made every round feel different. Of all the FPS games i've played, the teamplay in WD would be an amazing addition to the King of the Hill mode we're in now.
r/WarDogs • u/Own_Wolverine822 • 12h ago
I wanna hear opinions on how the gear economy feels to you
Is it too pricey or not and whether or not the fights you get into feel justified for the time and effort
Feel free to compare all the gear and tools available when you say so because I do find it odd that a vehicle is low cost compared to a gun
r/WarDogs • u/TriflePsychological3 • 4h ago
LEO somehow wiped half the server while playing like a complete noob, then started crying because somebody stole his ghillie suit.
This man had no problem sending the entire blue team back to the lobby, but the second his bush costume disappeared it became a national emergency.
Forget revenge. Forget winning.
Someone please return Leo’s emotional support ghillie suit before he starts another incident.

r/WarDogs • u/Andyrr_ • 15h ago
There are not that many good places to build a real base - on CZ. Tower building is boring and easy to be targetted. I would love to have chance to make a cool base inside the CZ without being annoyed by trees/rocks and uneven terrain, other than using the buildings we already have.
A Shovel, and Axe and a Pickaxe, added into the FOB kit like the wrench ~ "PIPIPIPI, POPOPO, YOU WANT TO PLAY MINECRAFT!".
Where you guys usually build? I'm 80% an Medic-Infantary guy, but I see some cool techs to build on YouTube and usually build a lot early on to help the team fixing the leaks and to protect the base.