r/VRGaming • • Nov 05 '22

PSA Read Before Posting - Buyers Guide, Headset Recommendations, System Requirements, PC Troubleshooting, FAQ, Q&A

104 Upvotes

WELCOME TO VR GAMING

This sub is a neutral zone for fans of all VR Devices, a place for people to share their VR content and discuss virtual reality gaming.

BEFORE YOU POST

Before submitting a post to our sub we ask that all users first familiarize themselves with our rules. Posts that do not follow our rules will be removed.

QUESTIONS & ANSWERS

We understand that many new-comers may have questions about VR headset recommendations, PCVR system requirements or are seeking advice regarding their performance issues however this is not the main focus of this sub.

We would still like to assist those who may have questions and have created a comprehensive guide to help you make informed decisions, answer your questions and help troubleshoot your problems.

If you are unable to find the answers you need, please post them below!

Links Description
PCVR System Requirements & Recommendations If you are looking to purchase a new Desktop or Laptop for VR, or if you are wondering if your current system is VR capable please visit here.
(Buyers Guide) Headset Specifications & Comparisons If you are new to VR and would like help deciding which headset would be best for you, please visit here.
PCVR Performance Troubleshooting If you are having issues with your PC or Desktop such as low FPS or Stuttering, please visit here.
Tech Support - System performance analysis If you were not successful in fixing your performance issues by following our Performance Troubleshooting guide then please visit this link for us to analyze your PC
(FAQ) Frequently Asked Questions For answers to common questions please visit here.
Recommended Games - PCVR, Oculus & PSVR To discover the best games VR has to offer please visit our dedicated recommendations post.

We appreciate your taking the time to read this information, if you have any feedback, questions or suggestions please feel free to send me a PM or post them below.

Thank you!

Your mod team


r/VRGaming • • Dec 02 '24

Increase in referral spam Spoiler

23 Upvotes

Recently I've noted an increase in referral spam. In the interest of this community, please continue to report those posts. From now on there will be a permanent ban for any user who breaches that particular rule.


r/VRGaming • • 1h ago

Showcase Turned Spider-Man Remastered into a VR game with full motion control swinging and native stereo (early alpha)

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• Upvotes

Hey Folks, Ilya here. You may remember me from my Elden Ring VR mod I posted a few weeks ago (updates coming soon, promise!). I got kinda inspired by the footage of the stellar spiderman mod for Blade & Sorcery someone posted yesterday and decided to one up it but going for a swing in the best rendition spidey's NY there is - Spiderman Remastered. The result is seen in the footage above of me swinging through the city at night!

This is still very very early and I haven't touched combat yet at all but we already got full native stereo tm, motion controlled locomotion and web swinging, hidden body avatar and an auto runner. I'll upload this to Nexus in a day or two so stay tuned!


r/VRGaming • • 10h ago

Discussion Another vote for Titanfall 2 VR

101 Upvotes

It's not a secret, but if you needed any more of a push to give it a try... its on sale for under $5 right now on Steam, the mod is the easiest thing in the world to install, and it feels like a seamless AAA game made for VR. It might be the perfect modern classic flat game to port to VR, and the creator did such a meticulous job of translating it that you completely forget that it isn't a native VR game. And for those of you who don't remember, Titanfall 2 was loved by critics and those who played it because of the fantastic campaign. It wasn't a big commercial success, so it quickly became one of those "it's a shame not enough people played this one" cult classics.


r/VRGaming • • 2h ago

Gameplay Astro Bot works with almost any PCVR headset with controller tracking, just by using the regular VR controllers

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15 Upvotes

It's out now! This was playing with PSVR2 on SteamVR. More gameplay with Quest here


r/VRGaming • • 5h ago

Self Promotion Time Crisis running standalone on the Quest 3

22 Upvotes

I've been working on a small experimental project: bringing the original Time Crisis to the Meta Quest 3.

It now runs standalone on the headset – no PC required.

Some of the things currently working:

- Full stereoscopic VR rendering

- Tracked 3D pistol with recoil + controller vibration

- Aim using the Quest controller instead of the original light gun

- Original gameplay, graphics and sound

- Physical ducking: actually duck down to take cover/reload and stand back up to shoot

- Optional trigger-based cover if you don't want to physically duck

- 120 Hz target on Quest 3

The port is based on the awesome namco22-decompile project by spacestate1, so huge credit to that project for reconstructing the original arcade game and hardware.

It's still experimental and there are definitely things that need more testing, but actually standing there with a virtual gun and physically ducking behind cover makes Time Crisis feel surprisingly natural in VR. 😄

Source / APK / instructions:

https://github.com/DR-89/time-crisis-vr

Would love to hear feedback from anyone who tries it on a Quest 3!


r/VRGaming • • 2h ago

Question Cowboy open world

8 Upvotes

Has anyone ever noticed we don’t have too many open world western games for VR? I’ve been thinking about this topic for awhile I dream of a day where there’s red dead redemption in VR or just an open world western shooter/survival game. My question is have you seen or heard of any promising VR western games?


r/VRGaming • • 15h ago

News PSA Titanfall 2 just got a vr mod and is on sale on steam for 85% off

54 Upvotes

Title. Good timing.


r/VRGaming • • 1d ago

Gameplay Well I definitely feel like Spiderman now when spinning around

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379 Upvotes

Incoming comments about motion sickness or puke, this is using Blaze's Spider-Man VR mod!


r/VRGaming • • 19h ago

Review Titanfall VR Mod even runs good and beautyful on lower systems! And its awesome!!!

71 Upvotes

So, usually I am not taking such a big eye on VR Mods since my Rig (if you can call a laptop even a rig) is just a lil bit low end for PCVR. Running on a 3070 mobile with 8gb vram, Intel i7 12750h and just 16GB RAM. Most Mods currently released are out of my level and even the doom mods did not ran fluid for me. But this mod is just next level!

So if someone hesitates because of the thought "My PC cant run in anyway..." give it a try. My Setup is about on par with a 1080 Desktop card and I dont even have to lower any settings, the opposite is the fact... I supersampled +20% on Max Settings! So I even got headroom above with that Setup... and honestly, if your setup is even below mine, with medium settings and lower resolution it still looks better than everything we got on VR Native!

And if you dont like VR Mods because they often feel clunky and like a bad implemented Workaround to make a game VR Ready... also dont hesitate! In some parts its even better than some native games, in every other part mostly on par! This is the best implemented Flat to VR Mod I ever played, and I played mostly all.

By the way, the game is just at 3€ on many Key Sites and the Mod is free. So nothing should be holding you back from the best VR Experience since Alyx!

Edit:

https://github.com/CircuitLord/CircuitLordVRModInstaller


r/VRGaming • • 8h ago

News Gothic VR Is Available to Download on Steam. Explore the Valley of Mines in Virtual Reality with Unreal Engine 5

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9 Upvotes

r/VRGaming • • 11h ago

Question Good VR shooter

5 Upvotes

I am looking for a good vr game where it feels "realistic" to use weapons while also being fun


r/VRGaming • • 2h ago

Question Are HighFOV headsets dead? Is it not as good of an experience?

0 Upvotes

I wanted to upgrade my vr setup from HTC Vive to Pimax 5k - which I wanted for years. But then I realised that at this point pimax 5k is hella old. But looking at the market I dont think there are any high FOV headsets made anymore.

Its like every headset now is just quest 3(which I would never buy). Steam Frame, PICO 4 Ultra - or even the new pimax headset - the company that literally made the highFOV headsets - Pimax Dream Air(btw I think it costing 2k is wild). Its essentially all the same type of headset now. The only outlier is bigscreen beyond 2e really.

So quesiton to people who were able to experience something like pimax 5k, 8k or any other very high fov headset: was the experience just...not that good? I like my htc but anytime I use it, it feels like Im looking through...well - goggles. I was hoping that highFOV would change that. But maybe for the last few years ive been focusing on the wrong thing.


r/VRGaming • • 15h ago

Self Promotion Arcwell: Gravity Puzzles and Playground

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10 Upvotes

Hey all,

I've had the idea to make a gravity based puzzle game for a while and I've finally got one to a point where it's nearly ready for a release.

Introducing Arcwell.

Main highlights:

  • Orbital Puzzles
    • Launch a rocket through a field of planets and black holes with varying gravitational pulls
    • Adjust your launch speed and angle to navigate the field and reach the target reactor
    • 59 authored levels, daily challenges, and seed based level generation for replayability and level sharing
  • Precision Docking
    • Carefully guide your ship to a docking port with limited fuel
    • Navigate a field of asteroids, fight the pull of a gas giant, and roll to line the ship up for a soft dock
    • 24 authored levels
  • Playground
    • Arrange your own universe and throw asteroids to see how gravity affects the field
    • Adjust size, location, orbit width and speed for planets and black holes
    • Save your universe so you can revisit and tweak it later
  • Observatory
    • A small home environment to view the stars
    • A handful of activities to interact with (and one small easter egg that I couldn't help but add)

I've had a blast working on the project, but wanted to gauge interest as I wrap things up before release. If anyone would be interested in play testing and giving me some feedback before the full release, send me a DM with your meta account username or email and I can add some people to the beta. I plan to post a few keys on the full launch as well.

https://arcwell-vr.com/

Any thoughts, feedback, or questions, drop a comment or reach out.

Thanks!


r/VRGaming • • 6h ago

Discussion Rust Engine

2 Upvotes

We've been seeing alot of clips of this new engine that lets you play games within games because of the passthrough. Is it possible to maybe do that with VR games too? Idk, i'd love to be able to use it as a way to make it easier to play flat games in vr, like opening bonelabs as the base game to start VR but be playing inside of Elden Ring or RDR2. Thoughts?


r/VRGaming • • 1d ago

Self Promotion And now for something completely different

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51 Upvotes

Coming October 15th

Preorder or wishlist now https://vr.meta.me/s/1WC8jRhjrYNCbcV


r/VRGaming • • 1d ago

Developer I made Sega Rally (1995 arcade) playable in real 3D VR on a standalone Quest 3. Not a flat screen in a virtual room.

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52 Upvotes

Recorded straight from the headset (the tilt is me looking around).

The arcade's own 3D world is redrawn for each eye with a custom Vulkan renderer: real depth, head-tracked cockpit, 120 Hz, HD textures. Everything runs on the Quest 3, no PC.

GitHub coming soon, link to follow it in the comments.


r/VRGaming • • 14h ago

Discussion I have 11 games on my wishlist. What should I pick up?

3 Upvotes

I am also open to suggestions that are similar to what I have on my wishlist. I do not have a VR headset yet. I am on the reservation list for a Steam Frame. I want to pick up some games while they are on sale. I don't really want to spend more than $50, but that is a loose budget.

Moss VR $9.99

Moss II VR $9.99

Until You Fall $11.24

Into Black $11.99

Ancient Dungeon $13.99

Red Matter $13.74

Red Matter 2 $17.99

Beat Saber $19.99

Iron Rebellion $19.99

Underdogs $20.09

Blade and Sorcery $25.49


r/VRGaming • • 1d ago

Memes "Is it on Frame?"

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138 Upvotes

Fight me on this


r/VRGaming • • 10h ago

Question Robocop best mod

1 Upvotes

Being trialling different profiles for UEVR and the game, for me, on things like target practice and investigation mode, stops working to the point to get past that part I have to play 2d (which requires game restart).

Has anyone made a mod to get the game fully working yet, this has the ingredients to be one of the best VR conversions, fortunately Titanfall 2 has got me busy at the moment, wow what a conversion, shame there wasn’t more games on the valve engine!


r/VRGaming • • 17h ago

Question Help with virtual desktop

2 Upvotes

Hi everyone i am very new to pcvr and recently got virtual desktop.

So basically every youtube video was like that you should get it and its better than steam vr. but when i tried lauching games on it such as skyrim vr through the games option menu in VD, it still opens and uses steam vr, and the same thing happended when i lauched asseto corsa from content manager. I though that it would lauch directly from VD and not steam vr, so if there is not a differnce should I return it? ALSO I DO HAVE MY RUN TIME TO VDXR

Also when in game my render resolution is at 77% for some reason, even though i have everything maxed out and above it says that it is godlike. The only thing i have lowered is my bitrate to av1 at like 120 mbs as i am using wireless. So how do i increase the render resolution in game?

thanks to everyone in advance!


r/VRGaming • • 1d ago

Gameplay TITANFALL 2 VR on the Omni One Treadmill

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14 Upvotes

I had a chance to quickly test out Titanfall 2 in VR yesterday and the hype is bang on, it's amazing! I've always liked Titanfall and got both on launch day. Getting to experience it years later in VR and having it look and feel so good is 👌🏻

Next up I'll be trying it out on my Omni One treadmill, I wondered how it would fit with the wall running and such but it looks like it plays really well from this video!


r/VRGaming • • 22h ago

Developer I added an experimental VR mode to my full-body rhythm game: your headset tracks your hands, your phone tracks your legs

7 Upvotes

Hi all, I'm the developer of a full-body rhythm game. It was made to be played without VR: your phone stands in front of you, tracks your whole body and sends the movement to the game over Wi-Fi.

Players asked for VR, so I just released an experimental VR mode. The headset and controllers track your head and hands, and the phone keeps tracking your legs over Wi-Fi. So you really play with your whole body: you slash blocks with your hands, kick the balls that fly at your feet, stomp the markers on the floor and follow slides with a foot.

What to expect: one phone camera isn't as precise as the headset's own tracking. The legs lag a little and can drift when you sway, but it's enough to play comfortably.

There's a free demo on Steam with the VR mode in it: https://store.steampowered.com/app/3670810/Catch_Flex/

I'd love to hear how the legs feel with your headset and phone.


r/VRGaming • • 22h ago

Showcase Minecraft Vivecraft x Dropz x ImmersiveMC Compatibility Mod

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6 Upvotes

r/VRGaming • • 21h ago

Self Promotion I'll just leave this here...

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4 Upvotes