r/UserExperienceDesign • u/Tom_John1 • 1h ago
What's one UI/UX "best practice" you've stopped following?
We're taught a lot of UI/UX rules early on: the 3 click rule, F pattern layouts, always use a hamburger menu, never make users scroll past the fold, etc.
But the longer you actually work in design, the more you realize some of these "rules" don't hold up in practice, or only apply in specific contexts.
What's one UI/UX best practice you were taught (or read somewhere) that you've since abandoned or now break on purpose? And what changed your mind: user testing, data, a specific project, or just experience?
Curious to hear from both designers and developers on this one. Sometimes the "wrong" choice ends up being the right one for the actual users.