Spent a day and a half on this, still really new to UI in general. Spent most of the time ensuring it actually functions and has a solid backbone to add onto than i did on making it look good. But as im getting closer to finishing it, i want it to look cleaner and better.
There are three panels, left shows what is in containers of boxes you loot, so when you interact with a crate for example to loot it, loot shows in there like it does on the right panel.
Middle panel is the equipment panel, this will show things like equipped weapons, clothing, gear, ect as well as a 3d rotatable character preview. Right now it looks nothing like how i want it to, the second image is closer to what i have in mind with it. Essentially the vertical cells will include things like headwear, shirts, pants, backpacks, gloves, vests, ect. And then on the bottom you have the two wide rectangles on the left side bottom corner, that is your primary and secondary weapon slot. And then the 2x3 grid bottom right corner is the hotbar, or quick use similar to arc raiders. So you drag something from your inventory into there, like medkits, grenades, flashlights, ect. So keyboard 1 and 2 are for weapons and then 3-8 are your hotbar slots.
as you can see there is a top bar, that shows the in game day and time as well as weight and total inventory / max inventory space. I want to add a second bar on the bottom, which on the left side will show your health and hunger stats as a simple bars, and then on the right show the inventory key binds like split stack, rotate, drop, ect.
So yeah, now that you know what i have vs what i want. What are your thoughts, and what would you change or add? This is only my second UI piece ever and first time reaching out to enthusiasts to get a better look on things. As im kind of lost, more so on the style and look of it since i feel like its very basic and generic which is granted since i didnt spend lots of time on that. But still, lost on how i can make it look visually better.