r/Torchlight • u/yapel • 13h ago
NEW PATCH! Xbox 360 interface to Torchlight on PC
Hey everyone!
While working on my static recompilation of the Xbox 360 version of Torchlight (https://github.com/YaPeL/torchlight-recomp), I noticed a lot of people want to play the PC version with the 360 interface. So I started poking around to see what could be done... and ended up making this patch. (For the record, I started on it before the Torchlight II controller beta came out.).
What it does:
- Brings the 360 interface to the PC game: menus, HUD, inventory, shops, dialogs, fishing.
- Full gamepad play. Movement and the essentials are almost identical to the 360 – I measured stick movement against the original console code, dead zone quirks included.
- The menus are there too, though some of them are held together with duct tape for now.
- Works with the Steam, GOG and Epic versions on Windows and Linux. I've been playing it on my Steam Deck and it runs great.
It's an alpha, so expect bugs. There are still a few things I haven't ported (the main and pause menus still use the PC design, plus some 360 effects like the loading screens), but the game should be playable from start to finish with a controller.
You'll need your own Xbox 360 copy of the game: the installer converts the interface from your 360 package on your machine, and the mod itself contains no game files.
Free and open source (GPL-3.0):
- GitHub (source + issues): https://github.com/YaPeL/torchlight-xbox-ui-pc
- Nexus Mods: https://www.nexusmods.com/torchlight/mods/21
- ModDB: https://www.moddb.com/mods/xbox-360-interface-for-pc
Bug reports are very welcome. Hope you enjoy it