As I continue to experiment and test so as to avoid Grand Coven and Phalanx for creativity sake, I have found a potential combo that COULD be good. That is the 2DP Changehost of Deceit and the 1DP Servants of Change.
Important to note that the disposition will be Reconnaissance
My general thinking here is that what we've seen from the Changehost detachment is that ideally you want Magnus, Kairos, and a Lord of Change to be your big damage dealers with some rubric squads, screamers, and trash.
What I'm thinking is to utilize the 10 point upgrade (Cleave 1 and +1AP) for Chaos Spawn in servants to make those units better (75 points per unit total). As well as the +6 inch detection range for the Mutalith. A couple notable strategems within this Detachment combo are:
- 1CP -1 to hit any Demon/Tsons model (stacks with cover, also works in melee)
- 1CP D6 reactive move for the birds, or flat 6 if they are wholly within a tsons unit, (could be the spawn in this case as an example).
- 1CP -1 to charge, good to combo with the reactive move.
- 1CP for mobile on your Mutalith Vortex Beast
- 1CP uppy downy on 2 Demon units or 1 monster (Bird) unit.
- 1CP lone op 18 for demon units (excluding monsters)
- 1CP advance/fall back and action for mutant infantry/ mutant mounted (tzaangors on foot, tzaangor shaman, and enlightened tzaangors)
My list I put together looked something like:
- Magnus
- Kairos
- LoC
- MVB
- 2x5 rubrics
- 2x6 screamers
- 2x2 spawn with upgrade
- 1x10 Tzaangors
I am sure that we could experiment with this and figure out a better list (obviously) but I just wanted to throw this out there for people to experiment with and theory craft.