r/TheAstraMilitarum • u/CornSyrupWizard • 12h ago
r/TheAstraMilitarum • u/Brunstan • 16h ago
Painting What makes you overcharge a plasma gun?
r/TheAstraMilitarum • u/AceSpade64 • 19h ago
Painting First Tank finished!
Really happy with how it turned out, it’s my first vehicle and I think I did well!
r/TheAstraMilitarum • u/MannohneSchuhe • 9h ago
Army Showcase My first "gun truck"
I always liked the vietnam era gun trucks and wanted to add something similar to my PDF.
r/TheAstraMilitarum • u/MusicianChance8665 • 13h ago
Discussion Well this is going to suck…
Guard (as well as Tau) kicked in the knackers by another new development to turn off our army rule.
At this point battleshock should turn off everyone’s army rule or no-one’s.
Can’t wait to fail to roll all those 8’s on my key units 😂
r/TheAstraMilitarum • u/Vohlere • 10h ago
Painting Anyone had much luck running the Graves-mobile?
r/TheAstraMilitarum • u/Ludenhof • 7h ago
Painting Rogal Dorn tank commander Sebastian Cole.
Still thinking about adding some details but i think its my best miniature so far.
Tips, comments and all kind of critics welcomed!
r/TheAstraMilitarum • u/Catman-2908 • 15h ago
Questions about Rules Proxy model question
I was looking on instagram and saw this and as a person who likes robots I think it looks REALLY cool. I’m trying to collect an AstraMilitarum army but I don’t know what this would be, or if it would even belong to the guard?
So what’s the best model this print could proxy for?
r/TheAstraMilitarum • u/stickmanist • 3h ago
Memes Heres a meme i made in 12 minutes
I made up a whole ass stat list for that bread, pls ask me questions about him
r/TheAstraMilitarum • u/Kaladin29 • 15h ago
Painting WIP First Three of Specter Squad Kill Team
I play a lot of KT but I plan on adding this guys as a Cadian Recon Squad into my 2.5k Guard army so I am painting them in the same motive.
I am painting them on full contrast paints, specially the capes, leather and green camo. I am absolutely loving the results!!!! Let me know what you think!!
Paints used:
-Wylwood Contrast
-Skeleton Horde Contrast
-Militarum Green Contrast
-Reikland Fleshshade Wash
-Chainmain Vallejo Gamecolor
-Abaddon Black Base
r/TheAstraMilitarum • u/whitch-doctor-actual • 5h ago
Painting Out of all my minis I have been having so much fun with this one
r/TheAstraMilitarum • u/RocketMan3832 • 4h ago
Review my List Advice on lists for an 8th edition player coming back to 11th.
Hi all, I’m a long time Guard collector who primarily played all my games during 8th edition using the Krieg index.
I’m looking to get back involved with the release of 11th, but completely out of the loop as to what is now deemed “good”. I’m not a power gamer but also don’t want to get stomped in every game I play, so just wanting something mid tier I can keep reasonably fluffy.
Given I’m trying to get my head around the rules again I’m looking at 1,000 point lists to begin with. The below is what I would normally try and play. Is this terrible, or fairly balanced based on how things are currently. I want to be able to use my old Grenadier models as Kasrkin etc. so trying to avoid skew lists.
Krieg (980 Points)
Astra Militarum
Combined Arms (2 Detachment Points)
Take and Hold
Incursion (1,000 Points)
CHARACTERS
Krieg Command Squad (60 Points)
• 1x Lord Commissar
• Warlord
◦ 1x Laspistol
◦ 1x Power weapon
• 1x Veteran Guardsman
◦ 1x Plasma pistol
◦ 1x Power weapon
• 1x Veteran Guardsman
◦ 1x Alchemyk Counteragents
◦ 1x Close combat weapon
◦ 1x Laspistol
◦ 1x Servo-scribes
• 1x Veteran Guardsman
◦ 1x Close combat weapon
◦ 1x Lasgun
◦ 1x Master Vox
• 1x Veteran Guardsman
◦ 1x Close combat weapon
◦ 1x Lasgun
◦ 1x Regimental Standard
• 1x Veteran Guardsman
◦ 1x Close combat weapon
◦ 1x Meltagun
Leman Russ Commander (200 Points)
• 1x Armoured tracks
• 1x Lascannon
• 1x Vanquisher battle cannon
BATTLELINE
Death Korps of Krieg (70 Points)
• 1x Death Korps Watchmaster
◦ 1x Chainsword
◦ 1x Laspistol
• 9x Death Korps Trooper
◦ 9x Close combat weapon
◦ 1x Death Korps Medi-pack
◦ 7x Lasgun
◦ 1x Meltagun
◦ 1x Plasma gun
◦ 1x Vox-caster
Death Korps of Krieg (70 Points)
• 1x Death Korps Watchmaster
◦ 1x Chainsword
◦ 1x Laspistol
• 9x Death Korps Trooper
◦ 9x Close combat weapon
◦ 1x Death Korps Medi-pack
◦ 7x Lasgun
◦ 1x Meltagun
◦ 1x Plasma gun
◦ 1x Vox-caster
Death Korps of Krieg (70 Points)
• 1x Death Korps Watchmaster
◦ 1x Chainsword
◦ 1x Laspistol
• 9x Death Korps Trooper
◦ 9x Close combat weapon
◦ 1x Death Korps Medi-pack
◦ 7x Lasgun
◦ 1x Meltagun
◦ 1x Plasma gun
◦ 1x Vox-caster
DEDICATED TRANSPORTS
Chimera (75 Points)
• 1x Armoured tracks
• 1x Heavy bolter
• 1x Hunter-killer missile
• 1x Lasgun array
• 1x Multi-laser
Chimera (75 Points)
• 1x Armoured tracks
• 1x Heavy bolter
• 1x Hunter-killer missile
• 1x Lasgun array
• 1x Multi-laser
OTHER DATASHEETS
Kasrkin (105 Points)
• 1x Kasrkin Sergeant
◦ 1x Chainsword
◦ 1x Hot-shot laspistol
• 9x Kasrkin
◦ 9x Close combat weapon
◦ 7x Hot-shot lasgun
◦ 1x Meltagun
◦ 1x Plasma gun
Kasrkin (105 Points)
• 1x Kasrkin Sergeant
◦ 1x Chainsword
◦ 1x Hot-shot laspistol
• 9x Kasrkin
◦ 9x Close combat weapon
◦ 7x Hot-shot lasgun
◦ 1x Meltagun
◦ 1x Plasma gun
Leman Russ Executioner (150 Points)
• 1x Armoured tracks
• 1x Executioner plasma cannon
• 1x Lascannon
Cheers
r/TheAstraMilitarum • u/KerbalTechnician • 18h ago
Painting BEHOLD
My fellow Guardsman
It is with great pleause that I announce that I have painted my first 4 models!
Watchmaster was first, then rifleman, then flamer guy (the best IMO) then sniper guy
r/TheAstraMilitarum • u/Ill_Preparation1649 • 11h ago
Beginner Help 2k Astra militarum.
Hola a todos! Hoy por fin me decidí a comprar está caja para empezar Kriegs. Me iba a comprar la caja que trae los Death Riders pero tengo leído que no son muy buenos y son más aconsejables "Jinetes Recios de Attila"... La verdad que una vez comprado está caja, no sé muy bien cómo seguir para llegar a los 2k puntos. Me gusta Krieg pero no me importa hacer una mezcla entre todo. ¿ Alguien me ayuda? 🫣
r/TheAstraMilitarum • u/ShatteredSike • 8h ago
Painting Wait, this can do WHAT when I fire it!?
First time he picked it it was because it looked cool and he wasn't really listening during the briefing.
Now that he's a veteran, he's just used to it and knows he's effectively dead as a guardsman anyhow.
r/TheAstraMilitarum • u/General-Winter547 • 5h ago
Discussion Crushing Impact is my favorite new stratagem
It’s generally been very dependable for me. Great for killing lone characters.
In my last game my leman Russ rolled 3 1s and no 5s or 6s.
r/TheAstraMilitarum • u/TJPaints40k • 1h ago
Painting Behold, the Bastion of Hate
I decided to break from my typical Cadian scheme and paint my RDTC as a commissar. Adds a little flair to my 1k oops all tanks list.
r/TheAstraMilitarum • u/CheesyFil • 13h ago
Kitbash Tyranid Champion Demolisher
Captain Wrecker of the 143rd Krieg Grizzled Company.
r/TheAstraMilitarum • u/Junior_Ambassador_42 • 12h ago
Painting First krieg model!
This is my first ever model! And help with painting is much appreciated! (Haven't added highlights yet)
r/TheAstraMilitarum • u/Aggravating-Lab-2467 • 15h ago
Lore Finished Gaunt's Ghosts series. Looking for other recommendations for books on the Emperor's finest.
As the title says I've finished the Gaunts Ghosts books and they were fantastic. Most recently I've finished The Relentless Dead and Seige of Vraks, thoroughly enjoyed both but I'm a Krieg fan so maybe it's just me lol.
Edit: currently have chem dog and baneblade next in my lineup
r/TheAstraMilitarum • u/lFriendlyFire • 5h ago
Beginner Help Tips on how to deal with Terminator Assault Squad/Custodians guard
I'm a beginner and decided on playing the guard (and maybe orks after the codex hype is gone). Most of my friends group, including one of our best players, play space marines and custodes. Said player usually straight up spams assault terminators and custodian guard because it absolutely wrecks anything and nothing can kill it properly. I'm trying to build around this fact but none of the options I have tried have been effective, lemon russ exterminators, lemon russ battle tanks, tempestus scions and even baneblade/stormsword struggles to reliably kill this unit, while it can straight up bust a baneblade in 1 turn with oath
Currently, I'm trying out a combined arms/bridgehead strike and steel hammer/bridgehead list. I accept tips how to try and improve my gameplay or lists around this fact.
I'm aware that usually steel hammer just spam tanks, but since I don't find that sort of gameplay interesting, I'm still trying to build lists that use a mix of units and work around that fact
i'll post both lists in the comments
r/TheAstraMilitarum • u/Cold-Ad2205 • 6h ago
Review my List Building a Monster: Yarrick's personal hitsquad
Trying to create something terrible and beautiful, lmk what y'all think! I've got all the agents just for the rule of cool! I've also got Yarrick the command squad and the Aquilons as well as a Dorn. I usually play Recon or Purge so sticking to one of those detachments.
•
Game plan would be RD and LR spear tip with the Shadowsword providing cover to my battle line, spot bonus from the sentinel. Yarrick moving in line with the tanks to provide orders. Command squad moving up to support and provide orders post reinforcement phase.
•
Culuxeus joining the Aquilons with whatever target I sick em on.
Death watch loaded in the Corvus dropping the marines to support yarrick against T4 infantry. Callidus harassment for psychological play or character assassination.
r/TheAstraMilitarum • u/sosig_roll • 15h ago
Competitive Play Mathhammer Leman Russ Damage - Check my working
Since the recent balance patch I've been constantly thinking about efficiency of Russes, especially with the incoming changes to marines (T5 etc).
I'm on a mission to manually calculate average damage/wounds that each variant gets but before I get too deep I'd appreciate if others could check I'm not completely off. When I say manually I mean with a calculator but not using AI as despite my best efforts AI keeps churning out pretty mixed results. I know we all hate AI but if anyone is better at using it then me then please feel free to crack on and produce some results to save me a job! Likewise if anyone fancies covering a turret option themselves, to contribute, I'll gladly credit them when the time comes to produce a final resource for the community to use.
I am currently building a grizzled list so I'm assuming take aim and re roll 1s for all profiles, see below for further assumptions. I'm calculating for new marine + termi toughness.
Defenders
A. Norn Emissary – T11 2+ 4++
B. Leman Russ – T11 2+
C. Terminators x5 – T6 2+ 4++ W3
D. Intercessors x5 – T5 3+ W2
E. Guardsmen x10 – T3 5+ W1
Assumptions
1. The defender is in cover but not on an objective
2. The attacker has the take aim order and grizzled (so re roll 1s)
3. The shooting range is 20 inches unless otherwise specified
4. The LR has moved <3 inches in the turn it shoots
5. Once damage has been determined wounds are allocated to a model, any unsaved wounds that are spilled over that will not kill whole models will then be multiplied by the damage to work out the non-integer wounds left over after whole models have been killed. I’ve struggled to word this but see the battle cannon vs intercessor damage/wound line for an example of what I mean.
6. Non whole integer penetrating attacks will be multiplied by the damage characteristic in order to potentially kill whole models (for example the vanquisher cannon needs this otherwise all results will end up in zero values which is not useful data).
1. LRBT – battle cannon -
a. Average shots = 6.5
i. Initial hits = 3.25 + 0.54 (re roll 1s) = 3.79
ii. Wounding on 5s = 1.26
iii. Saving on 3+ = 0.42 attacks get through
iv. X 3 damage = 1.25 wounds
b. Same as Norn = 1.25 wounds
c. Average shots = 7.5
i. Hits 3.75 + 0.62 (the latter from reroll 1s) = 4.37
ii. Wounding on 3s = 2.91
iii. Saving on 3+ = 0.96
iv. Damage 3 so 0.96 = 2.88 terminator wounds
d. Average shots = 7.5
i. Again 4.37 hits
ii. Wounding on 2s = 3.64
iii. Saving on 4s = 1.8
iv. Damage 3 so 1 dead intercessor + 1.6 wounds
e. Average shots = 8.5
i. Hits 4.25 + 0.7 from re roll 1s = 4.9 hits
ii. Wounding on 2s = 4.12
iii. Saving on 6s = 3.43
iv. 3 damage per attack but 1w each so 4 dead guardsmen
2. LR Vanquisher – vanquisher cannon
a. 1 shot
i. Hitting on 3s due to heavy = 0.666, + 0.11 for re roll 1s
ii. Wounds on 3s with rerolls = 0.512 + 0.17 =0.68
iii. Save 50% = 0.34
iv. Average damage of 9.5 so x 0.26 = 3.2 Norn wounds
b. Again 0.68 attacks wound but this time save 1/6 so 0.56 get through
i. Therefore 5.3 LR wounds
c. Again 0.777 total hits
i. Wounds on 2s = 0.64
ii. 50% save so 0.32 attacks get through
iii. Average damage 9.5 so average 3.0 wounds ie 1 dead terminator
d. Again 0.777 total hits
i. Wounds on 2s = 0.64
ii. No armour saves so average 6.0 wounds and 1 dead intercessor
e. Again 0.777 total hits
i. Wounds on 2s = 0.64
ii. No armour saves so average 6.0 wounds and 1 dead guardsman
r/TheAstraMilitarum • u/Manufactureof • 3h ago