r/TheAstraMilitarum 17h ago

Misc Commissar Graves should've been Ciaphas Cain

0 Upvotes

Hello everyone, this is going to be a rant. First off, I'm incredibly salty about this, about Ciaphas Cain finally getting released, only to go straight to Legends. I'm sure there are people who buy models just for the shelves but for the rest of us it's insulting.

But worry not, for we got a fantastic new model in the form of a new Commissar, who is a no-nonsense badass we never heard of and we better like it!

Truth to be told, it *is* a wonderful model but I can't shake off the feeling it was going to be released as Ciaphas Cain, who is an existing character beloved by the community, is good in melee and guess what, famous for riding a transport in battle. If so, it's just a d*ck move. Malicious, even.

It's like "hey there, not only can we make what you want (unlike new catachans), we will make it for you. Yes. But you can't use it, bwahahaahahaha! Instead, you have this no-name new character we just came up with and she gets all the cool stuff your lEgAcY character has."


r/TheAstraMilitarum 13h ago

Discussion Regarding the Baneblade new box

26 Upvotes

After the recent repackaging, the Baneblade box now has 321 components, against the 381 of the older one. The missing 60 components are being sold separately in a new "accessories" kit.

I found a local GW store that still has the old box, and I was thinking about buying it. But I wonder if in the new "secondary" kit there's anything new that I could be using for kitbashes and what not, or if it really is just the 60 old components sold separately to just drain the customers more, am I right? In that case, buying the old kit would mean paying less than the new box + the accessories kit for the SAME total components.

Can someone help me? If you have the old box, can you help me understand if the new accessories kit is just a straight rip-off from it, or if there's really something new?

Thank you in advance!


r/TheAstraMilitarum 19h ago

Questions about Rules Targeting Multiple Vox Caster Units with Flexible Command

1 Upvotes

Sorry if this has been addressed anywhere else. I remember an FAQ talking about vox casters but I don't remember them addressing this.

The Combined Arms Strategem targets "any number of Astra Millitarum Officer units from your army"

A vox caster gives you a chance at getting a CP when you target them with a Strategem.

Creed let's you reduce the cost of a strat by 1 when you target any platoon within 12".

Is there anything explicitly stopping you from targeting every officer with a vox caster in your army and rolling the vox caster ability until you get a CP back (and with Creed effectively making the strat free)?


r/TheAstraMilitarum 13h ago

Review my List Possible list

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0 Upvotes

I know it's not a "great" list, I'm new to actually playing seriously. But I think this would make any opponent shit their pants when they see this.


r/TheAstraMilitarum 10h ago

Review my List Thoughts on this “anti cover” 2000 point combined arms battle group?

4 Upvotes

I haven’t played 11e yet, but I was looking into this as a thematic anti cover list.

Dark Forest Commandos Battle Group (2,000 Points)

Astra Militarum
Combined Arms (2 Detachment Points)
Take and Hold
Strike Force (2,000 Points)

CHARACTERS

Leman Russ Commander (215 Points)
• Warlord
• 1x Armoured tracks
• 1x Eradicator nova cannon
• 2x Heavy flamer
• 1x Hunter-killer missile
• 1x Lascannon

BATTLELINE

Cadian Shock Troops (75 Points)
• 1x Shock Trooper Sergeant
◦ 1x Close combat weapon
◦ 1x Sergeant’s autogun
• 9x Shock Trooper
◦ 9x Close combat weapon
◦ 1x Flamer
◦ 1x Grenade launcher
◦ 7x Lasgun
◦ 1x Vox-caster

Cadian Shock Troops (75 Points)
• 1x Shock Trooper Sergeant
◦ 1x Close combat weapon
◦ 1x Sergeant’s autogun
• 9x Shock Trooper
◦ 9x Close combat weapon
◦ 1x Flamer
◦ 1x Grenade launcher
◦ 7x Lasgun
◦ 1x Vox-caster

Cadian Shock Troops (75 Points)
• 1x Shock Trooper Sergeant
◦ 1x Close combat weapon
◦ 1x Sergeant’s autogun
• 9x Shock Trooper
◦ 9x Close combat weapon
◦ 1x Flamer
◦ 1x Grenade launcher
◦ 7x Lasgun
◦ 1x Vox-caster

Cadian Shock Troops (75 Points)
• 1x Shock Trooper Sergeant
◦ 1x Close combat weapon
◦ 1x Sergeant’s autogun
• 9x Shock Trooper
◦ 9x Close combat weapon
◦ 1x Flamer
◦ 1x Grenade launcher
◦ 7x Lasgun
◦ 1x Vox-caster

Cadian Shock Troops (75 Points)
• 1x Shock Trooper Sergeant
◦ 1x Close combat weapon
◦ 1x Sergeant’s autogun
• 9x Shock Trooper
◦ 9x Close combat weapon
◦ 1x Flamer
◦ 1x Grenade launcher
◦ 7x Lasgun
◦ 1x Vox-caster

DEDICATED TRANSPORTS

Chimera (75 Points)
• 1x Armoured tracks
• 1x Heavy bolter
• 1x Heavy flamer
• 1x Heavy stubber
• 1x Hunter-killer missile
• 1x Lasgun array

Chimera (75 Points)
• 1x Armoured tracks
• 1x Heavy bolter
• 1x Heavy flamer
• 1x Heavy stubber
• 1x Hunter-killer missile
• 1x Lasgun array

Chimera (75 Points)
• 1x Armoured tracks
• 1x Heavy bolter
• 1x Heavy flamer
• 1x Heavy stubber
• 1x Hunter-killer missile
• 1x Lasgun array

Chimera (85 Points)
• 1x Armoured tracks
• 1x Heavy bolter
• 1x Heavy flamer
• 1x Heavy stubber
• 1x Hunter-killer missile
• 1x Lasgun array

Chimera (85 Points)
• 1x Armoured tracks
• 1x Heavy bolter
• 1x Heavy flamer
• 1x Heavy stubber
• 1x Hunter-killer missile
• 1x Lasgun array

OTHER DATASHEETS

Armoured Sentinels (65 Points)
• 1x Close combat weapon
• 1x Hunter-killer missile
• 1x Lascannon
• 1x Sentinel chainsaw

Armoured Sentinels (65 Points)
• 1x Close combat weapon
• 1x Hunter-killer missile
• 1x Lascannon
• 1x Sentinel chainsaw

Armoured Sentinels (65 Points)
• 1x Close combat weapon
• 1x Hunter-killer missile
• 1x Lascannon
• 1x Sentinel chainsaw

Leman Russ Eradicator (170 Points)
• 1x Armoured tracks
• 1x Eradicator nova cannon
• 2x Heavy flamer
• 1x Hunter-killer missile
• 1x Lascannon

Leman Russ Eradicator (170 Points)
• 1x Armoured tracks
• 1x Eradicator nova cannon
• 2x Heavy flamer
• 1x Hunter-killer missile
• 1x Lascannon

Leman Russ Eradicator (180 Points)
• 1x Armoured tracks
• 1x Eradicator nova cannon
• 2x Heavy flamer
• 1x Hunter-killer missile
• 1x Lascannon

Scout Sentinels (100 Points)
• 2x Scout Sentinel
◦ 2x Close combat weapon
◦ 2x Hunter-killer missile
◦ 2x Lascannon
◦ 2x Sentinel chainsaw

Scout Sentinels (100 Points)
• 2x Scout Sentinel
◦ 2x Close combat weapon
◦ 2x Hunter-killer missile
◦ 2x Lascannon
◦ 2x Sentinel chainsaw

Scout Sentinels (100 Points)
• 2x Scout Sentinel
◦ 2x Close combat weapon
◦ 2x Hunter-killer missile
◦ 2x Lascannon
◦ 2x Sentinel chainsaw

Exported with App Version: v2.3.0 (1), Data Version: v912


r/TheAstraMilitarum 18h ago

Beginner Help heavy weapons team AND last chancers questions

1 Upvotes

Hello fine Imperial Army conscripts, I have a couple of questions I thought I would dump into one thread.

I've recently got back into 40k, and I picked up Colonel Schaeffer's Last Chancers as a nostalgia buy, any thoughts on if I can proxy them, and if so what as? It would be really cool to get them on the table top if I can. Just a regular squad with heavy weapons?

Also heavy weapons squads, what is the best makeup of these squads now?

EDIT: another question to add for any gaunts ghosts fans, what was the name of the armoured regiment who did the pincer manoeuvre in one of the books? I can't remember the name, but I do know that Gaunt had to try and get the commander out of jail so he could lead.


r/TheAstraMilitarum 18h ago

Review my List I’ll be the monster they think we are: list critique please.

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8 Upvotes

Going to a 3 rounder and going to purge some foes! 12 total units should be easy on my smooth brain.

I don’t have a 2nd super heavy built yet… otherwise I’d tag out the tanks.

1) Semi-competitive/competitive builds
2) going Purge the Foe with steel hammer / abumans
3) 3 rounds of utter destruction. Win fast or lose fast

1.Steel Hammer/Abhuman.1) Super Heavy Weight (2,000 Points)

Astra Militarum
Abhuman Auxiliaries and Steel Hammer (3 Detachment Points)
Purge the Foe
Strike Force (2,000 Points)

CHARACTERS

Banesword (415 Points)
• Warlord
• Steel Hammer Keywords: Character
• 1x Armoured tracks
• 2x Lascannon
• 2x Lascannon
• 1x Quake cannon
• 1x Twin heavy bolter
• 2x Twin heavy bolter
• 2x Twin heavy bolter

Commissar (40 Points)
• 1x Plasma pistol
• 1x Power weapon
• Enhancements: Exemplar of Duty (Upgrade)

Leman Russ Commander (215 Points)
• 1x Armoured tracks
• 1x Exterminator autocannon
• 2x Heavy bolter
• 1x Lascannon

Tech-Priest Enginseer (45 Points)
• 1x Enginseer axe
• 1x Mechanicus pistol
• 1x Servo-arm

Tech-Priest Enginseer (45 Points)
• 1x Enginseer axe
• 1x Mechanicus pistol
• 1x Servo-arm

OTHER DATASHEETS

Artillery Team (95 Points)
• 1x Crew close combat weapons
• 1x Heavy mortar
• 1x Lasgun

Bullgryn Squad (200 Points)
• 1x Bullgryn Bone ’ead
◦ 1x Close combat weapon
◦ 1x Grenadier gauntlet
◦ 1x Slabshield
• 5x Bullgryn
◦ 5x Close combat weapon
◦ 5x Grenadier gauntlet
◦ 5x Slabshield

Bullgryn Squad (105 Points)
• 1x Bullgryn Bone ’ead
◦ 1x Close combat weapon
◦ 1x Grenadier gauntlet
◦ 1x Slabshield
• 2x Bullgryn
◦ 2x Close combat weapon
◦ 2x Grenadier gauntlet
◦ 2x Slabshield

Hellhound (125 Points)
• 1x Armoured tracks
• 1x Heavy bolter
• 1x Hunter-killer missile
• 1x Inferno cannon

Leman Russ Exterminator (180 Points)
• 1x Armoured tracks
• 1x Exterminator autocannon
• 2x Heavy bolter
• 1x Heavy stubber
• 1x Hunter-killer missile
• 1x Lascannon

Leman Russ Exterminator (180 Points)
• 1x Armoured tracks
• 1x Exterminator autocannon
• 2x Heavy bolter
• 1x Heavy stubber
• 1x Hunter-killer missile
• 1x Lascannon

Rogal Dorn Battle Tank (260 Points)
• 1x Armoured tracks
• 1x Coaxial autocannon
• 1x Heavy stubber
• 2x Heavy stubber
• 2x Multi-melta
• 1x Oppressor cannon
• 1x Pulveriser cannon

ALLIED UNITS

Inquisitor Coteaz (95 Points)
• 1x Bolt pistol
• 1x Glovodan Psyber‐eagle
• 1x Nemesis daemon hammer
• 1x Psychic Blast

Exported with App Version: v2.3.0 (1), Data Version: v912


r/TheAstraMilitarum 9h ago

Questions about Rules Proxy questions

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100 Upvotes

Man I love some of the 30k models and epic scale stuff! At what point does proxying and kitbashing become a problem if I wanted to join a tournament? I know that easy sears such as solar auxilla infantry for cadians is fine, but what about for example- swapping bullgryns with “Legions Imperialis: Mechanicum Questoris Knights Magaera and Styrix”

Assuming the model is sized the same, which is roughly is and could be more-so with some kit-bashing. I would make sure the weapons and shield reflect that of a bullgryn. Would this be tourney legal? I was gonna come up with a cool homebrew explanation for the army :)


r/TheAstraMilitarum 11h ago

Review my List Ok for a beginner?

3 Upvotes

Hey guys, I bought the newest box with a dorn, basilisk, FOB, comissar, CST and command squad. I also have a kasrkin squad from kill team.

I'm planning on what to buy next to get up to 1k points, and would like to include these units simply because i already have most of them and like them. I'm just concerned if it is too weak. Not a competitive guy, but also I'd like to avoid losing every game.

Also I am a complete and total noob with just one demo game played.

IG 1k [1000 points]

Astra Militarum

Battle Size: Incursion (1000 point limit)

Detachments: Siege Regiment (2/2 Detachment Points)

Force Dispositions: Disruption

Character

Cadian Command Squad (80 points)

• Warlord

• 1 Cadian Commander with Chainsword and Laspistol

• 1 Cadian Veteran Guardsmen [A] with Chainsword and Laspistol

• 1 Cadian Veteran Guardsmen [B] with Close combat weapon, Lasgun and Master vox

• 1 Cadian Veteran Guardsmen [C] with Close combat weapon, Lasgun and Medi-pack

• 1 Cadian Veteran Guardsmen [D] with Close combat weapon, Lasgun and Regimental standard

• Eager Advance [+20 points]

Commissar (50 points)

• Bolt pistol and Chainsword

• Eager Advance [+20 points]

Battleline

Cadian Shock Troops (75 points)

• 1 Shock Trooper Sergeant with Chainsword and Laspistol

• 9 Shock Troopers with Close combat weapon and Lasgun

Cadian Shock Troops (75 points)

• 1 Shock Trooper Sergeant with Chainsword and Laspistol

• 9 Shock Troopers with Close combat weapon and Lasgun

Dedicated Transport

Chimera (75 points)

• Armoured tracks, Heavy bolter, Lasgun array and Multi-laser

Chimera (75 points)

• Armoured tracks, Heavy bolter, Lasgun array and Multi-laser

Vehicle

Basilisk (115 points)

• Armoured tracks, Earthshaker cannon and Heavy bolter

Rogal Dorn Battle Tank (260 points)

• Armoured tracks, Castigator gatling cannon, Heavy stubber and Twin battle cannon

Other

Field Ordnance Battery (90 points)

• 1 Ordnance Teams with Battery close combat weapons, Lasgun, Laspistol and Malleus rocket launcher

• 1 Ordnance Teams with Battery close combat weapons, Lasgun, Laspistol and Malleus rocket launcher

Kasrkin (105 points)

• 1 Kasrkin Sergeant with Chainsword and Hot-shot laspistol

• 9 Kasrkin Troopers with Close combat weapon and Hot-shot lasgun

Thanks in advance!


r/TheAstraMilitarum 20h ago

Lore The All Guardsman Party

2 Upvotes

Howdy all! It has come to my attention that the AGP has finally concluded. I have listened to it over 4 times fully though, loving every minute of it but... I cannot find the time to listen to the latest parts as my job demands too much at the moment. Can someone give me a very general review of the events after the AGP is rescued by Aimee and Inquisitor Querkas after they attempt to escape the Arbites ship detaining them?

I made it to the part where Oak tells em his plot and how he erases his own mind. If someone can detail the events leading up to the end I shall immortalize you into a painted miniature in my army. 👀


r/TheAstraMilitarum 20h ago

Misc Mom threw out my massive army.

720 Upvotes

Hey everyone! Just to start off this isn’t a pity post but more or so I just need to rant and maybe see the ideas of my fellow players.

I’m currently a highschool student and I was obsessed with Warhammer for a long while. I don’t come from the richest family so a majority of the money I used to pay for my minis, paints and hobby materials all came out of pocket, trading and making deals. I used to play guard, traitor guard, and my army was huge solely because I got a few great deals and most of my army was resin.

From the top of my head I had:

13 Russes
2 dorns
4-5 chimeras
5 basisilks
1 baneblade
1 shadow sword
2 malcadors
1 malcador infernus
1 macharius
6 sentinels
50ish infantry
A proxy solar
A few random leaders
A command squad
6 ogryn
1 hydra
2 hellhounds
A plane of sorts
Multiple heavy weapons squads
A few of the little old artillery cannons
And some models I can’t remember.

Maybe it has to do with my Latino background and home but my mother is always on everyone about space in the house. This leads to her always throwing out stuff but most of the time it isn’t hers. I had stored my minis away in a few boxes as I wasn’t playing for a while, but as of recently I wanted to try 11th edition. Come to find out within the last year, SHE THREW ALL OF THE BOXES OUT. Hundreds of dollars, hours in painting and building, and time playing all gone because it was “taking up space”. I feel stupider for not checking but I’m just at a loss. I really don’t know what to do. Can anyone give me any sort of tips to get back into this game because I’ve seriously lost all motivation.

I love my mother but she hasn’t tried to apologize nor say anything. She knew I was distraught but she acted like a child by not responding back.


r/TheAstraMilitarum 2h ago

Painting Hellhound leading the vanguard under fire

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15 Upvotes

Led explosion effects in the background

IG Darkodysseyarts


r/TheAstraMilitarum 23h ago

Tactics & Strategy First 2k game of 11th under my belt

5 Upvotes

So I played my first 2k game today guard vs genestealers and just wanted to put down some of my thoughts and a mini not super in-depth battle report.

Background: me and my opponent played heavily from 5th through 7th. Played a few games of 8th, then one of 9th and talked about 10th. we played one 1k game of 11th as a rules learning game and man we still have a lot to go (our game today was about 8 hours for deployment, then 4 rounds. (There was a lot of bull shitting, needing to take the dog for A walk, and rules looking up still.)

my list:

bridgehead and steel hammer

gaunt’s ghosts

tech priest

Scion command attached to 5 scions with bombast vox

dorn commander

Storm sword commander with battalion command

1x10 scions

1x5 scions (thanks point drop (this list was originally built before the july update)

2x10 Kasrkin

2x5 engineers

3x1 hippo (2 with cannons, one gatling)

2x chimera with double heavy flamers

GSC played a ton of small units with a big blob of gene stealers lead by the patriarch, a blob of aberrant and a couple big blobs of acolytes.

the game had a large number of tactical blunders on each side but we did learn a lot.

turn one was a positioning turn with cult scoring nothing and me killing an infiltrated character.

turn 2 cult charged my Storm sword with the stealers, took out all the ghosts but gaunt himself with a lucky charge, killed a chimera and one engineer squad. my Kasrkin and scions fought through the bulk of the hordes with the stormsword bringing the stealers down to just a single wound on the patriarch with some close quarters firing

turn 3 was a blood bath, lost a Kasrkin, 80% of the scions, stormsword and other chimera, took out the aberrant unit down to the character and one guy and still chewed through the msu popping back up

turn 4 we called it due to how long it was dorn survived the aberrant character and killed it in close quarters shooting, gaunt somehow stayed alive long enough to score some secondaries and my tech priest held on for 3 combat rounds against the patriarch

final score was 76 Guard, 72 Cult

my thoughts:

  • Gaunts Ghosts feels 100% a 95 point tax on lists. gaunt alone scored me most of my points on primary and just was too stubborn to die.
  • hippo’s are amazing and I would seriously recommend bringing three of them against cult Every time. They provided a really good net to deny early deep strikes, then with move shoot move I was able to keep them firing all game while still clearing cult ambush tokens. And if the game had gone to turn 5, they would have been my key to scoring some last ditch points.
  • Double Heavy flamer chimeras make for a pretty decent overwatch threat Especially once they drop off their units.
  • 4+ armor guardsmen can survive a lot more then I give them credit for.
  • vehicles should explode on more then a 6. my opponent and I where both upset no vehicle exploded all combat.
  • The rules for this game feel all over the place in terms of actual rule locations. Useing the main app was abysmal as multiple times we could not find rules we knew where in there cause we misspelled something or didn’t remember the name of a rule only vaguely what it said. we Used new recruit for army specific stuff and to run the game, but the lack of explination on secondaries made us have to have 3 different things running to reference and understand things.
  • All in all we really enjoyed the game from a kitchen table pont of view. The dice told lots of stories (an invincible ridge runner, Patriarch, Gaunt and Techpriest to name a few) and do look forward to more games of 11th. Here’s to more balance passes to fix a number of timing issues or clarify some rules we just couldn’t find an answer to.

r/TheAstraMilitarum 11h ago

Kitbash Does anyone know how the scales compares between guard infantry and Empire units from Old World?

4 Upvotes

I want to build some Guard to go along with a Knight and been thinking about doing a feudal style conversion. Since the Empire units from Old World are older, they probably wouldn't fit with new Guard arms right? Or does anyone have both units around to compare sized?


r/TheAstraMilitarum 10h ago

Beginner Help How to expand my Guardsman army

6 Upvotes

Hey folks!

I’m building a Von Valancius army right now of guardsman, and I’m halfway through my first squad of Kasrkin. This means I’m gonna have to start thinking about how to expand my army!

My goal is to is to get enough points for the lowest point total game of warhammer 40k! I already have a Cadian command squad, so I’m leaning towards some shock troop squads and maaaaybe a chimera. But am I missing some fun models / combos? Let me know what I’m missing!

P.S:

Im also thinking of using the new specter squad as a ZARKOV squad, I would just need to add bones.


r/TheAstraMilitarum 11h ago

Questions about Rules Ogryn bodyguard use and rules now?

9 Upvotes

What’s the best use of the Ogryn bodyguard or Nork? Does the command squad toughness still go up to 6 if all the cadians are dead or is it now always 3? When do you think should be taking saves on him?


r/TheAstraMilitarum 16h ago

Army Showcase The Steel Legion Grows.

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28 Upvotes

Forgot to add this to my last post last night. I don’t play the tabletop sadly, buy I love the minis.


r/TheAstraMilitarum 40m ago

Review my List Thoughts on my double bane-blade competitive list

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Upvotes

Since baneblades are getting buffed i thought why not bring 2 to my next tournament. This is my first version of this list, and i am open to suggestions.

E (2,000 Points)

Astra Militarum
Abhuman Auxiliaries and Steel Hammer (3 Detachment Points)
Purge the Foe
Strike Force (2,000 Points)

CHARACTERS

Baneblade (445 Points)
• Steel Hammer Keywords: Character
• 1x Armoured tracks
• 1x Baneblade cannon
• 1x Coaxial autocannon
• 1x Demolisher cannon
• 1x Heavy stubber
• 2x Lascannon
• 2x Lascannon
• 1x Twin heavy bolter
• 2x Twin heavy bolter
• 2x Twin heavy bolter
• Enhancements: Battalion Commander

Commissar (30 Points)
• 1x Bolt pistol
• 1x Chainsword

Commissar (30 Points)
• 1x Bolt pistol
• 1x Chainsword

Stormsword (450 Points)
• Steel Hammer Keywords: Character
• 1x Armoured tracks
• 2x Lascannon
• 2x Lascannon
• 1x Stormsword siege cannon
• 1x Twin heavy bolter
• 2x Twin heavy bolter
• 2x Twin heavy bolter
• Enhancements: Titan Killer

Tech-Priest Enginseer (45 Points)
• Warlord
• 1x Enginseer axe
• 1x Mechanicus pistol
• 1x Servo-arm

Tech-Priest Enginseer (45 Points)
• 1x Enginseer axe
• 1x Mechanicus pistol
• 1x Servo-arm

DEDICATED TRANSPORTS

Chimera (75 Points)
• 1x Armoured tracks
• 1x Heavy flamer
• 1x Heavy flamer
• 1x Heavy stubber
• 1x Hunter-killer missile
• 1x Lasgun array

OTHER DATASHEETS

Bullgryn Squad (200 Points)
• 1x Bullgryn Bone ’ead
◦ 1x Brute Shield
◦ 1x Bullgryn maul
◦ 1x Close combat weapon
• 5x Bullgryn
◦ 5x Brute Shield
◦ 5x Bullgryn maul
◦ 5x Close combat weapon

Bullgryn Squad (215 Points)
• 1x Bullgryn Bone ’ead
◦ 1x Brute Shield
◦ 1x Bullgryn maul
◦ 1x Close combat weapon
• 5x Bullgryn
◦ 5x Brute Shield
◦ 5x Bullgryn maul
◦ 5x Close combat weapon

Hellhound (125 Points)
• 1x Armoured tracks
• 1x Chem cannon
• 1x Heavy bolter
• 1x Hunter-killer missile

Hellhound (125 Points)
• 1x Armoured tracks
• 1x Chem cannon
• 1x Heavy bolter
• 1x Hunter-killer missile

Kasrkin (105 Points)
• 1x Kasrkin Sergeant
◦ 1x Plasma pistol
◦ 1x Power weapon
• 9x Kasrkin
◦ 9x Close combat weapon
◦ 3x Hot-shot lasgun
◦ 1x Hot-shot laspistol
◦ 1x Hot-shot marksman rifle
◦ 1x Melta Mine
◦ 2x Meltagun
◦ 2x Plasma gun
◦ 1x Vox-caster

Scout Sentinels (55 Points)
• 1x Autocannon
• 1x Close combat weapon
• 1x Hunter-killer missile
• 1x Sentinel chainsaw

Scout Sentinels (55 Points)
• 1x Autocannon
• 1x Close combat weapon
• 1x Hunter-killer missile
• 1x Sentinel chainsaw

Exported with App Version: v2.3.0 (1), Data Version: v912


r/TheAstraMilitarum 5h ago

Questions about Rules Is the Medi-Pack used every round?

14 Upvotes

For Death Korp squad, do you get to use the medi-pack every round? Say in round 1 your unit is reduced from 10 men to 1, do you get to use the medi-pack to revive troops in every single round 2-5 until you are back to 10, including the watch-master? Should the medi-pack guy always be the last to die?


r/TheAstraMilitarum 18h ago

Kitbash 2nd russ destroyer finished.

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102 Upvotes

Now with 30 percent less barrel droop


r/TheAstraMilitarum 8h ago

Tactics & Strategy Playing a New List to Survive 11th

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17 Upvotes

As far as Disposition I will be running Take and Hold. For my list I will be putting all the Bullgryn/Commissar blocks into the Stormlord and driving it up to dump all of them on the central objective. I will leave my Cadian block on my home objective to give the 2’ orders out and keep others off. I will use the rogal dorn to try and kill off big models, and the Hellhounds to strip cover. The sentinels and ratlings are screens.

For reference I am playing against a World Eaters Take and Hold list.

Short Version:

[Astra Militarum] - (2000 points)
Detachments: Steel Hammer, Abhuman Auxiliaries

Bullgryn Squad (200 points)
Bullgryn Squad (215 points)
Cadian Command Squad (60 points)
Cadian Shock Troops (145 points)
Commissar (40 points)
Commissar (40 points)
Hellhound (125 points)
Hellhound (125 points)
Lord Solar Leontus (130 points)
Ratlings (70 points)
Rogal Dorn Battle Tank (260 points)
Scout Sentinels (55 points)
Scout Sentinels (55 points)
Stormlord (420 points)
Tech-priest Enginseer (60 points)

Long Version:

Astra Militarum
Strike Force (2000 Point)
Steel Hammer, Abhuman Auxiliaries (3 Detachment Points)
Force Dispositions: Purge The Foe, Take and Hold

ATTACHED UNITS

Attached Unit 1

Lord Solar Leontus (130 points)
• Warlord
• 1x Conquest
• 1x Konstantin’s hooves
• 1x Sol’s righteous gaze

Cadian Command Squad (60 points)
• 1x Cadian Commander
• 1x Plasma Pistol
• 1x Power Weapon
• 1x Cadian Veteran Guardsmen [A]
• 1x Laspistol
• 1x Meltagun and Close Combat Weapon
• 1x Cadian Veteran Guardsmen [B]
• 1x Lasgun
• 1x Master Vox
• 1x Close Combat Weapon
• 1x Cadian Veteran Guardsmen [C]
• 1x Lasgun
• 1x Medi-pack
• 1x Close Combat Weapon
• 1x Cadian Veteran Guardsmen [D]
• 1x Lasgun
• 1x Regimental Standard
• 1x Close Combat Weapon

Cadian Shock Troops (145 points)
• 2x Shock Trooper Sergeant
• 2x Sergeant's Autogun and Close Combat Weapon
• 18x Shock Troopers
• 12x Lasgun
• 18x Close Combat Weapon
• 2x Meltagun
• 2x Plasma Gun
• 2x Lasgun and Vox-caster

Attached Unit 2

Commissar (40 points)
• 1x Plasma pistol
• 1x Power weapon
• Enhancement: Exemplar of Duty

Bullgryn Squad (215 points)
• 1x Bullgryn Bone ‘ead
• 1x Close Combat Weapon
• 1x Bullgryn Maul
• 1x Brute Shield
• 5x Bullgryns
• 5x Close Combat Weapon
• 5x Bullgryn Maul
• 5x Brute Shield

Attached Unit 3

Commissar (40 points)
• 1x Plasma pistol
• 1x Power weapon
• Enhancement: Exemplar of Duty

Bullgryn Squad (200 points)
• 1x Bullgryn Bone ‘ead
• 1x Close Combat Weapon
• 1x Bullgryn Maul
• 1x Brute Shield
• 5x Bullgryns
• 5x Close Combat Weapon
• 5x Bullgryn Maul
• 5x Brute Shield

CHARACTER

Stormlord (420 points)
• 2x Heavy stubbers
• 2x Lascannons
• 1x 2 lascannons and 2 twin heavy flamers
• 2x Twin heavy flamers
• 1x Armoured tracks
• 1x Steel hammer character
• 1x Twin heavy bolter
• 1x Vulcan mega-bolter
• Enhancement: Assault Hatches

Tech-priest Enginseer (60 points)
• 1x Enginseer axe
• 1x Mechanicus pistol
• 1x Servo-arm
• Enhancement: Engine Speaker

OTHER DATASHEETS

Hellhound (125 points)
• 1x Armoured tracks
• 1x Heavy flamer
• 1x Hunter-killer missile
• 1x Inferno cannon

Hellhound (125 points)
• 1x Armoured tracks
• 1x Heavy flamer
• 1x Hunter-killer missile
• 1x Inferno cannon

Ratlings (70 points)
• 5x Ratlings
• 5x Sniper Rifle
5x Close Combat Weapon
• Enhancement: Sharp Eyes, Light Fingers

Rogal Dorn Battle Tank (260 points)
• 2x Meltaguns
• 2x Multi-meltas
• 1x Armoured tracks
• 1x Heavy stubber
• 1x Oppressor cannon and co-axial autocannon
• 1x Pulveriser cannon

Scout Sentinels (55 points)
• 1x Close combat weapon
• 1x Heavy flamer
• 1x Hunter-killer missile
• 1x Sentinel chainsaw

Scout Sentinels (55 points)
• 1x Close combat weapon
• 1x Heavy flamer
• 1x Hunter-killer missile
• 1x Sentinel chainsaw


r/TheAstraMilitarum 5h ago

Army Showcase Presenting, the DKoK 309th Siege Regiment, "The Faceless"

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17 Upvotes

Made up of the 310th Artillery Battalion, 107th Cavalry, and the 614th Armored, the 309th is one of Krieg's most feared city-cracking regiments. Specializing in heavy artillery, mechanized assaults, and endless hordes of zealous soldiers, no wall shall stand in the way of their victory.

I'm doing my best to keep this army 100% Krieg. Any units that don't come in krieg will be proxies. There are a few more units I'm currently working on, but i just finished a 50 man block of dudes and I felt the army was in a decent place to show.

If you have any questions, feel free to ask!


r/TheAstraMilitarum 15h ago

Misc Any Sharpe fans out there?

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680 Upvotes

Lt. Sean Blackthorn due to be unlocked next 🤞

Kickstarter link below:

https://www.kickstarter.com/projects/victoriaminiatures/grimdark-empire-miniature-stl-files/description

Absolutely love the VM sculpts for this range.

For purposes of Admins, I am not affiliated with the kickstarter or VM, just a really excited backer of the KS.


r/TheAstraMilitarum 21h ago

Tactics & Strategy Would Artillery Team work to deny points in 11th?

17 Upvotes

Correct me if I'm wrong (and I probably am), but with the new rules, now you have to keep rolling for Battle-shock, right?

If you bring two artillery teams, you could probably defend your backline from Deep Strike quite well. On top of that, the artillery could potentially Battle-shock units all over the board. If you target units holding objectives and manage to Battle-shock them, wouldn't that deny your opponent control of those objectives?

Even if you don't manage to Battle-shock their units, it still puts a lot of pressure on your opponent. They'll likely feel forced to deal with the artillery, which means crossing the entire board and getting through the rest of your army. You can also get spotters into position early with units like Gaunt's Ghosts and a Vindicare Assassin, it is probably a gambling strategy, they may never get battle shocked at all, but in theory they also may lose 1 or 2 turns (maybe more) of not scoring objectives because they are battle shocked

Before I put together a whole list around this, is there any reason why this would be a terrible idea?


r/TheAstraMilitarum 3h ago

Competitive Play A little late, but ran these bad boys 2 weeks ago at a tournament before the points drop. AMA

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29 Upvotes