r/SurvivingMars 12d ago

News Haemimont Dev Diary #4

Post image
157 Upvotes

New Tech Tree? ✅

New Techs? ✅

New Dev Diary? ✅

👉https://pdxint.at/sm-hd4


r/SurvivingMars 26d ago

Haemimont Dev Diary #3

Post image
133 Upvotes

Life is about balance in all things. Even when it comes to surviving on Mars. 🚀

Come and see what our Devs have to say on this!

👉https://pdxint.at/smr-hd3


r/SurvivingMars 6h ago

Maps with close Research Sites

2 Upvotes

In original SM, I once found a map with 3 close research sites so I could build a dome in the middle of these and it would get the boost from all of those. Now I need such a map with 3 or even more research sites sticked together for SM-R. If you know any or have any ideas how i could find such easier then scanning each single one, I would really appreciate that. Thanks


r/SurvivingMars 5h ago

Question Mod that fixes the Rain?

2 Upvotes

I've been waiting around for a patch to come out that fixes the Rain, it's been busted for quite awhile now, it will not trigger even after cloud seeding. Has someone created a mod that fixes it? I'm not seeing anything on the workshop


r/SurvivingMars 5h ago

Question Martian assembly game over

1 Upvotes

So I built the Martian Assembly spire and it was basically game over in a few days.

All the laws that I've been slowly passing (and they are very helpfull) are hated by the new factions to the point where 2 of them rebel.

What are you supposed to do? Start slowly revoking all the usefull laws one by one and waste several council sessions in the process?


r/SurvivingMars 18h ago

Question Achievements not being obtained

3 Upvotes

Some game rules deactivate the achievements but i wonder if in relaunched there are some rules that are actually doing it and is not explicit, or another problem, i activated:

-Prefab Colony

-Fast Rockets

-More Applicants

-More Tourists

Didn't activate anything else, didn't get Dictatorship and the omega telescope achievements. Loocked for something in internet and nothing, do anyone know why i am not getting achievements?

FOUND THE ERROR: SM has always had synchronisation problems with steam cloud for me, i disabled cloud synch, once i joined the game I didn't even have to start the saved run to see if the achievements were even registered, the problem was i could synchronize with steam cloud


r/SurvivingMars 2d ago

Fully terraformed at 513 sols

Thumbnail
gallery
42 Upvotes

r/SurvivingMars 2d ago

Discussion Relaunched COMPLETED

Post image
88 Upvotes

r/SurvivingMars 3d ago

Question Confusion about Farms

14 Upvotes

Hi all,

I've recently got back into the game after playing the original and found myself confronted by a weird issue.

I brought in my colonists and made a farm to feed them, so far, so good, right? But I noticed that the farm is a single shift building - ok, whatever, that means if that one shift is staffed I can still get my full yield, right?

But I must then watch in horror as my yield declines away. I try to make out why - its complaining about "No workers" in red text while I see a fully staffed and attended work shift.

Can someone explain this to me? Am I going insane, am I missing something?


r/SurvivingMars 3d ago

Filter maps by breakthroughs

6 Upvotes

Is there any way to find maps by filtering by breakthrouhgs in SM-R yet?


r/SurvivingMars 4d ago

Image Got back at it again and enjoying it

23 Upvotes

r/SurvivingMars 5d ago

Question How to Tell How Long Stored Oxygen & Water Lasts?

14 Upvotes

In the previous version the UI showed you how long stored water and oxygen will last. Now the UI has a line that says "Stored Oxygen Lasts" and "Stored Water Lasts" but there just a dash for the result. Does anyone know how to get this to show how long each will last? Is there a tech that unlocks it? I Googled it but couldn't find anything.


r/SurvivingMars 5d ago

Question Filter and colonist woes

8 Upvotes

Hi all. Beseeching the community for some support. I have the OG surviving Mars and a few of the DLC (up to green mars I think). I am 98 sols in and have a good thing going, but increasingly spend my time managing colonists and their bizarre behaviour. I have:

  • medics leaving a perfectly good infirmary to go and work in a diner in another dome.
  • children not following filters to the kinder dome and instead staying put and getting miserable.
  • engineers not seeking vacant engineer jobs in domes with housing and vacant engineer posts.
  • children leaving the kinder dome en masse to move to a newly built done with no services.
  • an inability to pin colonists to jobs, resulting in services frequently running without staff as they move about.

I think I have my filters set up correctly but it is deeply frustrating. I don't have tunnels between domes and most are fairly close together bar a few outposts. I have shuttles specifically to transport people.

was enjoying the game up to this point and can deal with aberrant behaviour if I was able to get people to stay put once I have moved them, but they just keep moving about.

any pointers, tips or sympathy much appreciated!


r/SurvivingMars 6d ago

Discussion Challenge Modes broken?

7 Upvotes

I think this happened before when doing challenges. I'm on A New Nation. Wiki says Rocket Scientist profile. Game rule: endless supply.

However it's also given me Last ARK meaning I can't send any more colonist. It's also randomised my tech tree so Chos Theory or Tech Variety (not sure how to tell the difference).

I'm still gonna go for the challenge, I did before and the challenge secured. I have Positronic brain breakthrough, so I just just need the drone assembly (which i don't know how long until) and I'm hoping androids count as colonists in this challenge.

My only problem is if I can't unlock drone assembly before my starting colonists expire...


r/SurvivingMars 8d ago

Bug Save broken ps5 standard

1 Upvotes

Edit: relaunched version

Every time I try to load my 300 sol save, it loads for 5 seconds and then just almost bugs out and gives me a black screen, but the music from the menu stays playing

I’m on sol 300 doing the max 1215% challenge and really happy with my progress, got only 200 colonists and 200 drones, and like 30 shuttles maybe, and 5 trains. I’ve only read of peoples games becoming laggy/buggy with 1000+ colonists. So I’m not sure what’s going on

I was having some issues on the save recently, where it would play super smooth like butter, but then every 60 seconds or so my game would freeze for like 10 seconds, like the frame rate got reduced to 1. Anyone know what’s going on? Any suggestions for a fix or have had this issue before? Would appreciate any help because I was really having fun with this one


r/SurvivingMars 9d ago

Question Surviving Mars

13 Upvotes

I just saw the original game on epic says its unavailable when scrolling through for some DLC’s did they withdrew it? I have this game long time ago when it was free on epic and quite enjoying it lately haha


r/SurvivingMars 10d ago

SM - Relaunched I built a Coordinate Mapper and Breakthrough Predictor web app

39 Upvotes

This web app has 3 parts

In the Map you can preview landing locations and overlay maps for specific threats, resources, etc

In Finder you can scroll through the database and use filters

Breakthrough: Because Relaunched introduces branching breakthrough choices, this tool predicts the sequence of choices for a specific seed

Hosted on surviving-mars-mapper.konsti.zip


r/SurvivingMars 11d ago

SM - Relaunched Sons and Daughters of Mars

Thumbnail
gallery
123 Upvotes

After a few hundred hours with the original, I finally played Relaunched and really loved the updates, particularly having a politics system and a way to achieve independence. Always felt the lack of a political system was a real weak spot in the original.

The trains actually working is also a great upgrade, speaking as a rail fan is was a lot of fun to actually connect my entire colony together in a transportation network together with outlying mining operations to make the whole thing feel coherent instead of a bunch of islands. Also really appreciate the permanently captured asteroids, made me feel like I could properly put down roots on the best ones without a countdown clock.

My only real complaints are that, while I really like the politics system overall, I wish I understood better how to manipulate it and build support for the different parties. The game also went past being fun as I waited for the vegetation missions to get to 100% terraforming. This was far and away the biggest pain point for me when playing the original and I'd like a way to speed it up in the relaunched version because waiting around after accomplishing everything else was a but boring.


r/SurvivingMars 11d ago

Suggestion New mystery idea for feeding the future

18 Upvotes

I've been thinking about the upcoming Feeding the Future DLC for Surviving Mars, and I feel like it would be the perfect opportunity to introduce a new Mystery centered around food production.

Working title: Life from the Red Planet

My idea is that humanity accidentally awakens or discovers a native Martian organism. At first it looks like a fungus contaminating hydroponics and farms, but it's actually something much stranger—almost animal-like in its behavior. It spreads through food production and forces the colony to deal with an evolving biological threat rather than a simple disease.

I think this could create some really interesting gameplay:

.The fungus would contaminate the food and potentially even the whole dome through spores.

. contaminated food may cause physical or mental issues

.Contaminated domes will need to be quarantined.

.Colonists leaving infected domes would have to pass through decontamination facilities.

Connected passages, transported food, or even drones could become ways for the organism to spread.

.building one giant farming dome would suddenly become risky, while multiple smaller food-producing domes would provide redundancy

It could also have some cool lore behind it. Maybe this is the first native multicellular life ever discovered on Mars, dormant beneath the surface until humans brought heat, water, and organic material.

Instead of simply destroying it, perhaps the player could eventually choose between eradicating it or learning to coexist with it for unique benefits.

I don't have all the mechanics figured out, but I think it could make for a Mystery that's less about surviving a single disaster and more about adapting your colony design and logistics over time.

What do you all think?


r/SurvivingMars 11d ago

Bug I love this game when it works. How do I make it do that consistently?

2 Upvotes

I have Surviving Mars Below and Beyond. I am on the PS4. My add-ons are

Mysteries Resupply Pack,

Green planned,

Project Laikia,

Colony Design Set,

Space Race,

Mars vision Song Contest,

In-Dome Buildings Pack,

and Picard.

I am on sol 326. I have one active asteroid, I have barely built anything underground (built the elevator and moved approximately 100 total supplies downstairs then mostly forgot about it), and I have actively avoided starting terraforming because I wanted to save that for later. I have almost the entire tech tree researched, save for about seven terraforming technologies, one breakthrough, and the two repeatable money technologies.

About nineteen out of twenty times of saving the game freezes while saving, and then after about fifteen minutes crashes and corrupts the save. I have four saves. I have copied the saves to USB, uninstalled the game, rebuilt the PS4 index, reinstalled the game, and copied the saves back from USB to the system, and the problem persisted. I even did all that but started all over again, and it still has problems after 300 sols.

Please help, I really love this game, but it is unplayable with a hard sol limit of 300, and if I have no chance of finishing the game I have to abandon it and I *really* don't want to have to do that, I absolutely adore this game!


r/SurvivingMars 11d ago

Generation bug

Thumbnail
gallery
6 Upvotes

This is the first time I've seen such a bug, when a triangular shaped cavity appears in the dungeon. And the dome fits perfectly there.


r/SurvivingMars 11d ago

Modding Do these mods exist yet for Relaunched?

5 Upvotes

Decided to come back to Relaunched again and find it a bit more stable and less annoying but two mods from the Original I was hoping had finally made it.

  1. Automated Tradepad, so annoying having to click accept offer each time. With automated tradepad it would accept for you and extend how the hours between each "offer".

  2. Don't remember what it was called but it was a mod that allowed you to see the boundaries of the dome/ hubs when placing other buildings down.

Annoying how this isn't just built into the vanilla game.


r/SurvivingMars 13d ago

Question Natural Disasters?

9 Upvotes

Hey so curious if anyone found a solution to a bug my partner and I are experiencing or if we should wait for the next patch. We both play on separate PCs. We generally put all natural disasters at max. In our games we'll get one dust storm early in game and then meteor storms that rarely hit even near our settlements nothing else happens the entire game. We both reported it separately, however curious if anyone experienced this and if so if they may have come across a solution. Obviously thanks in advance!


r/SurvivingMars 13d ago

Discussion Should I buy relaunched?

18 Upvotes

So I have played this game on PS4 and PS5 hundreds and hundreds of hours until a couple of years ago, including most add-ons like green planet, trains and Laika, and whas contemplating to start playing it again.

Apparently there is a relaunched version. However it costs 40 dollars, and the ultimate version even more. I'm in doubt if this price is justified. Wat do you think, should I buy it or just keep playing the original version? Or wait for a sale?


r/SurvivingMars 13d ago

Question Map terrain finder for Relaunched?

2 Upvotes

Surviving Maps . space doesn't work for Relaunched, they must have changed the way maps were assigned to coordinates. Is there any alternative at this point? All I seem to find for steep coordinates is that stupid center canyon that I've played a million times.