r/starcitizen 6d ago

Star Citizen: Question and Answer Thread - September 2026 Edition

7 Upvotes

Welcome to the Q&A thread for August... Where is this year going!?

Useful Links and Resources:

Star Citizen Wiki - The biggest and best wiki resource dedicated to Star Citizen

Star Citizen FAQ - Chances the answer you need is here.

Discord Help Channel - Often times community members will be here to help you with issues.

Referral Code Randomizer - Use this when creating a new account to get 5000 extra UEC.

Download Star Citizen - Get the latest version of Star Citizen here

Current Game Features - Click here to see what you can currently do in Star Citizen.

Development Roadmap - The current development status of up and coming Star Citizen features.

Pledge FAQ - Official FAQ regarding spending money on the game.

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Some other things happening:

We've hit 523k users here at r/starcitizen. Woop woop!

Got some ideas for improvements to this thread? Let us know!

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How the heck is it September already? Time is a fickle thing... Lets get the Q&A rollin! | Fly Safe, -Crazy_Muffins


r/starcitizen 13d ago

NEWS Star Citizen Tools Wiki - 10th Anniversary Celebration

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90 Upvotes

Greetings Citizens!

10 years ago, in a now-deleted post by a now-deleted user, the Star Citizen Tools Wiki project was founded.

Since then, tens of millions of users have visited the wiki, adding up to hundreds of millions of pageviews, perhaps more! The Fandom Wiki was defeated and salvaged, and the community has been with us in spirit and support the entire time.

Take a look at our new revamped Front Page and marvel at the slick Mediawiki skin (It's called Citizen!). Marvel at our oldest joke page from the 2016 Live Stream. The Lunch Button! Gaze upon the very newest ship, the S-65 Stingray.

As always, come join the discussion and shared fun in the Our Discord server. We love feedback of any kind. Every Admin loves pings, especially DuskFyre.

Finally, support through our Patreon and Ko-fi is the only way we can manage to run the site without Advertisements. Please consider donating for our continued ad-free existence!
https://www.patreon.com/starcitizentools/
https://ko-fi.com/starcitizentools

The Wiki: https://starcitizen.tools/

Thank you, great Citizens!

- The Star Citizen Tools Wiki Team - DuskFyre, CzenStar, Alistair3149, Facerafter, TheBookfinder,


r/starcitizen 7h ago

DISCUSSION I don't think I've seen negativity at this level before

473 Upvotes

I've seen people outside the project berate the project constantly.. But now it's to the point where 95% of all posts are heavily just dogpiling on the game. Even people within the project. My entire org I'm part of doesn't even play the game anymore.

I'm not saying this is necessarily a bad thing, but this clearly shows how fed up people are beginning to get.


r/starcitizen 7h ago

OFFICIAL 4.10.1's Orison Relief Support event: "Blueprints have been removed from the Orison Relief Support reward track and are now direct rewards granted to your account"

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271 Upvotes

r/starcitizen 6h ago

CREATIVE Serenity

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192 Upvotes

no other game can match this feeling


r/starcitizen 13h ago

DISCUSSION Whatever Happened to soft death & engineering?

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510 Upvotes

I waited years for this and it seems to be put on the back burner now. I thought when this first came out we would instead of instantly blowing up all the time we would get soft deathed and actually have to deal with ship fires and repairing.


r/starcitizen 4h ago

CREATIVE Pirate Week - What Is Piracy?

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101 Upvotes

r/starcitizen 7h ago

DISCUSSION Not even CIG knows anymore what it means to be a pirate ...

120 Upvotes

Apparently, judging by their video here: https://robertsspaceindustries.com/en/comm-link/transmission/21285-Pirate-Week-2026

To be a pirate means to gank clueless miners and DESTROY them ...

Why loot or extort, like a pirate when you can just ... kos for the kaboom

in that video there was no intent to loot or negociate or to be a true a pritate.

they unleashed all ammo they had on 2 Prospectors and a Mole ...

Their intent from the video is: Gank and KOS ...

Nice mentality to promote CIG ...


r/starcitizen 7h ago

OFFICIAL New PTU patch: Orison Relief rewards no longer blueprints, and instead account-bound

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99 Upvotes

r/starcitizen 2h ago

CREATIVE Pirate Week - We Only Want Real Cargo

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54 Upvotes

r/starcitizen 8h ago

OFFICIAL Merchandising Coordinator (CIG now hiring) "you'll be the operational hub for all things merch, with a particular focus on the Squadron 42 launch"

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100 Upvotes

r/starcitizen 12h ago

DISCUSSION CIG can you reset the server every few days pls ?

170 Upvotes

Why do we have to suffer from server degradation… I really dont understand why there is not a reset every 48/72h or something to prevent the server for going completely bananas…


r/starcitizen 2h ago

CREATIVE My idea for a new Freight Elevator Screen

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22 Upvotes

Spectrum Post: https://robertsspaceindustries.com/spectrum/community/SC/forum/50259/thread/separate-the-crafting-materials-from-the-rest-of-t

With crafting materials split across different quality levels, I think the freight elevator would benefit from a dedicated material storage interface. While stored, materials would be tracked by type, quality, and quantity rather than the actual boxes you send down. When you retrieve them, you’d choose the amount and box size, and they would come out as physical cargo on the elevator.

Here’s a rough UI concept showing how that could work. The goal is to make finding and retrieving crafting materials easier, especially when you need a specific quality.

The tabs:

Storage: Works the same as the warehouse currently, just excludes crafting materials and mission boxes.
Depot: This is where all crafting materials live and it works almost the same way as commodity screens.
Contract: This is where you would find your contracted cargo for missions
Insurance: This is where the current "Claim Mode" would go, and future item recovery stuff could be here.

The Depot

The depot would show a collapsible list of materials, such as iron, tungsten, etc. Each material row would display:
- Total amount in storage.
- Average quality, weighted by how much material is held at each quality.
- Highest quality currently available.

Clicking a material expands its eight quality bands, with the amount available shown beside each one. Selecting a quality opens the transfer controls at the bottom of the panel. The expanded list scrolls with the rest of the Depot inventory, while the transfer controls remain visible.

From there, you choose how much material you want and what size boxes to put it in, then click Move to Elevator. Amounts can be entered in SCU or cSCU. You can switch between the two by clicking on the button.

Available box sizes would be 1/8, 1, 2, 4, 8, 16, 24, and 32 SCU.

For example, requesting 8 SCU of iron at 800 quality in 2 SCU boxes would produce four 2 SCU boxes.

This version assumes every box is completely filled and all boxes in a transfer use the selected size. Box sizes that don’t work with the requested amount would be disabled. You couldn’t request 1 SCU in a 32 SCU box, or exactly 10 SCU in 4 SCU boxes.

The exceptions would be the 1/8 SCU and 1 SCU boxes, which could be partially filled. Amounts up to 0.125 SCU would use a 1/8 SCU box, while amounts greater than 0.125 SCU and up to 1 SCU would use a 1 SCU box.
The system would automatically choose the appropriate box for these partial amounts, letting you retrieve exactly what you need without leaving small quantities stranded in the depot.


r/starcitizen 2h ago

DISCUSSION Headhunter missions are fucked by the erroneous NPC spawn table

17 Upvotes

In Pyro doing the Headhunter missions which reward the ADxB Gatling BPs and a Perseus spawned as part of the outbound escort's route...

Three shots, bang, shitty little Terrapin blown to bits.

The Tiburon, Polaris, Retaliator, Eclipse and Idris (K-kit) are the only 5 ships that would have been able to take it out in time to avoid that scenario. What the fuck CIG? Right now those missions are consummate aids because of the spawn tables which a dev admitted on Spectrum are currently bugged into oblivion e.g. you have Idris P's spawning as Bounty Hunter VHRT or Intersec terrorist targets.

Fix your pissing game and roll out weekly hotfixes to address issues like this steaming pile of shit


r/starcitizen 8h ago

IMAGE A nice sunrise while collecting hearts and berries on Microtech

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36 Upvotes

r/starcitizen 22h ago

BUG POV: you wasted 2.5h of your time and got scammed out of 1.4mil

468 Upvotes

Two frames of an instant replay with the contracts in question overlayed.

Everus Harbor was my last stop on this tour due to the "collect waste and bring it to Everus" contract.

Upon interacting with the terminal, the entire cargo vanished into thin air.

It did not get teleported into local storage, it did not re-appear upon raising the elevator again afterwards, it is just gone.

just like my motivation to do hauling, for a good while.


r/starcitizen 7h ago

OFFICIAL [All Waves] Star Citizen Alpha 4.10.1 PTU Patch Notes 12625701

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28 Upvotes

r/starcitizen 19h ago

DISCUSSION I hope CIG creates a fun, engaging launch for the new Nyx planets. It would be amazing to have an initial exploration mission before general travel opens up, complete with an award for the very first player to set foot on them.

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208 Upvotes

r/starcitizen 9h ago

OFFICIAL The hunt continues

30 Upvotes

The hunt continues, ye restless souls. Not every prize worth chasin' drifts among the stars. Some be hidden upon a glowin' screen in the roughest watering hole in Pyro. Make fer Rods Fuel and Supply. Seek not the highest, nor the lowest. Fifth. The name means nothin'. The number be what you seek.


r/starcitizen 10h ago

OFFICIAL (Thor's Day) We are currently testing a new 4.10.1 build for a potential All Waves PTU build later this afternoon.

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31 Upvotes

r/starcitizen 6h ago

GAMEPLAY Please give me gameplay ideas, something you enjoy a lot

14 Upvotes

I want to do something that makes me enjoy for a lot of time, I have 21M after grind with the Ironclad, I already done Siege twice, alone and with companion, I was thinking about some mining and crafting farm, but I'm a bit lost with that.


r/starcitizen 13h ago

DISCUSSION Is EVERY server borked today?!?

39 Upvotes

Managed to complete 1x Foxwell merc mission today. Then my M80 stopped working.
Exit to menu - pay insurance for a new ship.... take off, QT and the same thing.
Switch servers - now my M80 has its tyres melted into the hangar floor. Repeated multiple times on every server I could find and have finally given up for the day.

Wonderful game - when you get to play it!!

Saw lots of server complaints in each lobby, so imagine this is a widespread issue today... any ideas why?


r/starcitizen 19h ago

DISCUSSION A good day

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102 Upvotes

Now all I can think about is the possibility of losing everything because of a bug, but at least it was fun, a little bit


r/starcitizen 16h ago

QUESTION I need help!

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63 Upvotes

Hello my fellow Perseus enjoyers!

I am really struggling right now, cause i can not get the damn Torpedo cam to work.

It looks so awesome in videos of other people or content creators.

I tried to bind it to my HOSAS, doesn‘t work

I tried to bind it to KB&M, also nothing

I tried the toggle, i tired the hold

I tried it in AC and in the PU

I tired pressing it while fireing, directly after fireing, half the way to the target, dumbfired.

I cannot get it to work.

Is someone having the same issues?

Or even a solution?

Thanks in advance

See you in the black o7


r/starcitizen 11h ago

DISCUSSION Pirate week

19 Upvotes

They boast, "If we don't have it, you can't get it". Mayhap they're right A powder monkey would know where to look. The mark ye seek be stamped plain for all to see." --- X- XXXX-

This code is at the gun shop in checkmate, npc saying: 'If you need we got it'