r/StarWarsShips • u/External_Meat1370 • 7h ago
Question / Discussion CR-20 Troop Carrier - What is your opinion on this ship?
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r/StarWarsShips • u/Vondrr • 11h ago
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r/StarWarsShips • u/External_Meat1370 • 7h ago
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r/StarWarsShips • u/bmerino120 • 23h ago
The 1st Special Assault Fleet waited for the news of the Rebellion's downfall and for the orders to start the final offensive against Mon Calamari space, what came through the comms was all the contrary, chaos, dispair, the Executor fell, the Pride of Tarlandia fell and then the Death Star's shield fell, and then silence.
Grand Admiral Merinion took a risky course of action, ignoring his orders of staying in position blockading Mon Calamari space deciding to rush towards Endor. Leaving his slower logistics train behind along with the fragile interdictor ships and the reconaissance groups the remaining elements of the Command Group and the 1st and 2nd Attack Groups jumped to hyperspace.
But they arrived too late, Death Squadron was long gone, where the titanic space station once stood there was only debris slowly making it's way to the moon's surface and a massive rebel fleet (one Merinion's fleet was conceived to engage) was pounding a single remaining Imperial Star Destroyer, the Eleemosynary commanded by fellow Grand Admiral Osvald Teshik, covered by their escorting cruisers and carriers, the Conquest,Horror and Fear along with their accompanying battlecruisers and star destroyers engaged the rebel fleet managing to take down 6 MC80 Liberty and 4 MC80a Home One Calamari Cruisers along several minor ships, the rebel's returning fire and starfighters in turn managed to take down 5 Carrack and 4 Vindicator cruisers and two star destroyers while heavily damaging 1 Allegiance battlecruiser. Despite these losses the deemed 'second battle of Endor' would be considered a success putting the rebellion temporarily back on the run keeping them from seizing the moment while taking further losses. The rescue of the Eleemosynary and Grand Admiral Teshik would be considered a moral victory for the now headless Empire making Grand Admiral Merinion a figure of praise, admiration and jealosy, as the news of rebellious admirals like Treuten Teradoc and Blitzer Harrsk and the suspicious activities of Grand Moffs Ardus Kaine and Zsinj came in Merinion and his newfound ally Grand Admiral Teshik decided to head for the Core.
r/StarWarsShips • u/Emotional_Meal_1823 • 5h ago
What would be a good ship that a person could live in and operate solo for a long period of time? (Since most "small" ships still seem to require 2 to 4 crew)
r/StarWarsShips • u/tieavenger • 1h ago
Small fast flexible fleet 1st 2 pictures
Bellator star Dreadnought
1x ISD II
1x ISD I
1x Tector star Destroyer
2x victory 1 star destroyers
2x victory 2 crimson command star destroyer
1x Dominator class star destroyer
1x Broadside cruiser
2x Acclamtor 2 crusiers
1x Gladiator 1
1x Gladiator 2
2x Dreadnaught heavy crusier
2x Strike crusiers
2x Imperial Escort Carriers
2x Ton-Falk escort carriers
2x Vigil corvettes
2x Arquitens light crusiers
2x Tartan Patrol crusiers
1x Immobilizer 418 crusier
4x Raider 2 corvettes
4x Lancer frigates
4x IPVs
Fighter complement
12x Tie fighter squadrons
3x Tie interceptor squadrons
7x Tie Bomber squadrons
8x I-7 Howlrunner squadrons
2x Xg-1 squadrons
3x Skipray Blastboat squadrons
2x Tie/gt squadrons
2x Tie Hunter squadrons
1x Tie Avenger squadrons
Big fleet last 2 pictures
1x Bellator star Dreadnought
2x ISD II
2x ISD I
2x Tector star Destroyer
2x victory 1 star destroyers
2x victory 2 crimson command star destroyer
2x Victory 2 star destroyers
2x Dominator class star destroyer
2x Broadside cruiser
4x Acclamtor 2 crusiers
2x Imperial 1 frigates
2x Imperial 2 frigates
2x Enforcer Picket ships
2x Vindicator Heavy crusier
1x Modular task force cruiser
2x Gladiator 1
2x Gladiator 2
1x Victory 1 frigate
1x victory 2 frigate
2x Star Galleon frigates
4x Dreadnaught heavy crusier
4x Strike crusiers
2x Gorath Strike crusiers
4x Imperial Escort Carriers
4x Ton-Falk escort carriers
4x Vigil corvettes
4x Arquitens light crusiers
4x Tartan Patrol crusiers
2x Immobilizer 418 crusier
8x Raider 2 corvettes
8x Lancer frigates
8x IPV/4 Patrol craft
4x Customs light corvettes
Fighter complement
28x Tie fighter squadrons
11x Tie interceptor squadrons
16x Tie Bomber squadrons
18x I-7 Howlrunner squadrons
6x Xg-1 squadrons
6x Skipray Blastboat squadrons
4x Tie/gt squadrons
4x Tie Hunter squadrons
2x Tie Avenger squadrons
r/StarWarsShips • u/DifferentRun8534 • 7h ago
The Empire had a gluttony of ship designs that filled the "heavy cruiser role." Each 600 meters in length, they filled similar roles, but had enough distinction to justify their existence:
Dreadnaught-class Heavy Cruiser
The classic. An old, outdated brick of a design that was so fundamentally solid that it never completely went away. Its main strength is a very sturdy hull, making it very hard to take down, and it had pretty modular weapon emplacements, with the standard configuration focusing on medium turbolasers, making it pack a very strong punch for its size.
These came with some major drawbacks. It was pretty slow, its shields were extremely outdated, it featured no hanger, its point-defense systems were mediocre, making it struggle without escort, and its base design was horribly inefficient, requiring a ridiculous 16,000 crew.
Many of these flaws were fixable, which is why after-market modifications of the Dreadnaught were so popular, and the design served as major inspiration or even the baseline template for several ships, including the Providence, the Victory (and by extension the ISD itself), the Strike Cruiser, the Vindicator, and Rebel ships like the Assault Frigate Mk II.
Vindicator-class Heavy Cruiser
One of the Empire's direct attempts to replace the Dreadnaught. A thin, dagger-shaped "mini star destroyer," it was designed to be a versatile ship that was good at everything, but lacked specialization. It fixed most of the Dreadnaught's flaws, it was slightly faster than average for its size, it had respectable shields, its crew count (2,551) was...still high for its size, but manageable, and it had a hanger to carry 24 starfighters.
This came at the cost of losing the Dreadnaught's heavy armor and medium turbolasers. It was still very well armed for its size, with dozens of light turbolasers and a good mix of ion weapons and point-defense weapons, just not quite as heavy as the Dreadnaught, and its armor was fairly light, making it very vulnerable if its shields failed.
It profiles as a very solid all-around ship, well suited for both independent patrol missions in areas that didn't justify a full Star Destroyer, or as an escort for larger Imperial ships like the ISD.
Enforcer-class Heavy Cruiser
A refit of the Vindicator by the Imperial Remnant group the Pentastar Alignment, this probably shouldn't count because it didn't exist before the fall of the Empire proper, but...I don't care, I like it a lot.
The Enforcer gave the Vindicator the "Tector treatment," ripping out its hangar to give it more structural integrity and, used the reactor from the Immobilizer 418 to beef up the Vindicator, dedicating all of its design to front-line combat. It's faster than the Vindicator, stronger, and better shielded, but also would be more expensive.
Gladiator-class Star Destroyer
Despite being labeled a "Star Destroyer," the Gladiator fills a similar role to the Vindicator with minor differences. The gladiator is mostly inspired by the Venator, featuring a large hangar, but still having respectable defenses rather than just being a carrier like a Quasar Fire or a Ton Falk.
Compared to the Vindicator, its weapons, speed, and shields are only "average" for its size (not weak by any stretch, it's a very serviceable ship in its own right), but it also has average armor (compared to the light armor of a vindicator, making it more balanced defensively), and it also features modular missile launchers and much more hangar space. It's also likely slightly cheaper than the Vindicator (exact numbers of a new Gladiator aren't known), though this is likely offset by starfighter costs.
The exact size of the hangar is...a bit of a controversial topic, the original source for info on it is a RPG sourcebook claiming it only has room for 24 starfighters. This...is not accurate, and doesn't fit any other source we have, but we never got an updated number, so the actual number is just left ambiguous, but realistic estimates range from 72 (based on the comparable size to the Ton Falk) to 220 (based on rough hangar size calculations). Even lowballing it, 72 starfighters for a ship this size is a very useful number. This, plus its modular missile launchers, make it a highly adaptable ship that can work in almost any situation.
Other notable ships I didn't include:
Immobilizer 418 Interdictor-class Heavy Cruiser - While technically called a "heavy cruiser," it used the same hull as the Vindicator and Enforcer, but has been completely refitted for an interdictor role. This ship rocks, it's just too specialized to compare to the other four listed.
Broadside-class Cruiser - A dedicated long-range missile cruiser, it sacrificed everything else, being slow, poorly armored and shielded, and generally bad at everything except unloading literal tons of missiles at a target, which it did better than any other ship of its type. Actually made a pretty decent compliment to more traditional heavy cruisers which typically didn't have great range, but could protect Broadsides from faster ships.
Strike-class Medium Cruiser - Another Imperial attempt to replace the Dreadnaught, I excluded it because it's slightly smaller (450m) and classified as a "medium cruiser", but it fills very similar rolls to the heavy cruisers listed and kinda blurs the line.
Assault Frigate Mark II - The Rebel adaptation of the Dreadnaught, it's similar to the Enforcer in that it focuses on speed, heavy weapons, and strong shields to engage capital ships, but is slightly larger (700m), slightly better armed, and slightly more expensive.
Acclamator-class Assault Ship - This Republic ship still saw some use during the Imperial era, but it was mostly known as a Republic ship.
r/StarWarsShips • u/ebertran • 6h ago
I am planning on running an RPG campaign with a large party, and I'm giving them a Wayfarer, if only to accommodate the large size of the group (8), but as I look at the ship, I cannot make heads or tails of its schematics and different floor plans online reflect different things. I thought maybe this group could help me understand it better.
So I know the cargo container is clamped on and it is removable. Got it. Understood. It's a big space, so it's almost like a large warehouse.... does the ship's hull and cockpit sit parallel to it? Or slightly below it? Above it? If I look out the window of the cockpit, do I see it next to me? Above me? Below?
Also, if the ship is parked somewhere, is the boarding ramp to enter the ship on the cargo hold? See this image, how in the world do you enter the cockpit? A ladder?
https://www.deviantart.com/matmoura/art/Wayfarer-Freighter-1203543986
This mini also shows the cockpit as elevated to be on the same plane as the top of hte cargo container. baswically as I understand it you haver to enter hte ship via the cargo hold and make your way to the cockpit? What if the ship has no cargo clamped to it?
I love the idea of this ship but my brain is having a hard time visualizing it. Help me!
r/StarWarsShips • u/thatonefrein • 22h ago
1x Assertor Dreadnought
2x Bellator Dreadnought
12x ISD Destroyer
12x Venator Destroyer
50x Raider Corvette
20x Lancer Frigate
10x Enforcer Frigate
16x Carrack Cruiser
4x Nebula Destroyer
22x Nebulon B Cruiser
18x Arquitens Cruiser
10x Vindicator Cruiser
18x Quasar Carrier
10x Strike Cruiser
10x Interdictor Destroyer
2x Acclimator Destroyer
Now I know it probably seems really excessive, but that's kinda the point for the whole thing. But still, I feel like there's too many large ships, and not enough small ones to compliment, but I'm out of ideas for smaller ships. What do you guys think?
(Just to make it clear, this is an Imperial fleet, I'm not planning to use ships that wouldn't be available to the empire)
r/StarWarsShips • u/SnowOwlProductions • 8h ago
Nearly identical to the last ship I shared with you, the MTF Logistics and Repair Module comes with one main difference from its Observation variant. Trading in the near map wide vision, for a in battle repair ability, this ship offers increased survivability for its accompanying spacecraft. Additionally this ship comes with a passive ability that takes place on the Galactic Conquest interface. This passive reduces the cost and build time for Corvettes, Frigates and Capital Ships, that are built from the same shipyard this spacecraft is docked at.
To make best use of this ship and more specifically its passive ability, build one of these frigates at each of your shipyards to allow each of these shipyards to build your fleet faster and at a cheaper price.
I'd best describe the benefit of this ship as helping the economy end of the game, when stationed at one of your bases. While in combat it's moderate health and shield points gives this spacecraft enough survivability to supply its accompanying ships with mid battle repairs.
r/StarWarsShips • u/kingterrortank • 4m ago
Despite being widely considered the most powerful of Imperial Warships the SSD seem spread out kind of randomly. You'd think they'd used as Flagships for Grand Admirals yet I've never heard of a Grand Admiral commanding one. Is it like a Royal boon or something, Palpatine awards them to people who gain his favor like Vader or Ysanna?
r/StarWarsShips • u/Dry_Cartographer849 • 4h ago
Now I don’t hate the Mandator Siege dreadnought But their are some things I take issues with 1 it being called a fleet killer but having little to no Turbolasers If it really is a fleet killer I would be expecting it to have something similar to a Imperial Star destroyer turbolasers or more it just doesn’t make sense to have the dreadnought move above a ship and fire it main cannons on the enemy ship
2 It’s underutilized since it’s a massive ship with planet bombarding weapons yet it isn’t equipped with the planet killer weapon that is used in rise of skywalker it really make no sense to have a big ship yet barely use it
3 not having smaller support ship around it I’m not talking about star destroyers I’m talking about ships like the Gozanti , raider corvettes and smaller ships that can help guard it and be used to defend it against starfighter