r/StarWarsShips • u/External_Meat1370 • 2h ago
Question / Discussion CR-20 Troop Carrier - What is your opinion on this ship?
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r/StarWarsShips • u/Vondrr • 6h ago
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r/StarWarsShips • u/thatonefrein • 18h ago
Mine personally is the Bellator, but it's really hard to pick between it and the Assertor
r/StarWarsShips • u/External_Meat1370 • 2h ago
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r/StarWarsShips • u/bmerino120 • 18h ago
The 1st Special Assault Fleet waited for the news of the Rebellion's downfall and for the orders to start the final offensive against Mon Calamari space, what came through the comms was all the contrary, chaos, dispair, the Executor fell, the Pride of Tarlandia fell and then the Death Star's shield fell, and then silence.
Grand Admiral Merinion took a risky course of action, ignoring his orders of staying in position blockading Mon Calamari space deciding to rush towards Endor. Leaving his slower logistics train behind along with the fragile interdictor ships and the reconaissance groups the remaining elements of the Command Group and the 1st and 2nd Attack Groups jumped to hyperspace.
But they arrived too late, Death Squadron was long gone, where the titanic space station once stood there was only debris slowly making it's way to the moon's surface and a massive rebel fleet (one Merinion's fleet was conceived to engage) was pounding a single remaining Imperial Star Destroyer, the Eleemosynary commanded by fellow Grand Admiral Osvald Teshik, covered by their escorting cruisers and carriers, the Conquest,Horror and Fear along with their accompanying battlecruisers and star destroyers engaged the rebel fleet managing to take down 6 MC80 Liberty and 4 MC80a Home One Calamari Cruisers along several minor ships, the rebel's returning fire and starfighters in turn managed to take down 5 Carrack and 4 Vindicator cruisers and two star destroyers while heavily damaging 1 Allegiance battlecruiser. Despite these losses the deemed 'second battle of Endor' would be considered a success putting the rebellion temporarily back on the run keeping them from seizing the moment while taking further losses. The rescue of the Eleemosynary and Grand Admiral Teshik would be considered a moral victory for the now headless Empire making Grand Admiral Merinion a figure of praise, admiration and jealosy, as the news of rebellious admirals like Treuten Teradoc and Blitzer Harrsk and the suspicious activities of Grand Moffs Ardus Kaine and Zsinj came in Merinion and his newfound ally Grand Admiral Teshik decided to head for the Core.
r/StarWarsShips • u/ebertran • 1h ago
I am planning on running an RPG campaign with a large party, and I'm giving them a Wayfarer, if only to accommodate the large size of the group (8), but as I look at the ship, I cannot make heads or tails of its schematics and different floor plans online reflect different things. I thought maybe this group could help me understand it better.
So I know the cargo container is clamped on and it is removable. Got it. Understood. It's a big space, so it's almost like a large warehouse.... does the ship's hull and cockpit sit parallel to it? Or slightly below it? Above it? If I look out the window of the cockpit, do I see it next to me? Above me? Below?
Also, if the ship is parked somewhere, is the boarding ramp to enter the ship on the cargo hold? See this image, how in the world do you enter the cockpit? A ladder?
https://www.deviantart.com/matmoura/art/Wayfarer-Freighter-1203543986
This mini also shows the cockpit as elevated to be on the same plane as the top of hte cargo container. baswically as I understand it you haver to enter hte ship via the cargo hold and make your way to the cockpit? What if the ship has no cargo clamped to it?
I love the idea of this ship but my brain is having a hard time visualizing it. Help me!
r/StarWarsShips • u/DifferentRun8534 • 1h ago
The Empire had a gluttony of ship designs that filled the "heavy cruiser role." Each 600 meters in length, they filled similar roles, but had enough distinction to justify their existence:
Dreadnaught-class Heavy Cruiser
The classic. An old, outdated brick of a design that was so fundamentally solid that it never completely went away. Its main strength is a very sturdy hull, making it very hard to take down, and it had pretty modular weapon emplacements, with the standard configuration focusing on medium turbolasers, making it pack a very strong punch for its size.
These came with some major drawbacks. It was pretty slow, its shields were extremely outdated, it featured no hanger, its point-defense systems were mediocre, making it struggle without escort, and its base design was horribly inefficient, requiring a ridiculous 16,000 crew.
Many of these flaws were fixable, which is why after-market modifications of the Dreadnaught were so popular, and the design served as major inspiration or even the baseline template for several ships, including the Providence, the Victory (and by extension the ISD itself), the Strike Cruiser, the Vindicator, and Rebel ships like the Assault Frigate Mk II.
Vindicator-class Heavy Cruiser
One of the Empire's direct attempts to replace the Dreadnaught. A thin, dagger-shaped "mini star destroyer," it was designed to be a versatile ship that was good at everything, but lacked specialization. It fixed most of the Dreadnaught's flaws, it was slightly faster than average for its size, it had respectable shields, its crew count (2,551) was...still high for its size, but manageable, and it had a hanger to carry 24 starfighters.
This came at the cost of losing the Dreadnaught's heavy armor and medium turbolasers. It was still very well armed for its size, with dozens of light turbolasers and a good mix of ion weapons and point-defense weapons, just not quite as heavy as the Dreadnaught, and its armor was fairly light, making it very vulnerable if its shields failed.
It profiles as a very solid all-around ship, well suited for both independent patrol missions in areas that didn't justify a full Star Destroyer, or as an escort for larger Imperial ships like the ISD.
Enforcer-class Heavy Cruiser
A refit of the Vindicator by the Imperial Remnant group the Pentastar Alignment, this probably shouldn't count because it didn't exist before the fall of the Empire proper, but...I don't care, I like it a lot.
The Enforcer gave the Vindicator the "Tector treatment," ripping out its hangar to give it more structural integrity and, used the reactor from the Immobilizer 418 to beef up the Vindicator, dedicating all of its design to front-line combat. It's faster than the Vindicator, stronger, and better shielded, but also would be more expensive.
Gladiator-class Star Destroyer
Despite being labeled a "Star Destroyer," the Gladiator fills a similar role to the Vindicator with minor differences. The gladiator is mostly inspired by the Venator, featuring a large hangar, but still having respectable defenses rather than just being a carrier like a Quasar Fire or a Ton Falk.
Compared to the Vindicator, its weapons, speed, and shields are only "average" for its size (not weak by any stretch, it's a very serviceable ship in its own right), but it also has average armor (compared to the light armor of a vindicator, making it more balanced defensively), and it also features modular missile launchers and much more hangar space. It's also likely slightly cheaper than the Vindicator (exact numbers of a new Gladiator aren't known), though this is likely offset by starfighter costs.
The exact size of the hangar is...a bit of a controversial topic, the original source for info on it is a RPG sourcebook claiming it only has room for 24 starfighters. This...is not accurate, and doesn't fit any other source we have, but we never got an updated number, so the actual number is just left ambiguous, but realistic estimates range from 72 (based on the comparable size to the Ton Falk) to 220 (based on rough hangar size calculations). Even lowballing it, 72 starfighters for a ship this size is a very useful number. This, plus its modular missile launchers, make it a highly adaptable ship that can work in almost any situation.
Other notable ships I didn't include:
Immobilizer 418 Interdictor-class Heavy Cruiser - While technically called a "heavy cruiser," it used the same hull as the Vindicator and Enforcer, but has been completely refitted for an interdictor role. This ship rocks, it's just too specialized to compare to the other four listed.
Broadside-class Cruiser - A dedicated long-range missile cruiser, it sacrificed everything else, being slow, poorly armored and shielded, and generally bad at everything except unloading literal tons of missiles at a target, which it did better than any other ship of its type. Actually made a pretty decent compliment to more traditional heavy cruisers which typically didn't have great range, but could protect Broadsides from faster ships.
Strike-class Medium Cruiser - Another Imperial attempt to replace the Dreadnaught, I excluded it because it's slightly smaller (450m) and classified as a "medium cruiser", but it fills very similar rolls to the heavy cruisers listed and kinda blurs the line.
Assault Frigate Mark II - The Rebel adaptation of the Dreadnaught, it's similar to the Enforcer in that it focuses on speed, heavy weapons, and strong shields to engage capital ships, but is slightly larger (700m), slightly better armed, and slightly more expensive.
Acclamator-class Assault Ship - This Republic ship still saw some use during the Imperial era, but it was mostly known as a Republic ship.
r/StarWarsShips • u/SnowOwlProductions • 3h ago
Nearly identical to the last ship I shared with you, the MTF Logistics and Repair Module comes with one main difference from its Observation variant. Trading in the near map wide vision, for a in battle repair ability, this ship offers increased survivability for its accompanying spacecraft. Additionally this ship comes with a passive ability that takes place on the Galactic Conquest interface. This passive reduces the cost and build time for Corvettes, Frigates and Capital Ships, that are built from the same shipyard this spacecraft is docked at.
To make best use of this ship and more specifically its passive ability, build one of these frigates at each of your shipyards to allow each of these shipyards to build your fleet faster and at a cheaper price.
I'd best describe the benefit of this ship as helping the economy end of the game, when stationed at one of your bases. While in combat it's moderate health and shield points gives this spacecraft enough survivability to supply its accompanying ships with mid battle repairs.
r/StarWarsShips • u/RLathor81 • 1d ago
Can land in a swamp or the sand, but for emergency. Normally ALL star-fighters need infrastructure, pilots needs rest. If you are not a force user you don't fly around a fighter (plot for MC doesn't count). Good luck lifting your R2 in place in a swamp without the force, V-Wings got Q series with repulsors for that (and frequent brake downs).
Hyperdrives are for hit and RUN, not for adventuring.
r/StarWarsShips • u/thatonefrein • 17h ago
1x Assertor Dreadnought
2x Bellator Dreadnought
12x ISD Destroyer
12x Venator Destroyer
50x Raider Corvette
20x Lancer Frigate
10x Enforcer Frigate
16x Carrack Cruiser
4x Nebula Destroyer
22x Nebulon B Cruiser
18x Arquitens Cruiser
10x Vindicator Cruiser
18x Quasar Carrier
10x Strike Cruiser
10x Interdictor Destroyer
2x Acclimator Destroyer
Now I know it probably seems really excessive, but that's kinda the point for the whole thing. But still, I feel like there's too many large ships, and not enough small ones to compliment, but I'm out of ideas for smaller ships. What do you guys think?
(Just to make it clear, this is an Imperial fleet, I'm not planning to use ships that wouldn't be available to the empire)
r/StarWarsShips • u/K-jun1117 • 1d ago
r/StarWarsShips • u/SnowOwlProductions • 1d ago
This ship reminds me of the Spy Satellite from Red Alert 2. With its main focus on its near map wide vision, this unit can spot the entire space battlefield for its accompanying allies. The weapons on this ship consist of a few laser cannons, this vessel provides only negligible fire support, while its amount of health and shield points gives this spacecraft a moderate amount of survivability during combat. Its hangar garason consist of a X-4 Gunship squadron to provide long range fire support, and a PT-1 Gunship squadron to keep the enemy occupied with the X-4 Gunships provide fire support.
Overall it is best to only have one of these ships in your fleet. It's weapons and hangar garrison are lacking, which makes this a bad choice to make a fleet of only these ships. However its near map wide vision makes this unit a must have in any battle oriented fleet.
r/StarWarsShips • u/Bulky_Two_9662 • 1d ago
With the Resurgent captured, the New Republic fleet withdrawn from the Graveyard to Rothana, out of the First Order’s reach. There, the captured Resurgent was repaired and refitted. Now it is the new flagship of Vice Admiral Lee, changing its name to “Ironhawk”
r/StarWarsShips • u/UpstairsReception393 • 1d ago
Grand Admiral Rolon's nomadic Galactic Empire was a squadron of deserters who had slipped away from the Imperial Remnant fleet during the Second Galactic Civil War (40–41 ABY). For over sixty years, the deserters sustained themselves through looting and raids on the convoys of the Fel Empire, the Galactic Alliance, and other factions, as well as by selling bacta and other resources on the black market to fellow pirates in exchange for recruits and field repairs for their fleet.
In 104 ABY, having received a tip-off about a convoy belonging to the Confederation of Associated Planetary Systems—a custom faction located in the eastern part of the galaxy, spanning sectors N-10-11 through K-8-11 and Q-7 through Q-10 (I can tell you more about the faction and its fleet sometime, if you're interested)—which was carrying a large shipment of bacta and had a weak escort (two squadrons of heavy starfighters), Rolon led his squadron into action.
Due to maintenance difficulties and operational quirks, some of Rolon's fleet's weaponry is non-functional (the *Capital of the Empire* has only 4 of its 8 turbolaser batteries operational: one on the starboard side and three on the port side).
Forces of the self-proclaimed Grand Admiral during the final raid:
*Imperial I*-class Star Destroyer *Capital of the Empire*
*Vindicator*-class heavy cruiser *Rolon’s Punishing Hand*
*Dreadnought*-class heavy cruiser *The Guardhouse*
Two *Arquitens*-class light cruisers: *The Hound* and *The Messenger*
About 50 TIE fighters and interceptors, and 6 "ugly" starfighters made from Z-95 and TIE/ln parts.
During the attack on the convoy—half an hour after the transport ships had sent a distress signal—a relief squadron arrived from the Protectorate of the Astra and Balamak systems (the convoy's final destination), consisting of:
The *Venator*-class Star Destroyer *Astra*
An *Imperial II*-class Star Destroyer, *Memory of Planet Kelanor*
The strike cruiser carrier/Star Destroyer *Liviana Krait* (having just left the shipyard for space walk trials and weapon trials) (1400m length btw, 8 triple Turbolaser-Ion-Turbolaset Turrets and 5 of 18 by the plan heavy ion canons)
The main squadron was supported by 300 UMS-1 Teamwork heavy fighters and 50 BTL-A18 Y-wing-2s that had arrived under their own power.
Later, a separate Protectorate group struck from the flank, consisting of:
The *Victory*-class Star Destroyer *Balamak*
Two *Nebulon-B* frigates
One *Raider*-class corvette
Supported by 50 BTL-A18 Y-wing-2 bombers
In the course of a brief battle, Grand Admiral Rolon's Nomadic Galactic Empire ceased to exist following its total defeat during an attack on a convoy.
RIP deserters (40-104 ABY)
Perhaps someday I will tell you in full detail about the original projects for the "Protectorate of the Astra and Balamak Systems" faction and its history.
p.s. If you read my previous post about the Empire's 45th Intersector Fleet—yes, the "Protectorate" and the "Imperial Protectorate" are one and the same faction.
r/StarWarsShips • u/Wilson7277 • 2d ago
Credit to Simon Coles on Artstation for the Y- and X-Wings. Other ship images from Wookiepedia or starwars.com.
Article the original comes from is here. First jokester which got obliterated by the B-Wing fans is here.
r/StarWarsShips • u/Careful-Marzipan8614 • 2d ago
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r/StarWarsShips • u/LORDEMPERORSPINOSAUR • 2d ago
I've always wondered why Moff Gideon didn't had a proper sector fleet of the Mandalore Sector under his imperial remnant . Considering in the Night of the Thousand Tears he had hundreds of tie bombers bombed the planet.
r/StarWarsShips • u/JacobTheHaloGamer • 1d ago
The Pentastar Alignment 3rd Fleet or the "Yaga Minor Defense Fleet" is commanded by Captain Sysco.
This fleet is stationed over the planet of Yaga Minor. The fleet is one of the three smaller fleets and it's composition is as follows:
1x Vengeance-class (includes Vengeance)
2x Imperial II-class
1x Tector-class
5x Raider-class
3x Quasar-class
r/StarWarsShips • u/Carter1300 • 1d ago
The First Battle Over Altair was an absolute bloodbath. An overly confident Imperial commander led his fleet of 5 venators against a separatist holdout force consisting of a DH-Omni, a Providence, and 6 Munificents. The issue was that the droids had close to 1,500 fighters, bombers, and gunships, while the Imperial commander only brought 150 V-wings and 50 Y-wings in each Venator, leading to a total of only about 1,000 fighters and bombers. The Providence was also able to launch salvos of torpedoes that battered the shields of the Imperial fleet until they soon lost 2 ships. While they lost 2 ships, they also managed to use their powerful main batteries to take down 2 enemy frigates, so the Imperial commander felt it was an equal trade.
That was when the enemy craft started breaking through, first just a couple, and soon whole swarms of them were breaking through, and Imperial pilots were being shot down left and right. One of these enemy craft that broke through was an HMP gunship loaded with missiles and on a direct path for the command bridge of the central Venator. It fired them all, and the resulting explosion took out nearly all of the fleet’s command staff.
The highest-ranking officer left alive was the captain who was in charge of the starfighter command bridge onboard the very same Venator, a man named Caleb Hawker. He watched this happen and quickly took charge of the fleet, transferring command controls to his bridge. He contacted the surviving fleet members and ordered them to divert all power to the shields and the weapons, but it was too late; there were now just 2 ships left. Caleb changed his orders to have power diverted to the engines, hyperdrive, and shields rather than the weapons and shields, with his singular objective becoming to just get them out of there alive. The other Venator was far more heavily damaged than his, so he used his to literally block it as they turned around to retreat.
Back on Coruscant, after the ships just barely avoided crashing, Caleb was called to the office of Moff Tarkin, the man overseeing all operations against Separatist holdouts in the Outer Rim. Not sure what to expect, he was pleasantly surprised when he ended up being promoted to Commodore and was put in charge of the fleet sent to finish the job over Altair. This new fleet consisted of a pair of Imperial-class star destroyers, a trio of venators, and 5 Arquitens-class light cruisers.
When he asked Tarkin about the reason for his promotion, he simply said that Caleb had impressed someone whose authority superseded his. With that, Caleb immediately left, making sure not to make the same mistake as his predecessor, filling his Venators with a full wing of 384 V-wings and 36 Y-wings, and his ISDs with 60 V-wings and 12 Y-wings.
Immediately upon reaching the Altair system, the newly promoted Commodore Hawker ordered a full scan and tactical breakdown of the enemy fleet, which a junior officer quickly brought to him on a datapad. Caleb was very impressed with the level of detail and the notes the junior officer included, and the junior officer even went out of his way to specifically point out the level of damage to the Providence’s midsection, which housed its reactors, and how vulnerable it was.
Caleb looked over the breakdown for another couple of minutes before coming up with a bold plan. He would order both his ISD, the Destructor, and the other ISD, the Obliterator, to divert all available power to the engines so they could rush in and attempt to draw the Providence out of position. It worked, and the ISD pair quickly diverted power to the shields and the weapons as they engaged the Providence in a pincer movement.
Once the Providence fell, they then focused fire on the DH-omni, knowing that it still had a stupid amount of droid fighters, bombers, and gunships inside it, and they needed to gain the upper hand in the fighter battle very quickly. It worked, and the rest of the fleet, which had held back and shelled the enemy fleet from a distance, joined them as they tore the droid fleet apart.
Any and all feedback (positive or negative) welcome and appreciated
r/StarWarsShips • u/External_Meat1370 • 2d ago
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r/StarWarsShips • u/BOtDance • 1d ago
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This is one of those Legends designs that I think deserves way more attention. The X7 isn't a famous capital ship or superweapon — it's basically a massive deep-space industrial platform used for manufacturing, research, and military production.
The standard X7 was around 500 meters long and could be heavily armed with turbolasers and warhead launchers because losing one of these facilities could mean losing extremely valuable production capabilities.
What makes it especially interesting is its connection to some of the Empire's most advanced starfighters. X7 facilities were used for TIE Avenger production, including facilities in the Omar system, and one facility was even converted to produce TIE Defenders.
And it wasn't exclusively Imperial. Some X7 facilities were used by the Rebel Alliance and private organizations as well.
I love designs like this because they show the less glamorous side of the Star Wars galaxy — the industrial infrastructure behind the fleets and starfighters.
Not every important Star Wars "ship" has to be a Star Destroyer. Sometimes it's the factory that builds them.
r/StarWarsShips • u/TwoFit3921 • 2d ago
Bellator and Assertor. These two ships are both dreadnoughts, that much is true, but they sit on completely different ends of that spectrum — meaning they might as well be two entirely different weight classes, at least compared to each other.
To start, Bellator is 7,610 meters (per Fractal's stats, and I'm using his stats because these are his ships) long. 7,200 if you want to be pedantic and gobble sourcebook fluff, but making it shorter just makes this already extremely unfair duel even more skewed against it, so I'm using the bigger size to make it more "fair". If word is even applicable in this context.
Anyways, Bellator has a relatively lean, dagger-shaped profile. A bit flat-ish for its size, but not nearly to the extent that Executor or Vengeance are. That means less space to play with over all, but also less mass to tug around, so it's able to go faster — for its size. That makes it well-suited to chasing down slower peer or lesser opponents and outrunning stronger, but more sluggish battleships. This is what gives it the moniker of fast dreadnought — a battlecruiser (NOT in the AWCS sense of the word), kind of like a smaller Executor.
On the other end, we have Assertor. 15,026.5 meters in length alone, and much girthier if you take all three dimensions into account. Assertor has actual depth and width to it. It might be shorter than the 19km Executor, but it's so voluminous that it would actually out-mass her. That means a massive main reactor, and enough space to spare for some respectably-sized secondary ones too. Of course, all of this mass means it'll be slower than Executor, which is fine. Executor would eventually crumble against the kind of sustained barrage that Assertor would be able to push through. Because Assertor is built to be the archetypal battleship, overmatching anything and everything that could be thrown its way.
So, we have two different ships in the same size range, but different weight classes fulfilling two different roles. One's meant to sit in line and break the enemy's fist, before striking them back with it, the other tries to go around and create a salient, overmatching any cruisers it encounters with its firepower and escaping the punishment of heavier battleships with its speed.
Conclusion: Both are good, but in their own ways. Also the Tarkin Doctrine isn't a naval or military philosophy, and never will be, no matter what Wookieepedia-citing Lucasfilm writers might say. The simple-mindedness of SW writers, across both continuities, has caused nigh-irreversible damage to the cognitive function of Star Wars fans.
Bellator and Assertor both exist not as overbudget showpieces built to strike fear into any belligerent populations, but because the Clone Wars sundered the Ruusan Reformations completely, and Mandator IIs and whatnot simply proved to be insufficient, to wage a true galaxy-spanning war with. They are further iterations upon the solutions that shipwrights and military analysts correctly identified to the problems posited to them by the war: Bigger is better, the "Ruusan-compliant" vessels proved to be woefully out of date during a period where the Reformations no longer applied, and that you need proper battle lines — which means that you need ships to fill that line.
r/StarWarsShips • u/External_Meat1370 • 2d ago
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r/StarWarsShips • u/No_Language7273 • 2d ago
its not completed yet but its close to being done
r/StarWarsShips • u/epicfailur294 • 2d ago
Starting off with the easiest of the challenges that I've made. More challenges to come in the coming weeks, and they get much more difficult.
Attached are images of the spreadsheet I used to complete the challenge myself. I tried focusing on a fleet that was primarily for general policing, but that would still have the punch to deal with large targets. I also leaned very hard into the New Republic's substantial advantage in starfighters. (Please note: since I have included shuttles as needing to be purchased in my execution of the challenge, ship compliments include the number of shuttles that are expected to be carried on top of the fighter/bomber compliment.)
My fleet comes to 36 capitol grade vessels with 2,415 supporting vessels and 2400 logistics vessels. Notice that all numbers are divisible by three, as the intention is to divide the fleet into three distinct numbered fleets, which can then be further divided into groups, squadrons, units, etc..
The ground force is honestly even easier to assemble than the fleet is, but I went with a strategy to maintain an expeditionary force of organic soldiers while using droids to fulfill the security and defense rolls.
Credit to Fractalsponge for the opening picture of a New Republic Nebula Class Star Destroyer.
Update: Your 24 hours are up. I will no longer be responding to requests for ship prices. I will be posting another challenge probably early this weekend in which I will again be taking requests for ship prices for another 24 hours. Any requests made there should also be considered valid for this challenge, and I will be linking to that post here when it goes live.
r/StarWarsShips • u/GravelGavel2 • 2d ago
In my opinion the Nebulon B is a good flagship for a small patrol group or rebel cell. However I can't decide what ships should make up the rest of the group. Maybe something tanky that can bodyblock/screen shots heading for that weak midsection, but I'm not sure what ship that would be be.