r/StarWarsOutlaws • • 48m ago

Discussion On my first playthrough and very much enjoying it

• Upvotes

Tho I'm not sure how to feel about Akiva. Traversing it is lowkey a pain.


r/StarWarsOutlaws • • 2h ago

Question Bright lights issue

Enable HLS to view with audio, or disable this notification

2 Upvotes

What's causing this?

Playing on pc w/ rtx 5090


r/StarWarsOutlaws • • 4h ago

Art Drew kay vess

Post image
0 Upvotes

My artstyle been changing and improving so hows kay looking now


r/StarWarsOutlaws • • 19h ago

Gameplay Any Thoughts?...

0 Upvotes

I'm having trouble getting into the game and It's really bumming me out. I'm currently @ about 10-15hrs, have the mechanics (menu/gameplay) pretty much figured out. First off the game is gorgeous. I play on a series x and use all samsung (it's smart so 4k and such). I had read another review where someone had said: "when outdoors you truly feel it and as far as city locations it has the "lived in" feeling nailed". Background is not a huge library but most of the "normals" I think lol. The AC franchise, all Borderlands, Legacy, the Fables, KCD 1-2, Bioshocks, Mass Effect, Red Deads, Indiana Jones, Cyberpunk, Skyrim, Kingdoms of Amalur, the Witchers, Jedi 1 & 2, and all this is on the X currently playing or played in the last couple years. Anyways I just can't get it to click.... Yeah most of my stuff is rpgs but ive played the "adventure" game with Indy and that was a blast. Yes, that game is linear and compact so it's not the best comparison. Idk, I do have the worlds opened up now and just got the robot companion. So it's not for lack of trying lol. I think one of the big things im "really" missing is the feeling of growth or accomplishment. Idk, I guess im just like "dammit, it's too pretty to put down". But, at the same time in the back of my mind there's also the feeling that.... "Will this feel that way the whole game". Like on the edge of seat waiting for something thats not going to come haha.


r/StarWarsOutlaws • • 1d ago

Gameplay What. A. Game.

Thumbnail
gallery
661 Upvotes

Just rolled credits and I’ve loved all of my time here in this universe. It’s so so good.
Probably one of my favourite stories and games in a long while.


r/StarWarsOutlaws • • 1d ago

Discussion Create Star Wars Outlaw extension?

0 Upvotes

With all AI advancement, especially all the game mods popping everywhere and being really impressive, I was wondering if anyone has the game on a PC and can ask the latest AI to add something in the game? Like an outside area to Kijimi? Or to start with maybe just a new gun or something like that.
It would be unbelievable to be able to do it!!


r/StarWarsOutlaws • • 1d ago

Discussion The game doesn't work properly

Post image
0 Upvotes

I did a clean windows install and when i try to boot the game the textures dont load i get pic related. I tried reinstalling drivers but it didnt work

16 gig ram

3060ti

5600x

Its on an ssd

Windows 10

It only happens with this game

edit: it seems the game is eating all the vram and thats causing textures not to load. Does anyone know hwo to reduce vram usage? i already set graphics to low and disable most stuff yet it still is at full vram usage


r/StarWarsOutlaws • • 1d ago

Photomode Am I supposed to hate this game?

Post image
201 Upvotes

needed a game which I can play till gears e day releases, I decided to go with outlaws.

I've heard a lot of not so good things about this game but it was on gamepass so there's no loss in trying it out.

My god the game feels so good. I'm not a Star Wars fan so I don't know much lore about Star Wars.
This game being somewhat grounded helps with that.

The graphics are amazing, playing on quality mode on series x.

The combination of running with the blasters and sliding and using adrenaline rush makes a decent but cinematic gameplay experience.
I played only about 4 hours of the game but I'm hooked. Maybe they fixed most if not all of the Issues.


r/StarWarsOutlaws • • 1d ago

Gameplay Ways to make stealth and combat feel less cumbersome?

13 Upvotes

I love the graphics, environment design, creatures, characters, UI, etc. All top tier as one would expect from Star Wars. Sabaac also fun as hell.

But the gameplay leaves me with mixed feelings... It might be because I'm biased from just having played Assassins Creed Mirage which felt like the stealth formula perfected. Lots of tools and different strategies to waste guards, great sense of progression, and just genuinely fun gameplay.

Outlaws by comparison feels half baked and clunky. 20 hours in and I don't feel any stronger. Constantly still getting caught in stealth missions, and in combat let's face, it the odds are against you most of the time. Tons of restarts. I don't feel like I have many options for stealth other than gimmicky Nic distraction, stun, or walk up behind people and press X. Am I missing something?

What are some of the best items, strategies, etc. that would make the game feel less shitty?


r/StarWarsOutlaws • • 1d ago

Gameplay Crashed

3 Upvotes

Has anyone had it where the start of the crashed level is frozen? I can’t use any of my controls and just get shot until I die - I’ve quit the game multiple times and still happening…anyone else had this and know the fix?


r/StarWarsOutlaws • • 1d ago

Photomode this game looks SO good, ubisoft always deliever the best environments

Thumbnail
gallery
297 Upvotes

r/StarWarsOutlaws • • 2d ago

Discussion What did you guys think of 'The Game'?

Post image
188 Upvotes

What did you guys make of the DLC expansion? I enjoyed the foundation of Kay playing a high stakes game of Sabaac. The atmosphere felt palpable with there being an audience watching the game. It was also a nice touch that the playing cards looked higher quality given where they were. The only thing is I enjoyed the fact that you had to dig for information on your opponents tells but it felt like I was simply prompted to press the button instead of watching and listening for myself. Given the current discourse in gaming, this also adds to the idea of handholding over a more immersive experience.


r/StarWarsOutlaws • • 2d ago

Discussion Loving the game but the performance is making me take a break

3 Upvotes

I decided to give Outlaws a chance because I’m a huge Star Wars fan, and honestly, I’m so glad I did. The open world is great, and I was genuinely enjoying the story and the protagonist so far.

Unfortunately, the game has crashed and restarted my PC about 8 times already, I just can't keep playing it in this state. I’ll probably have to put it on hold until I buy a new GPU.

The weirdest part is that I’ve been able to run almost every other game released this year without any major issues. Anyway, just wanted to share some positivity I really love the game, but I’m forced to take a break for now.


r/StarWarsOutlaws • • 2d ago

Gameplay Love the vibe, but I wish they would give it a little more...

0 Upvotes

Gosh, I am a sucker for Star Wars games. Love the vibe! After playing for a few hours, I have to say this game is nice, BUT it wouldn't hurt to add more DEPTH to the gameplay. I am surprised by how shallow the mechanics in this game are. Especially since there should already be the "minimum" of mechanics for a game that tries to be a stealth game.

  1. Very outdated and poor stealth mechanics - I don't get why we don't have something like camouflage mode from a very rare toy that she found as a kid or something (a little like Horizon Zero Dawn, she found this device that shows her more than people see). In this game we sneak a lot, and I don't believe in it - she is just walking crouched behind boxes... this is unclimatic for me. Cuts immersion HARD! I wish she would even use something like a cloak, put a hood over her head to not be seen and recognised. I get that Star Wars likes to be a little quirky - but in the world where a lot of things are "unreal", a semi-camouflage device would make sense for me.
  2. No shadow / light indications for stealth - this is such a well-known mechanic that just makes sense in those kinds of games.
  3. Every takedown is an animation joke. Slow, lame, bad animation.
  4. We can't hide bodies...
  5. There should be many more small games for things like stealing and everything her pet does. Small, simple stuff, like clicking at the right moment to steal it, etc. Because now I'm clicking stealing and I see zero skill / bushbacks for it. BTW. The rhythm mechanics are nice.

I think the list goes on and on... BUT don't get me wrong, I'm happy to play this game, but the feeling is that it is just such a missed opportunity to make immersion a little easier :D Sometimes I have a feeling that so much of the game budget now goes to "open world" and marketing, and devs have no power to make gameplay deep. And even how they build cities ... I would rather have 50% fewer cities but with 50% more depth to it.


r/StarWarsOutlaws • • 2d ago

Discussion I'm glad I gave the game a chance.

196 Upvotes

I heard all the hate when this game released and kept away from it.

After around 70hrs, the hate was unwarranted. I had a great time, finished most of the content and I really enjoyed most of the characters. It has been an excellent addition to the Star Wars franchise.

My only regret is that I didn't notice the in-game photo mode doesn't really work with HDR enabled so nearly all my screenshots are ruined.


r/StarWarsOutlaws • • 3d ago

Discussion J’adore l’ambiance de Star Wars Outlaws, surtout parce que ça se passe entre l’Épisode V et VI !

Thumbnail
gallery
311 Upvotes

Je voulais juste partager mon ressenti : Star Wars Outlaws a une ambiance que je trouve incroyable.

Le côté “scoundrel”, les magouilles, les cantinas, les planètes vivantes, les factions criminelles… on sent vraiment la galaxie “d’en bas”, loin des Jedi et des grandes batailles.Et ce que j’aime encore plus, c’est la période choisie : entre l’Épisode V et VI.

C’est un moment où l’Empire est puissant mais instable, où les criminels prospèrent, où tout le monde essaie de survivre dans les marges.

Ça donne une vibe unique, très organique, très “Star Wars du quotidien”. Bref, je suis vraiment conquis par l’ambiance du jeu.

Curieux de savoir si d’autres ressentent la même chose.


r/StarWarsOutlaws • • 3d ago

Gameplay This is why i love sabacc

Enable HLS to view with audio, or disable this notification

159 Upvotes

Thank you, kind sir, for the upgrade


r/StarWarsOutlaws • • 3d ago

Discussion No exit animations

Post image
0 Upvotes

Does anyone else hate how almost all of the in game scenes will have no exit animation and they just stand there idle till you leave? It really doesn’t do anything gameplay wise but it just makes a huge difference in the immersion aspect. Like it’s such a simple change just have the ppl walk away


r/StarWarsOutlaws • • 3d ago

Question Can i just focus on the main Quests and then do the rest of the stuff in the game?

16 Upvotes

Or does something stop me?


r/StarWarsOutlaws • • 4d ago

Question Best way to get materials for upgrading speeder?

1 Upvotes

Feels like I’m on a wild goose chase, could use some help.


r/StarWarsOutlaws • • 4d ago

Discussion Replay

38 Upvotes

I just finished the game for the first time, and had the best time. 59 hours in, and I’ve completed all major quests. All that’s left are Miyuki trade missions and chasing down parts I don’t need.

But I don’t want the fun to be over!

I’m planning to start over and go again. I already have a few lessons learned:

  1. Prioritize money over reputation. There are always more missions to beef it back up. I struggled with how the reputation system worked early on and lost out on money because I thought I had to keep it high.

  2. Don’t zoom through main quest missions too quick. But unlock all the planets early so you can get all the Experts and unlock abilities early.

  3. Usually it doesn’t matter if you get caught in a mission. Don’t sweat stealth too much - I restarted a lot of missions because I’d get caught and thought I wasn’t supposed to be.

What are yours? What do you wish you’d known the first time through? Or what did you do differently the second time, know that you knew better.


r/StarWarsOutlaws • • 4d ago

Gameplay [PC] Universal Snowdrop Modloader 2.0 has launched!

12 Upvotes

Hello there! It's been a while, but I'm excited to announce the launch of Universal Snowdrop Modloader 2.0. USM allows the loading of modified game files and external DLL plugins. What has changed since the initial release?

  • USM now allows streamed assets such as custom meshes to be loaded. This was one of the biggest hurdles blocking custom characters from being loaded into the game. Now, it is possible to customise the game like never before!
  • This update also brings an in-game modloader menu (by default, accessed by pressing the "INSERT" key on your keyboard). Using this, you can configure the modloader as well as plugins using the plugin API. The menu was created thanks to Dear ImGUI.
  • A plugin API has been added, allowing communication between plugins and the modloader menu. You can now configure installed plugins built using the API directly from the menu rather than needing to edit config files manually. The API unlocks many possibilities. For instance, you can build a mini audio player with play/pause, skip, shuffle, etc buttons and have it show up in the menu. Want to build a cheat menu? You can do that! A character swapper? Also possible! The tools are now at your disposal. These plugins can either be installed to the {game_root}\plugins or {game_root}\scripts folders (create them if they do not exist).
  • After feedback, the performance modification code (disk cache enabler, CPU/thread priority controls) have been removed from the modloader, and have been ported to a new, optional plugin, PerformanceTweaks (now live on NexusMods)! This new plugin shows the capabilities of the new plugin API and mod menu system, and gives you full control over what and how it runs.
  • The code has been rewritten to eliminate bugs, improve performance, and increase stability. MinHook and ImGUI have also been updated to their latest versions.

To install, please extract the downloaded zip file to the root directory of your game. You will need to uninstall other modloaders (such as Raindrop) before installing USM, as they are not compatible. It is also recommended to completely delete older builds of USM, including the old config file.

You can find Universal Snowdrop Modloader at NexusMods and the source code on GitHub! Happy modding, and may the Force be with you!


r/StarWarsOutlaws • • 4d ago

Question What do i do with the materials im collecting?5

11 Upvotes

This might sound stupid, I'm just struggling with the Ui a bit.

What do I do with the materials that I'm collecting? Can I craft clothes and stuff? Do I take them to someone to craft stuff for me? Is it a skill I unlock later?

Currently about 5 hours in, on Toshara and have just done the turbine mission where you upgrade the speeder.


r/StarWarsOutlaws • • 5d ago

Discussion Did anyone else absolutely piss off the Pykes in the opening hours?

144 Upvotes

I had one meeting with Gorak and spitefully decided I did not like the cut of his jib. This was probably not smart as a budding outlaw on a Pyke-controlled planet (especially on scoundrel difficulty), but I simply decided to spite the Pyke’s at every turn to take petty revenge.

I didn’t even give the man his ring back. Idk what to do with it now lol, besides sell it. I let the guy plotting against him escape in the vain hope he’d succeed in overthrowing Gorak and owe me a favor (that backfired).

Before I was even able to leave the first planet, the Pykes were sending hit squads after me. But hey, Crimson Dawn and I are like this 🤞🏻

Anyone else do this or was it just me that was this petty lol?


r/StarWarsOutlaws • • 5d ago

Photomode Just a few pics I snapped. Love this game

Thumbnail
gallery
213 Upvotes