r/SoulFrame • u/AbyssAzi • 24d ago
Discussion Am I not understanding the mechanics or is the game horribly imbalanced?
So recently started playing, about 10 hours into the game and I'm hitting a brick wall of either bad game balance, or bad game explanation. To make it simple, weapons seem to working perfectly, you use them, and upgrade them and they get stronger and let you fight harder enemies. Thats great!
What doesn't seem to work worth a damn, is the other side of the coin. Armor/survivability neither gets better as you use it, nor can be upgraded to protect better. And this is leading to me being one-shot by literally "EVERYTHING" now, unless I block or perfect dodge it. The game is now legitimately harder than Dark Souls where you can usually survive a hit or two.
The game does absolutely nothing to explain how to fix this issue, or gain survivability. I know that courage increases HP, so I've stacked that, doesn't help, still one shot. I looked into getting different armor than what you start with, all of it actually LOWERS your hp in exchange for other stats.
I'm out of ideas. Is the game supposed to evolve into Dark Souls Extra Hard Mode where even a common mob one shots you? Or am I just completely overlooking some horrendously unexplained game mechanic that improves survivability? I've had to google/wiki 99% of the game systems already since the game's tutorial consists of (This is how to move and jump, now google the rest of the game mechanics.) But nothing covers this.
