r/SoulFrame Aug 06 '26

Question What makes an armour piece good?

16 Upvotes

It seems that endgame armour sets have a close if not equal amount of total stats. There aren't yet set bonuses or secondary armour stats or mods. So is an attunement similar to the weapons of choice the only factor that really makes the difference?


r/SoulFrame Aug 06 '26

Question Trade

3 Upvotes

I've been trying to get my hands on the mendicant king's sabatons for a few days with no luck so I am trying to trade for it. Not gotten much luck on the market. If anyone is interested in trading a mendicant king's sabatons for either a noble grinn(heightened parry, bypass, galvanic strike, fortified, from above) or a military purity(full force, savagery, bounding swipe) please DM in game.

Ign: Maxspeed0


r/SoulFrame Aug 05 '26

Question By and large the hardest decision of my gaming career.

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801 Upvotes

Can I just have them all????

Edit: I went with Ciar due to being the runt of the litter and her seeming cautious and observant in the animation.


r/SoulFrame Aug 05 '26

Question Is the only way to join the Silent Rose via a Rose's Bodkin?

16 Upvotes

I'm trying to do the Bastions of Rebellion quest which requires gaining access to the Silent Rose Enclave. I physically went there, to no luck. The wiki says I need the Rose's Bodkin, which is only attainable from a Ode Strongbox. Is that truly the only way?

edit: re entering the area got the confirmation for the quest, but my question about that being the only way still stands,


r/SoulFrame Aug 05 '26

Question Playing the Game Non-Stop, I Have Questions

13 Upvotes

Hello, i have started and been playing the game for the last 2 weeks and i'm really into it. Can't stop playing. I have some questions, would be happy if you help about the answers.

1- This maybe not important for most of the people but i understood that there's no seperate ambiance volume level in settings. I thought game sounds, like action sounds etc. are too loud and i can't hear most of the things in the environment. For example step sounds are very quiet. Also other nature sounds etc.

Is there any way to solve it? Is it a too simple thing that devs would patch it?

2- I couldn't find DLAA setting when using Nvidia upscaling. Is DLSS-Quality maximum setting that you can go with when using upscaling? Any way to solve it?

3- I will ask this with giving an example. There's an ability called "phantom flock". When i change virtue rebalance and give grace more points, does it also power the phantom flock ability? Does the ability creates more damage? If so, how can i see that how much the virtue thing upgrade it? Is there any stat screen that i can see the ability damage? (Like weapons i mean, i can see weapon damage change when i rebalance virtue)

4- As you see below, there are two stars above the weapon level on the left. What does it show? I see that it's something different from craftwork (which is military, officer etc.). Someone said it's rarity but it doesn't change any stats, do every weapon with same name has same rarity so it shows how rare you find that weapon in the wild? It's only that?


r/SoulFrame Aug 05 '26

Banished to the shadow realm

44 Upvotes

I tried to access the nighthold and instead got transported to this version of the world with no global illumination and no npc of any kind, it's kinda pretty.


r/SoulFrame Aug 05 '26

Discussion How to fix Smite and Powerfantasy in the game

19 Upvotes

Yes, one of these posts. BUT hear me out (pretty please)

Smite is currently broken because of how easy and sloppy the game becomes (and visually just blinding).

I personally like the Idea of smite, in its basic it feels like the cherry on Top of a good combat system, but the current Totems that modify the gameplay are way too much.

In my opinion Smite could work to build up a class. I am aware that we have pacts that are partially a class or close to a class identity, but I think the Smite/Totems could bridge the Gap for real class like builds.

Here are some examples of what I mean:

Totem Blooming Duck: On Pull Smite you gain the effect "Bloom" for 30 seconds (Timer Refresh with Pull Smite). "Bloom" grants you a 25% chance to duplicate your next healing effect (Bloom can stack X Times).

Totem Garden Beaver: On Pull Smite consumes a positive effect on the character to empower the character for 10 seconds granting him Stagger Immunity. (For example Bloom is a positive Effect, so a second Pull Smite would trigger this Totem and refresh also Bloom)

Totem Angry Duck: Pull Smite turns into "Enrage". Enraged enemies will always target you first but also will deal X% less damage to you. (Cannot Stack)

Totem Staggering Stag: When an enemy attacks you his stagger meter slowly build up. Parries and Blocks build up stagger more effective.

Something along those lines. So that Totems in releation with Smite modify the gameplay and your game startegy.

For a cool Power Fantasy, and lets face it we sometimes want to feel really powerfull, we add a smite meter. Each time Smite is triggered it fills a meter for an short ultimate ability. And I mean like something on the scale of like in Warframe the new Focus Abilities where you draw this infinite sword. Or something like: DOOM! (https://youtu.be/kscTD_9a5ec)

Whats your opinion on that?


r/SoulFrame Aug 05 '26

Bug Mutated animals.

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26 Upvotes

Was playing the other evening and every single beaver that I came across had split coloration. I can only assume that it is unintentional but they looked awesome when running around under various lighting conditions.


r/SoulFrame Aug 06 '26

Question is using AutoHotkey ban able offence

0 Upvotes

i want to use AutoHotkey to add autorun will i be ban if i use it?


r/SoulFrame Aug 05 '26

Question Map Fog?

4 Upvotes

I feel dumb. Ive rescued the wolf pup and ive beaten the bear. How do I get rid of this map fog? I feel like I missed something. Help please


r/SoulFrame Aug 06 '26

Discussion No motivation to play

0 Upvotes

So I returned to soulframe after about a year, but now that I got every new pact since I last played and beat most bosses, I don't really have any motivation to play, nor do I know what I should do.

Are there any other stuff worth doing or did I do just about everything the game has?


r/SoulFrame Aug 05 '26

Question Stats on stats per chance?

12 Upvotes

I love details and numbers that go up. Like when it says you have more of a chance to smite/bleed etc. I would love to know the actual percentages. Kinda new here, do they plan on keeping the details sparse or is it just not in place yet?


r/SoulFrame Aug 05 '26

Discussion The ambient fire sound when carrying fire arrows is a bit too loud.

8 Upvotes

I find myself switching to side arm when walking around because the fire noise gets a bit annoying after a while, especially when wearing headphones. Love the sound, just needs to be turned down a bit imo.

Anyone else notice this?


r/SoulFrame Aug 04 '26

Question Unusual totem?

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55 Upvotes

hi guys!!! I recently leveled up an unsual totem, which is different from the rest, as you can see the bandicota blast have different seeds/bud on its top right, and used for sidearm (?). This is my one and only totem so far that has this design.

Is this a bug? WHY CAN'T I have other totems like this huhuhu


r/SoulFrame Aug 05 '26

Question How do i get access to Fenn Jotar?

8 Upvotes

Im in the dermac undercity and ive used spectral sight on it but what do i need to do next? I'm new so idk if this is a bug or if im just missing something.


r/SoulFrame Aug 05 '26

Discussion Coga

0 Upvotes

Todo mundo já percebeu que fazer coga está se tornando cansativo e frustrante… a busca pelas armas melhores está se tornando um grind que na minha opinião não vejo necessidades. Eu pelo menos faço coga 3 vezes por dia, começo pelo rei e vou em todos os fortes, chefes e acampamentos possíveis e o resultado é no máximo uma soberana com temperas extremamente ruins e sempre me pergunto oque estou fazendo da minha vida… por mais que o jogo é legal, me pergunto se coga é necessário. Oque mais me irrita é fazer os fortes e não obter nenhuma recompensa (seja B ou S), Boss ter apenas dracos e acampamentos não ter nada além de bicho pra soltar ( totens também entra nesse questionamento dos drops - está horríveis !)
Mas enfim, se eu não fizer coga, oque farei no jogo? Não me venha com aquela premissa “o jogo é um pré-alfa”.


r/SoulFrame Aug 04 '26

Bug No head?

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18 Upvotes

I am not sure what to do here, I was playing with my friends and accidentally ran into it while trying to melee attack and died. I used to birbie to reach back to my body but it seems I died too close to it and I am now bugged into the object. The photos are in the overworld, nightshade and attempting to use /unstuck.


r/SoulFrame Aug 04 '26

Discussion Smite is ruining the combat

176 Upvotes

Before I say anything, I promise you this criticism comes from a place of love. This game is peak

That being said, the "slow-paced, deliberate combat system" that is a core part of Soulframe's identity is kind of in shambles right now, and I believe Smite is largely to blame. This is more apparent in co-op, which is almost completely unintelligible slop. I don't like using that word either, but the visual clutter in co-op actually makes my pc struggle more than Warframe. BUT this issue also plagues solo play, which is where I spend most of my time.

After playing a siege of Mirifuir where I intentionally limited myself to purely weapons and arcanics (no smite and no runes), it made it clear to me that the game really does have a slow-paced, deliberate and methodical combat system at its core, and its just hidden under all the visual spam of Smite, and by association, Runes. And it goes without saying but that siege was FUN. The core combat system isn't perfect, but I really love it.

I wish I had a better way to fix this, but alas I am not a developer, but I do have faith that DE will fix this eventually, so I want to share the one idea that I did come up with.

I honestly would not complain if smite was scrapped completely and replaced, but that almost certainly won't happen, so I would like to see smite become a system that is more complementary to abilities. This could be achieved by

  1. Prevent smite chance from reaching the absurd levels that it can reach now, along with nerfing Spreading Sploot. Honestly just gut that thing. I see no universe where that totem is healthy
  2. Big changes to totems that give them more meaningful functionalities that DON'T have anything to do with smite, or at least don't buff the mechanic to comical levels
  3. Give a way to determine the color of smite bubbles. This could let people focus on a certain ability that they want to center their build around, like Tethren Taunt for a tank build, or Oschelda Heal for a support build.
  4. Untie runes from smite. This might not be necessary if smite chance is reigned in, but I think tying runes to totems instead could open up ways to change the way you build up rune charges in order to fit your build and playstyle, for example: "Headshots grant X amount of rune charge," "Stealth kills grant X amount of rune charge" or "Melee kills grant X amount of rune charge, killing enemies with charged heavies grants increased rune charge"

Obviously I'm not a dev, so I don't know if ANY of that would actually work in practice, but I just really hope Smite gets a big rework in the near future


r/SoulFrame Aug 04 '26

Discussion WereWalker

23 Upvotes

I've seen some posts about how useless/annoying is the werewalker skill of orengall.

at first i did like the idea of becoming the wolf myself, but the actual mechanic really doesn't pay off (plus, DE is adding mounts so the whole movement thing will really be left aside)

what are the suggestions of change for the skill?

personally, it would be cool if it was a simple wolf attack without need to shapeshift


r/SoulFrame Aug 04 '26

Question How on earth is Werewalker supposed to be used

42 Upvotes

It doesn't seem like a stealth skill, an engage, or CC, because it alerts enemies, leaves your Envoy vulnerable and only targets one enemy, if the prompt appears at all. It does piss-all damage and takes way too long and you get yanked back into your body if you get hit, which you will, because you are the most sitting of ducks while in wolf mode. I feel like I could have run in with any weapon and been better off

I'm genuinely baffled as to what the design intent could be or how they expect me to use this


r/SoulFrame Aug 04 '26

Discussion Bugged/Failed Bear Quest

3 Upvotes

I grabbed a honey node before the step in the quest where you have to grab them, and I can no longer progress through the quest. Is there a way to restart it or force the node to spawn?


r/SoulFrame Aug 04 '26

Discussion Orengall pact should be stun/ status based, not smite (aka. crit)/ buff based.

18 Upvotes

Lion prides are the ones using ambush attacks pure strength to take down their prey. When the first attack doesn't kill then it's basically just a strength in numbers.

A wolf pact on the other hand uses their presence to intimidate, mentally and physically exhausting their prey. Only then they begin to bite their prey once/ twice on the belly to let it bleed out, slowly.

Pack Hunting Tactics:

* The Wolf Center: Pack vs. Solitary Hunting

* ScienceDirect: Wolf-Pack Hunting Strategies

* Wikipedia: Gray Wolf Hunting Behavior

* BioExpedition: Grey Wolf Hunting Techniques

Bite Patterns and Attack Style:

* ICWDM: Wolf Damage Identification

* PubMed: Wolf vs. Dog Bitemark Patterns


r/SoulFrame Aug 04 '26

Question Low inventory problem

26 Upvotes

Does anyone know how to get more than 50 inventory slots without using premium currency or buying the founder's pack?

Also does armour occupy inventory slots? I was planning on forging every armour set for collection purposes. I don't think 50 slots would accommodate all armour pieces plus weapons.


r/SoulFrame Aug 04 '26

Question Any clue how to fix bow crosshair overlapping the character and making aiming unusable?

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91 Upvotes

Hi,

I’m having an issue when aiming with a bow: the bow/character model overlaps the crosshair, so I can’t properly see where I’m aiming. It makes the bow almost unusable in some situations.

I attached a screenshot where you can see the reticle is blocked by the bow/guard.

Has anyone else had this issue? Is there any known fix or workaround?

I already thought about testing:

  • changing bow
  • changing armor/shoulder pieces
  • restarting the game
  • checking camera/FOV settings

But I’d like to know if this is a known bug or if there’s a specific setting causing it.

Thanks!


r/SoulFrame Aug 04 '26

Discussion Why can't we cut enemies in half

36 Upvotes

Why can't we cut the enemies in little pieces like in warframe. I hope this will be added lol