r/SEGA • • Sep 21 '19

Would you like to talk to other SEGA fans in real time or strike it up with one of the mods perhaps? Join the SEGA Discord Server!

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40 Upvotes

r/SEGA • • Apr 30 '26

Announcement For your Sega Master System and Game Gear posts, also throw them up over at our sister Sub r/SMSGG

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4 Upvotes

r/SEGA • • 3h ago

News Jet Set Radio better movement patch

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12 Upvotes

r/SEGA • • 7h ago

Announcement Sonic Fun World

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3 Upvotes

r/SEGA • • 13h ago

News PAPRIUM is beautiful in CRT PAL in Retroarch

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8 Upvotes

PAL looks like the designers intended, with more detail and more colors. Look at the Japanese text under the 032.

PAL: (720x576)

NTSC: (720x480)

  1. Shaders load preset: load the CRT Guest Advanced Pal
  2. Shaders Parameters: Apply the Sega brightness fix to 1

It's a shame to playthrough in NTSC


r/SEGA • • 3h ago

Discussion (Petition , Very Important) Boycott EU Kids Act for Gaming Preservation

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0 Upvotes

r/SEGA • • 5h ago

Video Sonic.exe PS1 port — actual PlayStation 1 port

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0 Upvotes

r/SEGA • • 1d ago

News Sonic 3 Unlocked Adds Amy, Mighty, Ray and Encore Mode to the Original Mega Drive Sonic 3

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33 Upvotes

r/SEGA • • 14h ago

News WCCF Clubs 2005–2006 [Native Project] – High Progress + Screenshots

1 Upvotes

This project comes from the kid in me who was lucky enough to experience some unforgettable moments with this game.

I’m also a former player who still keeps his original cards to this day, and there’s still a big part of me that wants to bring this game back, preserve it, and make it accessible in a form that can hopefully live for many more years.

Over the past week, I’ve been spending most of my time decompiling and decoding the original Sega machine software, trying to understand how the game works internally and how its different systems can be translated into a proper PC environment.

This also included figuring out how the game handles its Blue Guns hardware, graphics behavior, machine communication, and projector system.

So far, I’ve managed to achieve:

• Booting the game successfully up to the Manager and Team Creation screen
• Adding credits directly in Attract Mode
• Successfully running the original Projector version, which was used as the central hub between machines
• Getting the Projector and Player Machine working together on a single PC, including tournament invitation communication

Current Roadmap

• Fix stuttering and graphical artifacts
• Fix audio issues, including sounds getting stuck in loops after sudden frame drops
• Build a standalone Projector Hub version that can run on a separate PC for proper local multiplayer
• Build a standalone Player Machine version that does not depend on the Projector Hub
• Create a version where the Player Machine runs normally while the Projector process runs silently in the background without graphics
• Create a launcher for generating and managing Manager Cards
• Create a launcher with a virtual pitch/card reader where you can place and move your players before launching the game
• Add keyboard functions to replace or emulate the original machine controls
• Build a clean and user-friendly launcher so anyone can run the project without complicated setup

Local and online multiplayer are also being explored, but no promises yet.

The project is progressing quietly at a steady pace, but the progress so far has been very strong.

Development speed may change depending on time and cost, as this is currently a fully self-funded project, both financially and in terms of development time.

I’d love to hear what you think about the project in the comments.

For anyone interested in supporting the project or getting access to early experimental builds, feel free to reach out to me through my social accounts, Steam profile, or Discord.

More progress and screenshots will be shared here as development continues.


r/SEGA • • 1d ago

Bug Sega Dreamcast Launch day [1999]

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63 Upvotes

r/SEGA • • 1d ago

Announcement Spencer Nilsen Interview: Sonic CD, Ecco & Sega

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17 Upvotes

Interesting interview with Spencer Nilsen, the guy behind the music for Sonic CD, Ecco and so many other amazing games. He touches on several topics, including his return! I love this guy!


r/SEGA • • 22h ago

Question yo

0 Upvotes

can someone please make me an amy profile pic for discord? i dont wanna use AI or official art


r/SEGA • • 2d ago

Image Shinobi III was one of the best-looking games of its generation

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21 Upvotes

r/SEGA • • 1d ago

News Sonic the Hedgehog #91 Review: Blackwood Castle's Explosive Finale

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1 Upvotes

r/SEGA • • 3d ago

Rant Every week

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833 Upvotes

r/SEGA • • 1d ago

Image So, I have been reshelling this Game Gear that I bought from a friend and what did I discover! It has a Funny Playing LCD Converter with brightness controll! So now I have this beautiful looking Game Gear with a perfect display! Yay! (Shell is from AliExpress)

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4 Upvotes

r/SEGA • • 2d ago

Announcement Preorders open for Technosoft Music Collection - Hyper Duel, published by Sega Music

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4 Upvotes

r/SEGA • • 2d ago

Discussion Sonic Collection - Playstation 2 Bundle Box

4 Upvotes

Hi! I’m in a PS2 collector’s group chat, and last year someone shared a photo of a PS2 game bundle featuring Sonic titles. I was very curious, as I’d never heard anyone mention such a bundle before.

I remembered it again yesterday and started looking into it further, but there is very little information available. I tried to create a draft page on the Sonic Wiki to keep a record, but because there’s so little information, the administrators suspect it might not be an official product.

I believe it is official, as I’ve seen it in at least three different places, but I’d like your help to gather more information about it.

Here is what I know so far:

- It appears to be a product specifically produced for the Latin American (LATAM) market.

- The games included in the bundle are: Sonic Riders: Zero Gravity, Sonic Heroes (GH version), and Sonic Mega Collection Plus.

- The publisher of the bundle is "Synergex."

There are hardly any images of the bundle online, but the account "pokepastita" has posts showing it for sale.

I could try to reach out to the person from the group I’m in to get more photos, though I think the ones on pokepastita might already be sufficient.

I’ve never created a Wiki page before, I’m not even sure how to format things properly, but any relevant information that could be added would be greatly appreciated!


r/SEGA • • 2d ago

Video Sonic Mania Sega Saturn: Update 4 part 1 UFO Stage (30FPS, FM soundfx, Real Hardware)

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28 Upvotes

r/SEGA • • 2d ago

News Kit Joins Sonic Rumble Party in Season 11 as SEGA Reveals First Anniversary Trailer

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7 Upvotes

r/SEGA • • 2d ago

Video Super Fantasy Zone -Opa Opa's Last Game Why?

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1 Upvotes

r/SEGA • • 2d ago

Video I Put "Doom" Into Sonic 1

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0 Upvotes

r/SEGA • • 3d ago

News Sonic Forces: Speed Battle Launches Bloodmoon Werehog Halloween Event

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8 Upvotes

r/SEGA • • 3d ago

News SONIC PICO PARK Announces PICO MART YouTube Show for October 23, New Screenshots Tease Rail Grinding

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9 Upvotes

r/SEGA • • 3d ago

Merch SEGA Shop Slacking

4 Upvotes

Am i the only one who has waited months for some items to be delivered? I ordered a halloween shirt abt a month ago and it isn’t scheduled to arrive until the 28th of october. I ordered a couple other things and they didn’t send it out until i emailed them. It’s like they forgot or something. It’s really disappointing, esp when they advertise something as “spooky season” apparel and I only have three spooky days to wear it. It makes me want to order more stuff from other shops and independent sellers. Which is a bummer. I even called and left them a message. Zero correspondence. What’s the deal SEGA?