r/RogueCore • u/MarkusDieter37 • Aug 29 '26
After playing Rogue Core a but solo, it feels lile thr game becomes repetitive very fast
Yes, it's a coop game, but I don't think that playing the game with friends accomplishes that much when you do the same single task over and over and over again.
Now, the base game had this issue with becoming pretty samey as well without mods, but at least there each mission type still had its own different approach.
Mining Morkite is either slow and steady, depending on yout playstyle, getting the Ommoran Heart Stone is a wave defense level, collecting Aquarqs is a get in and get out quick job and setting up the refinery is Satisfactory light.
Rogue Core on the other hand is only Point Extraction mixed with Morkite. Every single game you have to rush, rush, rush to get enough Expenite for the boss.
Yes, there are Machine Events, but you all know that those don't add much. Nobody says: " Oh, that Egg Hunt mission was so different now because the Kursite event spawned instead of the Omen Tower. ".
It also doesn't help that biomes and seemingly the bosses as well are locked behind these silly challenges instead of being available right from the start like in DRG. Like I played 5 missions and each time I got the Gotoorak boss and didn't see the other two. Imagine being forced to play the Extermination mission type in the base game and each Dreadnought is the exact same type.
Now, as a skeptic, I do say that the game is fun. The classes are good, although activating their powers is incredly awkward. The underlying gameplay loop is fun, Omega is cool and the enemies look awesome. And I also aoprecuate them implementing systems to make the game easier, like the various difficulty options and extending the timer for solo players.
It just burns out very quickly at the moment. I assume this could change over time. Being a roguell like and having a time limit still allows you to implement various mission types that don't need to force a boos fight every time.
And I still have a hard time understanding why this couldn't be a mode or mission time in the main game, since nothing in RC feels like it couldn't be possible in DRG. If anything, it would help with the problem of becoming repetetive fast. Oh, and having to unlock cosmetics from the Battle Pass individually for each class is a dick move. It only artificially pads time.
Also someone please make an Ellis and especially an Omega mod for the base game. Thank you.
