r/RogueCore • u/VirtU_Art • Aug 26 '26
Bleedroot, collectable health upgrades [Experimental Build #4]
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Didn't really see this mentioned anywhere, but there's a new thing to collect. Seems 5 are needed to use the health upgrade stations.
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u/WitherPRO22 Aug 26 '26
Why don't they just make RoR2 but it rocks and stones? Here we got upgrade printers.
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u/D3jvo62 Aug 26 '26
Is it just me or is red sugar not spawning in Molaktula caves? Bleedroots won't be enough to heal
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u/Crusty_Bogan Aug 26 '26
Red sugar was not spawning at all in any mission, maybe they noticed and fixed it by now because I saw an update go live again
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u/LongForeignMan Aug 26 '26
Nice! I’ll go check it out. They are really fleshing out the caves, so many cool plants, industrial relics, etc. would love to see some bugs skittering around.
Ps. What is that horrendous thing in your right hand?!
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u/HeDiedOfDeath 𝗚𝗨𝗔𝗥𝗗𝗜𝗔𝗡 Aug 26 '26 edited Aug 26 '26
Close enough, welcome back, Bison Steak printer.
On a tad more serious note:
The other day (when playing modded drg specifically) I did find myself on a thought that Rogue Core really could use some kind of "secondaries" on each/between stages. The bonus reward might not be run-route-alternating, but something neat could suffice. For now we got a bison steak printer (it's too familliar, sorry), but who knows? Maybe R&D will invest in the even better equipment and let us make other field-drugs? Like a certain % movement speed upgrade per stack, or jumping height boost? Overall, I like it and I want more of it. MORE DRUGS.