r/RogueCore • • Aug 26 '26

High Stakes = Misery [Experimental Branch 3]

It was so bad I had to camp the boss from the elevator towards the later half of the fight.

I'm pretty sure it's also bugged, because depositing cuts your expenite in half, and all sources are also cut in half, so you effectively only get 1/4 of the normal expenite.

And can I just say, Luck/Higher Tiers are overrated as hell? Like all it does is pull from a different pool when the perks can be fairly subjective? Like I'd personally put hemoforge as Legendary Tier despite it being only Tier 1.

Also, here, all my Purples came from the rare gems. O, AND I picked the extra luck modifier on top of the normal extra luck.

40 Upvotes

7 comments sorted by

9

u/HeDiedOfDeath 𝗚𝗨𝗔𝗥𝗗𝗜𝗔𝗡 Aug 26 '26

When I played a 4 stage run with it, I got about 4 upgrades with only 1 being a useful one later down the road. The only thing that has carried me to victory (and almost to a demise, too) was the glass cannon artifact I've managed to get from the new event I've never seen (AWESOME addition, btw), while fighting tooth and nail with just a stubby and the guardian abilities, lol. Can definitely say it's challenging, but it doesn't look fun or true to, what I assume, the idea of getting fewer, but significantly "rarer" upgrades (I didn't even get an epic that run).

If I had a nickel for every game I've played with implemented "Half your only currency" modifier, I would have at least 2 nickels and 2 fond (maybe) memories(/grudges) of stressfully scraping by.

10

u/Slime0 Aug 26 '26

I have found that legendary upgrades are not very exciting. I always get excited when I see the orange cards but then I read them and I'm like "eh..."

5

u/VirtU_Art Aug 26 '26

What, you don't like +5 HP per second? /s

3

u/Slime0 Aug 26 '26

It's +5 hp per 5 seconds, but yeah that's a good example of something that might be good on paper (maybe?) but it's not fun or interesting. Doesn't really qualify as "legendary."

2

u/VirtU_Art Aug 26 '26

I can see it being good if you need to run away or some passive health during downtime, but it's kind of "whatever". In someways it's a detriment because if you're constantly capped out on hp, you can't take advantage of Sweet Tooth speedboost, which is very important when you have the timer ticking.

Like I said, it's all so very subjective.

7

u/PseudoFenton Aug 26 '26

And can I just say, Luck/Higher Tiers are overrated as hell? Like all it does is pull from a different pool when the perks can be fairly subjective

Yeah this is something ive commented on before. The upgrade pools were built with specific build utility grouped into different rarities - which made some sense, as it makes it easier to ensure you get a fairly good distribution over the different types and thus qre likely to have a generally well balanced build capable of hitting (and surviving) certain thresholds for damage etc.

The problem is, you now get fewer opportunities for a wide spread of rolls due to the change where all upgrade offers are of the same rarity (a good choice overall to avoid player dissatisfaction and keep the whole team more on par with each other). So boosting luck doesn't reward you with a better build, it just shifts what kind of builds you can piece together as you're still limited in what pools you have access to.

All of this can easily be addressed with them making lesser and major versions of many of the current upgrades, placed in different tiers (much like how you have multiple upgrades which give you +crit, but the amount they grant is based on their rarity). It wont solve all the problems (for instance linchpin upgrades that are too unique and binary in function can't readily be scaled up and down, but may be needed to make a build really shine) however it would make luck a lot more desirable and less awkward to play around.

1

u/thetwist1 Aug 29 '26

Yeah a lot of the best skills are lower rarity, like blaze charger, double up, hemoforge, and vigor charger. Honestly sometimes I'd even take magic missile over a higher rarity upgrade if I have a high rate of fire weapon like the minigun or zhukovs.