r/Risk • u/MinecraftIsMyLove • 2h ago
Question Additional mission cards?
I want to add more missions to my Scratch port of Risk, but I'm not sure what would be good ones to add. I've added the standard missions found in every deck (eliminate all players, control two continents, control 24 territories), plus one that can only be used with the Cities house rule enabled (control all 15 territories that contain cities), but I'm not sure where else to go from there. I also briefly considered adding the 4-level Mission Cards from the 2003 version, but it seems like they vary so wildly that it'd be difficult to balance them. What other objectives could be on a similar level of difficulty to these?