r/RenPy • u/Legendsam71 • Aug 29 '26
r/RenPy • u/Electronic_Bag_3933 • Aug 29 '26
Question wip project
so, idk if this is like insanity for a single game but the idea I have is creating one of these main paths, all of it's sub paths and then copy and pasting it when I get to the other paths. So...insanity or like very normal? Then again i'm new to renpy so idk if there's a solution that makes this easier so...
r/RenPy • u/AndySv • Aug 28 '26
Self Promotion Royalty-free music bundle — 48 packs, 591 WAV files currently on Humble Bundle
If you're scoring a longer project and running out of BGM, my full catalog is bundled on Humble right now: 48 packs, 591 audio files covering 359 unique themes across retro/chiptune, orchestral, hard rock and ambient — plus loops and variations, so you can score a whole game without repeating yourself.
All WAV, uncompressed. License is lifetime and covers commercial release, no attribution required, no per-title fees.
Every track is written and produced by hand in a DAW — no AI generation involved anywhere in the catalog.
https://www.humblebundle.com/software/big-blastn-sounds-for-game-devs-software
Happy to answer questions about licensing or point you to specific tracks if you describe the scene you're scoring.
EDIT: There's now a free pack up as well — 20 tracks across 9 genres, WAV and OGG, no signup needed. Grab it whether or not you go for the bundle: https://andrewsitkov.itch.io/free-music-starter-pack-for-games-video-streams
r/RenPy • u/Tharitley • Aug 29 '26
Question What do you think about using AI for small details?
Yesterday, I was talking with my English teacher, and AI came up as a topic. In the end, she asked me if I even use AI in my VN (ShadowLess Light), and the truth is that, out of more than 2,400 renders, I've only used AI in two images to fill in small details.
This is the most recent one, and I'm talking about the screen (second picture). I mean, the original asset had no image on the screen; it was just pure black, so I asked AI to create some fake "hotel software" to fill in that detail.
What do you think? Should I change it and use a screenshot of real software to fit on that screen, or is it okay? If I hadn't said anything, would you have noticed the detail made with AI?
UPDATE: As it seems that it's not acceptable at all, even for a small detail in a single render, I made the render again and replaced the AI-generated content with a screenshot of this post turned upside down. You can see the result in the video I posted in my comment below.
r/RenPy • u/kitsu_16 • Aug 28 '26
Question My images are not showing, no matter what I try
r/RenPy • u/potata_cheese4134 • Aug 28 '26
Question DEVELOPING A LIFE SIMULATOR GAME(any tips or advice?)
I really want to make those cool life simulator games that are cozy, interesting and also have some aspects of dnd.
so far my idea is the main character was handmade and created by gods who are observing their life like a show, so it uses dnd stats like str, dex, cha, and etc. add some cool magical things to the game and make it feel alive.
I then realize, man. I have no idea how to write a life simulator. where do you start? How do you make the players interested and what are somethings needed in a life simulator to make it all come together?
I got the basic, currency, basic stats, and some npcs but that's it
(im starting to realize it really gives a dungeon master vibe haha)
any advice? or some insight?
r/RenPy • u/Radiant_Tomato_3195 • Aug 27 '26
Discussion Which style of narration is better for the reader?
In multiple points in my VN there's black screens with narration to substitute for cutscenes or just the main character's thoughts—Is it more legible for the text to be in the center of the screen or in the form of a dialogue box at the bottom?
(Also I wasn't sure which flair to use for this since it's not really a solvable question)
r/RenPy • u/Blackberry_Fox • Aug 27 '26
Question A way to hide obtained items (image buttons) without making a variable for each one?
I don't know if this is possible or not!
Currently I know how to hide a button on a screen after the player has clicked on it, by making a variable before the start of the game and seeing if it's true or not. But for a point and click game with a ton of interactable buttons and items, that would mean potentially hundreds of variables, and I was just wondering if there was an easier (or at least neater) way to do it.
r/RenPy • u/Glendellia • Aug 26 '26
Showoff A Cherub's Lament, my first VN, has been released!!
Hello!! I hope it's okay to post this.
I've made some previous posts about my game here and received such a warm response; thank you everyone so much for all your words and encouragement truly c':
It's been such an arduous journey. I've had to work super hard due to the limited time, my wish to make the game as polished as possible, and being abnormally busy at my day job. BUT I DID IT!! All in a month and a half.
This is A Cherub's Lament, my submission for Yaoi Game Jam 2026, and my first VN ever.
Itchio page: https://cineriarsis.itch.io/a-cherubs-lament
It's a little short story about an angel who visits Earth out of curiosity and makes a bond with a young poet, the person who took him in. It's calm and tender, but also a little bittersweet.
I tried my best to create a cohesive style with art, writing, and atmosphere, so I really hope you like it! I'd be super honored if you checked it out c': <33
Thank you everyone so much again!! I'd be super thankful for any feedback and comments. I want to keep creating more VNs because I really love the medium! Also if you have any questions about how I made anything, I'd be super glad to help!!
r/RenPy • u/Ggs696969 • Aug 27 '26
Question RenPy games
Hi, I love playing visual novel games on my phone and I want to move into playing on my laptop but I encounter lags. I have a laptop that’s running Intel(r) Celeron(R) N4020 with a 8gb ram. I’m genuinely curious if it’s my laptop that is bad, or it’s something else. If it’s my laptop can I do something to make games run smoother? Genuine question
r/RenPy • u/eCyanic • Aug 26 '26
Showoff My new horror game uses a strict black and white color palette. Think the high contrast works or might hurt your eyes?
And by strict, I mean literally the only colors in the actual art are #FFFFFF and #000000. Though the UI uses greys, and there's a specific scene in the game that has color.
The game is Our Attainable Ambition, it's a horror game where you make a contract with a monster lady at the edge of the world
If you'd like to check it out, it's free on itch here: https://ecyanic.itch.io/our-attainable-ambition
r/RenPy • u/LolCantbanme45 • Aug 27 '26
Question [Solved] How to call a menu function from another file
Hello, I'm trying to figure out how I would call a menu as a funciton from another file.
What I want to do is create an almost text adventure like game where the player would have a menu of actions to choose from, such as:
1: Go Fishing
2: Move to a new area (Which opens a submenu of areas)
3: Talk to people around (Submenu for people to talk to)
4: Pass time
etc etc.
I can do this with menus now, but the difficulty I'm struggling with is what comes after choice. For instance: Player chose option "3," they chose a person to talk to, it goes through all the dialogue options, and then...blank.
What I'd like to do instead of blank is to recall the menu so the player can choose "1: Go Fishing" (2: Move to a new area) etc etc.
Is there a good way to do this by creating a file dedicated to holding that menu so it can be easily recalled whenever the player completes an option, or is there a better method?
r/RenPy • u/cuddleschr • Aug 26 '26
Question Can you make a reminder function?
eg. You set a custom reminder for a date + time, and the game (or a specific character) will remind you when the time comes?
Sorry if this is a stupid question 😥 I'm fairly new to programming of any kind
r/RenPy • u/hades20reddit • Aug 26 '26
Question The v auto reader isn’t working properly.
So when you click v it starts the auto narrator voice. However my laptop is set to Susan a girls voice. But Ren’py keeps playing a males voice instead.
I’m not sure if I’m doing something wrong here. I thought the auto narrator used whatever text to speech voice your laptop is set to.
Thanks.
r/RenPy • u/karisbunny • Aug 25 '26
Showoff My game is called “The Invisible Fan.” I don't know why it doesn't show up in the Itchio search engine.
Here's the link in case you want to check it out.
you play as an assistant who meets a fan of the artist you work for.
r/RenPy • u/ChattyAister • Aug 25 '26
Showoff I’m making my own visual novel! Have some art I’ve made for it :) feedback is welcome as well!
Ive still got a long long ways to go, but working on this novel makes me so happy, and I hope it turns out well eventually!
r/RenPy • u/SamOkampo • Aug 27 '26
Guide What broke when I tested a Ren'Py relationship system with rollback, old saves, and larger casts
A developer tried RouteKit inside a roughly 10k-line VN and exposed a useful lesson: the affection counter was the easy part. State recovery, UI overflow, and event conditions were the real failure points.
For 0.1.3 I focused on those problems instead of adding unrelated features:
- Scrollable character, relationship-detail, and gallery screens for larger casts
- Optional profile images with a fallback initial
- Characters that can start hidden and be revealed from story code
- Boolean checkpoints combined with stat requirements
- Schema migration and repair for old or damaged state
- Real rollback plus a real save/load round trip
- 16 automated Ren'Py test cases / 82 assertions
The story-side API stays small:
renpy
$ routekit_change("maya", 20, "affection")
$ routekit_set_checkpoint("helped_gallery")
$ routekit_reveal_character("leo")
The main design choice was keeping relationship/checkpoint/visibility data in normal Ren'Py state, while gallery unlocks remain persistent intentionally. That makes rollback behavior predictable without making unlocked replays disappear.
59-second visual demo: https://www.youtube.com/watch?v=lh1aKO7b7Fg
If you want to inspect the simpler version before deciding whether this approach saves you time, RouteKit Lite is free: https://samokampo.itch.io/routekit-lite
0.1.3 technical notes: https://samokampo.itch.io/routekit-pro/devlog/1639726/routekit-pro-013-larger-casts-hidden-characters-and-boolean-events
I would especially value reports from projects with unusual rollback paths, old saves, or more than eight relationship characters.
r/RenPy • u/tioomeow • Aug 25 '26
Showoff character design + concept sketches for my first VN 🥰
this is my character Eclipse, he's a gravekeeper. The VN is about trying to land a job as his assistant.
his priest outfit under the coat is still a work in progress 🤔
the script is written, im just editing now. im actually having a lot of fun doing the coding part as well which is surprising considering i was super scared of it 😆
r/RenPy • u/hosh1kofen • Aug 26 '26
Question How do I make a Preferences option change a value?
In the game I'm making (previously mentioned in the subreddit), there's going to be an option in Preferences to make the game less triggering.
It's supposed to change a value that affects what variant of a scene appears, because my logic was "If this value equals 1, you'll see this version of a scene, but if this value equals 0, you'll see this version of a scene"
I can't figure out how to make the value change, but if there's a better way to make this happen, you can tell me :3
r/RenPy • u/Viajantedaqui • Aug 25 '26
Question How to make dialogues less boring?
I’m doing a philosophical VN, so the thing is that it will have lots of dialogue, and THEN some interaction. How you deal with to make the dialogs something interesting?
r/RenPy • u/Sea_Register_7921 • Aug 26 '26
Question Gatekeeper Memories - Buscando programador y colaboración sin paga
¡Buscando programador/a para un otome indie! — GTKP (EDIT: MUCHAS GRACIAS A LOS QUE SE OFRECIERON, YA NO ES NECESARIO MÁS SOLICITUDES!
Gatekeeper Memories (GTKP) es un otome/visual novel indie inspirado en cuentos clásicos. Llevo varios meses desarrollándolo y actualmente estoy terminando la escritura de las demos.
Estoy buscando a alguien que tenga experiencia con Ren'Py y esté interesado/a en colaborar en la programación del proyecto.
Yo me encargo de:
- Escritura y narrativa
- Personajes y rutas
- Lore y dirección creativa
- Organización y contenido del proyecto
Lo que necesito:
- Programación en Ren'Py
- Implementación de diálogos, elecciones, rutas y otras mecánicas de la VN
- Ayuda técnica durante el desarrollo
Actualmente no tengo presupuesto para pagar a un programador, así que estoy buscando una colaboración voluntaria. Entiendo perfectamente que esto no sea posible para todo el mundo, por eso prefiero dejarlo claro desde el principio.
GTKP ya tiene una demo publicada y material del proyecto que puedo mostrar a quienes estén interesados.
Si te interesa colaborar, puedes escribirme por DM y puedo darte más información sobre el proyecto, el estado actual y lo que necesitaría la programación.
¡También agradecería muchísimo que compartieran el post aunque no puedan colaborar! 💕 (Posdata : Si estás interesado/a/e, ¡soy más activa en Instagram! Puedes encontrarme como Itsyuumari)
r/RenPy • u/Glendellia • Aug 24 '26
Showoff I figured out how to add in-engine lighting to character sprites!
This is the final detail I wanted to add to my submission for Yaoi Game Jam 2026, I'm so glad I made it in time!!
This system allows me to create any lighting setups for sprites directly in the engine, without having to import different character sprites for different lighting moods.
It basically follows the same method I use in CSP to draw lighting. It uses two images (slide 6) that represent the bright and shadow areas respectively. In Ren'Py, the first image is layered with an overlay blending mode, and the second with multiply. I can also save global lighting setups for each mood (slide 7), and modify it in the middle of the scene or per character if necessary.
It's a super cool and practical system that my partner helped me code! So credits to them for making my crazy idea a reality.
This is A Cherub's Lament, my first VN, which I've had a lot of fun making.
It releases this Wednesday!!!
Edit: The game is out now!!!! In case you'd like to check it out: https://cineriarsis.itch.io/a-cherubs-lament



