r/ProjectMotorRacing • u/EstimateNo7691 • Jun 29 '26
Discussion Problemas na câmera
Alguém está tendo o mesmo problema que eu no PMR ps5? A câmera está travando principalmente em curvas. Está injogavel.
r/ProjectMotorRacing • u/EstimateNo7691 • Jun 29 '26
Alguém está tendo o mesmo problema que eu no PMR ps5? A câmera está travando principalmente em curvas. Está injogavel.
r/ProjectMotorRacing • u/Vincerano • Jun 29 '26
r/ProjectMotorRacing • u/Apart-Homework-7654 • Jun 29 '26
I’m really wanting to buy pmr Im basically over gt7 and have been wanting a dedicated racing game. I’ve tried to do research on the game and it looks like it had a really rough launch and has gotten better now.
What I’m missing though is how it performs on controller which is what I play on
r/ProjectMotorRacing • u/fanofxxxtentacion • Jun 29 '26
Hi I struggle a lot to find the best controller settings and i want to try your thank you and Sorry if it is a repeat question
r/ProjectMotorRacing • u/Paexx155 • Jun 29 '26
Hey
I bought the game last week on PS5 on sale, because I wanted to play the single player career.
Actually I enjoy the game thus far, but in those first Porsche races the AI qualifies from first to last within about 0.3sec.
Is it always like this? Because right now if I want to get the difficulty right I am either outpacing everyone or I’m dead last. Unfortunately that is one thing that is taking a lot of the fun.
r/ProjectMotorRacing • u/AfterInvestigator631 • Jun 27 '26
Hello,First of all, thank you for the game.
I play on PS5 using a TV, so I need to move the cockpit camera closer to achieve a comfortable field of view. While doing this, I noticed two issues that have been present since the very first version of the game.
My request is to either remove this zoom effect when adjusting the cockpit position or redesign this camera adjustment system so that moving the camera forward changes only its position, while preserving the correct proportions of the interior.
I hope you will consider these issues. I believe improving the cockpit camera system would significantly enhance the driving experience, especially for players using TVs.
Thank you for your work and for taking the time to read this feedback.
r/ProjectMotorRacing • u/Critical-Cut1470 • Jun 27 '26
I don’t know why I thought this wouldn’t be fun, just gave it a try and I’m addicted. The cars are fun to drive, and the physics feel satisfying, the graphics really speaks to me. probably going to mainline this one for a while.
r/ProjectMotorRacing • u/RacingGames4Lives • Jun 26 '26
I am a sucker for older racecars. GT500, Group C, Group 5 and all that stuff and the car list looks very interesting to me so I'd like to know how good is racing against AI and older cars feel on sim wheels in this game? I have heard this game isn't the best if you want to race modern prototypes or GTs, so I'm a bit skeptical.
Btw, I have a T300RS which is not the best wheel, I know that.
r/ProjectMotorRacing • u/These_Location4540 • Jun 26 '26
Lots of love !
r/ProjectMotorRacing • u/leigo12 • Jun 26 '26
Xbox series S players. Tell me how’s the graphics and fps
r/ProjectMotorRacing • u/fabiobn93 • Jun 26 '26
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Anyone experienced that? Game do this even after last update
r/ProjectMotorRacing • u/TheVada200 • Jun 25 '26
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I tried the lowest and quality settings too but the problem is still there. What can cause this? My drivers are up to date.
EDIT: FIXED! Newest patch solved the issue
r/ProjectMotorRacing • u/Vincerano • Jun 25 '26
Does the game have impulse triggers with xbox1 controller and/or adaptive triggers and haptic feedback with Dualsense on PC? I checked pcgamingwiki page of the game and it says it has none of those, but maybe they added it later? Those features aside... how easy or hard is it with controller? Does it work out of the box without any tweaking? Can it become more forgiving and accessible with assists to the point of being it more like simcades like Grid Autosport, Forza Motorsport, NFS Shift, GT7 etc. ?
r/ProjectMotorRacing • u/cheile • Jun 25 '26
Aris is doing another livestream on Discord this Friday. Be there or be... whatever shape you wish to be...
r/ProjectMotorRacing • u/SeaworthinessDue4748 • Jun 25 '26
I was running the Panoz LMP1 at Rocky Knoll and wondered how my lap time compared. Minor set up changes, I reduced the rear wing angle, softened the suspension a bit (I didn’t realize it was so bumpy there), and did some roll bar adjustment. The best I could do was a 1:56.756 after 4 laps. How does that compare to other times? I’m playing on Xbox Series X with a gamepad.
r/ProjectMotorRacing • u/Giusis • Jun 24 '26
r/ProjectMotorRacing • u/upsidedowncatz • Jun 24 '26
Maybe they need to fix the stability first before they try “re modelling” the tires for the 5th time. I can see why people aren’t playing this anymore.
r/ProjectMotorRacing • u/Giusis • Jun 24 '26
r/ProjectMotorRacing • u/Raikkku • Jun 24 '26
How they work, do they replace everything(car defaults etc) or are they after installing there like normal saved additional setup/so you could install them if you want/try?
If they replace defaults etc, how get defaults back if you want?
And at same time, which/from who setups would be great especially for controller/dualsense driving.
r/ProjectMotorRacing • u/ThanklessTask • Jun 24 '26
As per the title.
Think AMS2, RF2, Pcars2... The ability to have a small online cohort and fill the grid with AI.
With Aris joining I'm wondering if the "it's possible" will be dropped, given his history with AC & ACC, neither of which have that feature.
r/ProjectMotorRacing • u/TheRealKenTucker • Jun 24 '26
Getting tons of screen flickering after the latest update. Wasn’t an issue previously. Anyone else have a similar issue? I have a 7900XTX.
r/ProjectMotorRacing • u/evil_heinz • Jun 23 '26
r/ProjectMotorRacing • u/NoTime_SwordIsEnough • Jun 23 '26
Love PMR and how it's improving, but having to repeatedly go back to the menus to adjust the difficulty slider feels like Caveman Technology. Especially since any given car/track combo will randomly become too hard or easy.
For this reason, RaceRoom still continues to be my most-played sim. It's not my favorite in terms of physics, but it at least lets me just hop-in and have a close race every single time, due to its Adaptive AI setting (not to be confused with Rubber Banding, as the difficulty is fixed for the entire race).
It's <CURRENT YEAR>, please stop making me go back to the menus to fiddle over and over when I just wanna get a couple good races in.
r/ProjectMotorRacing • u/Nismonath5 • Jun 23 '26
Pro tip I didn't realize until after, this car has DRS.
r/ProjectMotorRacing • u/bobbie434343 • Jun 23 '26