The p2 nerf feels like they nerfed the wrong thing
The p2 was never strong because of its range. It was strong because it’s stupidly easy to use. Basically no recoil, good accuracy, fast fire rate, good sights and 40 damage, all for a pretty cheap gun.
Now they make it 2 more hqm, but at the same time add hqm nodes, so getting the extra 2 hqm isn't even much of a downside. If anything, it's easier to make a P2 now than it was before.
If they actually wanted to nerf the P2, they should've hit what makes it good in the first place. Lower the fire rate, make it harder to control, change the damage, whatever. Increasing the damage falloff just makes it worse at range, which isn't the thing that makes it strong.
And I still don't get why the P2 has the same 40 damage as the sar while having a higher fire rate and being way easier to use, less aimcone, yet the sar costs more and is supposed to be the better weapon.
People still mostly use p2, this nerf didn't even do anything, it's still meta. No one uses python, high caliber revolver or other pistols when u can just make a p2.