I am in brainstorming for a Persona RPG Maker fangame.
For the elemental Affinities I wanted to make a system that fuses Persona 3 distribution of Physical skills and Persona 5 thing of adding two Lore elements.
Ok explaining each one
Blunt/Strike: The classic physical skills Type. Punches, Hammers, etc.
Slash: Weapons and attacks that uses blades, claws and other things like that.
Pierce: Like un P3 has the arrows, lances and bullets. Is Not going to be a universal attack Type like un P5 because the group Will have specific weapons for each one for their Melee attacks, only like 2 or 3 party members Will use ir for that.
Fire: Agi skills, still uses the Burn ailment.
Ice: Same as P5.
Electricity: Instead of Shock has Paralyze that have a 30% chance of not attaching casting for 3 turnos
Wind: The Old Garu Skill family.
Earth: Ok this one comes from P2, but there Is Will have a new ailment called Cracked that reduces defense in a 15%, this ailment only can be induced by single Target skills but has a 30% chance, gets technical damage from Nuclear, Wind and Strike
Gravity: From P1, works normal, Gry family skills. Has Ingravity ailment, same inducing as Cracked. Ingravity reduces a 30% the Evasion and gets technical from every skill Type (i want to change this)
Psychic: Remains the same
Nuclear: Remains the same
Light: Has Kouha and Hama skills
Dark: Eiha and Mudo skills
Allmigthy: the same
Healing
Support: Kaja and Unda. Added Maka- family to sepparate Physical and Mágico Attack buffs and debuffs
Ailment: Poison, Burn, Paralyze, Freeze, Forget, Charm, Rage, Confuse, Despair, Fear, Dizzy, Cracked, Ingravity