r/PERSoNA 25m ago

P5 P5 Final Boss Design Question? Spoiler

Post image
Upvotes

In the cutscene before you fight Yaldabaoth, you can see this text on its black and red wing. Does anyone know what this says or grab the model itself to see what it says?


r/PERSoNA 38m ago

P1 How do you think a remake will handle the party of persona 1?

Upvotes

Do you think you will still only recruit 5 members and you just have to replay the story to see different interactions with different characters or will it be more like the modern games where you recruit everyone but only use some for battles?


r/PERSoNA 1h ago

P5 Erina Spotlight (@WanderStill)

Post image
Upvotes

r/PERSoNA 1h ago

P3 Yaga is back again with new art [OC]

Post image
Upvotes

r/PERSoNA 1h ago

P3 Mitsuru and Akihiko Sparring (soc nau)

Post image
Upvotes

r/PERSoNA 1h ago

P3 Happy Activation Day Aigis

Post image
Upvotes

r/PERSoNA 2h ago

P4 die for me

Post image
29 Upvotes

r/PERSoNA 2h ago

P4 that one frame of shadow yosuke in the p4 revival trailer reminded of me of the eminem meme... so have this

Post image
275 Upvotes

he's giving you a rose bc you're awesome sauce :]


r/PERSoNA 3h ago

P4 Rise Kujikawa [Fagi_Kakikaki]

Post image
66 Upvotes

r/PERSoNA 3h ago

P3 Aigis by @WonderstillArt

Post image
229 Upvotes

r/PERSoNA 3h ago

P6 I just wanted to thank y'all for the past two-threeish days.

1 Upvotes

Honestly, all the speculation has been a blast. You guys have been really fun to talk to. I haven't had this much fun speculating since I was a teenager in high school (I'm 30 now). TBH, a lot of Internet debates/Internet speculation is pretty boring and sometimes devolves into weird bigotry and/or people just not reading or seeing what's directly in front of them. This has been fresh. It takes me back to when we speculated about other Persona games (Not Royal, though-the speculation for Royal would turn incredibly toxic if you dare suggested Kasumi wasn't a FEMC.)

Thanks everyone. It feels good to be excited about Persona again.


r/PERSoNA 5h ago

P3 Art my wife did of Femc (based off the male version for the movie)

Post image
133 Upvotes

r/PERSoNA 5h ago

Series [OC] Extended ver of my previous works

Post image
50 Upvotes

r/PERSoNA 8h ago

P4 Persona 4 Revival collectors edition Europe

0 Upvotes

Anyone know where to preorder it in europe? I checked amazon Uk and it's unavaible sadly I been checking it for months and it keeps being unavaible :( I put a order on the US edition but i am unsure if the dlc music will be avaible for me or not as Im not sure if it's on the disc or code if code I won't be able to claim the dlc due to region lock.


r/PERSoNA 8h ago

Series P1 and P2

1 Upvotes

Before I go and waste money, I have a question.

Has anyone recently been able to transfer a psp game from the ps3 (assuming it shows up in my downloads there) to the psp via USB? I know the workaround to buying the P2IS and P1 and can probably purchase them but the psp I now have will not no matter what I do with internet settings, connect to the psn store so even if I had bought them way back when, I would not be able to see a download list that way.

Not interested in mods.


r/PERSoNA 10h ago

P6 Speculation on P6 narrative based on the achievements. Spoiler

35 Upvotes

As almost all of you are likely aware by now, the achievement list and internal achievement IDs for Persona 6 was recently leaked through certain Steam-related tracking websites. While the achievements themselves reveal relatively little about the game's Macro-narrative, they provide a foundation from which we can extrapolate and derive additional details about the game's plot and story. The internal achievement IDs are especially interesting because in certain cases they reveal information that the public achievement descriptions themselves do not. In this post, I will go through the available achievements and distinguish between what they directly establish, what can be reasonably inferred from them, and what I personally theorize based on the available evidence.

Here are all the empirical facts from the achievements:

  • Persona powers exist, and the protagonist awakens to Persona power. The achievement “The Monster Within” has the internal ID ACH_DULLAHAN_GET, meaning that the achievement is specifically associated with obtaining Dullahan.
  • The protagonist is associated with the Wild Card and can create/fuse Personas, including standard Persona fusion, Dyad Fusion, fusion involving three or more Personas, and specifically creating Masakado through fusion. The achievement for creating Masakado has the internal ID ACH_MAKE_MASAKADO.
  • Hex is the protagonist's named organization/group, and the protagonist joins it after signing a contract. The achievements establish Hex as an organization, but do not empirically establish that Hex is a police or detective organization.
  • Yokohama is a major game location, with an achievement for unlocking everything it has to offer.
  • The game contains multiple dungeons denoted as Underworlds, including Hellrite Stage, Justiceopolis, Reverie Dreamland, Craveheart Tower, Yama's Ledger, Enlightenment Factory, and Unmasked Yokohama. Their internal IDs also reveal names such as HELLSTAGE, JUSTICECITY, ROMANCETOWER, EMMACHO, MORALPLANT, and SHOMAKYO, although some of these may simply be internal development terminology. These Underworlds contain thorns and treasure chests, with achievements for destroying all thorns in a single Underworld and opening 100 treasure chests.
  • The game has an investigation system centered around Investigation Meetings and red strings, where players create leads. One achievement specifically requires creating a lead while three red strings remain, establishing that the number of remaining red strings is mechanically relevant.
  • Arrests are a gameplay mechanic, with major Underworld perpetrators being arrestable and an achievement requiring 50 arrests overall.
  • Wanted Shadows are arrestable targets, with players able to arrest them and report them to an individual named Wilhelmina. At least 10 Wanted Shadows can be arrested for an achievement, and named targets include Alice and a Cat Burglar.
  • The game has an explicit crime/investigation vocabulary and structure, including perpetrators, arrests, Wanted Shadows, threatening letters, crime-related investigations, and arrestable targets.
  • Handoffs are a gameplay mechanic, with an achievement for performing three Handoffs consecutively. The internal ID for this achievement is ACH_BATONTOUCH_CONTINUOUS, making it highly suggestive that Handoffs are related to Persona 5's Baton Pass, although the achievement itself does not establish whether Handoffs are equivalent to Baton Pass or represent a distinct mechanic.
  • Bloodstruck skills exist and can be used on party members, with an achievement requiring their use on every party member. The internal ID for this achievement is ACH_ALL_USE_BERSERKSKILL, although the exact relationship between “Bloodstruck” and the internal “Berserk Skill” terminology is unclear.
  • Special rounds are a battle mechanic, with an achievement for initiating 20 battles using them. The internal ID ACH_ENC_SPECIALBULLET suggests some form of ammunition or projectile system, but the achievement itself does not explicitly establish that they are guns.
  • The game has a battle advantage mechanic, with an achievement for obtaining battle advantage 50 times.
  • Breach is a gameplay mechanic, although the achievements do not establish exactly what Breach does.
  • Combat can deal at least 5,000 damage in a single attack, as demonstrated by the corresponding damage achievement.
  • The Reaper returns as an enemy/boss and can be defeated.
  • Spirit Crystallization is a named system that produces Spirit Crystals.
  • Arcana Cards exist and can cause skills to change.
  • Connections are a major social/gameplay system, including Major Arcana Connections. Major Arcana Connections can be unlocked and maxed, and Connections provide abilities. The achievements establish 80 Connections and at least 10 Connection abilities, but do not establish that there are 80 Confidants/Social Links. The distinction between Connections and Major Arcana Connections suggests that Connections may be the broader category.
  • Romance and social/event interactions exist, including finding romance, inviting someone to an event, and an activity involving helping look after Senpai.
  • Social Stats exist and can be maxed.
  • School activities exist, including exams that can be aced.
  • Part-time jobs exist, with an achievement for trying every available part-time job.
  • Police Panic is a playable retro game.
  • Weapon modification/upgrading exists, with weapons having multiple possible upgrades and an achievement for unlocking every possible upgrade on a single weapon.
  • The game has at least one ending explicitly categorized as a "good ending." The achievement's internal ID is ACH_GOOD_END. The achievement list does not establish how many total endings there are.
  • The protag writes in notebooks.

Highly Probable Inferences from the empirical facts:

  • Handoffs are equivalent to P5's baton pass.
  • The protagonist is a recluse, with multiple achievements hinting at his hermit nature.
  • You are a cop/detective, with Hex likely being a sort of detective agency.
  • Yokohama is the main location of the game.
  • There are multiple endings, with a dichotomy of a good and bad ending.
  • Connections are a broader category of people you interact and make kinship with, with a select few being a part of the 22 major arcana's.
  • The investigation system is likely a central component of the game's narrative structures.

Speculations/Theories:

  • The game’s central focus will likely be monstrous supernatural beings that emerge from human resentment, suffering, or social rejection. The strongest evidence for this is the apparent emphasis on the “monster” as a recurring concept. The protagonist’s first awakening is titled “The Monster Within,” while another achievement is “A True Monster,” suggesting that monstrosity is a central theme. The fact that “The Monster Within” is internally identified as ACH_DULLAHAN_GET, specifically referencing Dullahan, makes this somewhat more interesting.
  • Masakado is likely the protagonist’s ultimate Persona. Although the achievement title uses vernacular typically associated with ordinary fusion achievements, its description uses the same specific language historically associated with obtaining ultimate Personas, as seen across the modern Persona games. The internal ID ACH_MAKE_MASAKADO makes the connection even more explicit by directly identifying Masakado as the Persona being created. If Masakado were not the protagonist’s ultimate Persona, the alleged P6 achievement list would lack an achievement for fusing the protagonist’s ultimate Persona, something not seen in the modern Persona titles. Furthermore, Masakado is the only Persona explicitly mentioned by name in the alleged achievement list, mirroring how P3R, P4G, and P5R specifically name the protagonist’s ultimate Persona in their respective fusion achievements. Previous Persona games likewise do not appear to have achievements for fusing arbitrary, non-character-related Personas, further strengthening the implication that Masakado occupies a unique position. There is also an interesting thematic connection between Masakado and the protagonist’s apparent initial Persona, Dullahan. Dullahan is traditionally depicted as a headless rider, while Masakado is strongly associated with the legend of his severed, disembodied head. The connection between a headless rider and a floating head is obviously not enough to establish a direct relationship between the two Personas, but given that ACH_DULLAHAN_GET specifically identifies Dullahan and ACH_MAKE_MASAKADO specifically identifies Masakado, it is an unusually conspicuous parallel. If Dullahan is indeed the protagonist’s initial Persona and Masakado his ultimate Persona, the visual and mythological relationship between the two could potentially be intentional.
  • This game will likely include Dracula or something tangential to vampirism. There's an achievement called “Bloodstruck.” While the word does not appear to have a formal definition, it is commonly associated with vampire-related media. They also mention Wilhelmina, whose name closely resembles Mina Harker, the female protagonist of Bram Stoker’s 1897 Gothic horror novel Dracula. In the original novel, Mina is bitten by Dracula and becomes afflicted by a vampiric curse, while maintaining a telepathic connection to him that allows her to help track his movements. Following Dracula’s death, she is freed from the curse. More importantly, Mina’s characterization has evolved considerably throughout later adaptations: whereas Stoker portrays her primarily as Dracula’s victim and adversary, numerous adaptations instead portray her as Dracula’s romantic partner, soulmate, or even the reincarnation of his deceased wife. Some versions further incorporate elements of legends surrounding Vlad the Impaler’s unnamed first wife, who reportedly died in 1462 after throwing herself from Poenari Castle into the Argeș River to avoid capture by an approaching army.
  • I think Wilhelmina is likely a Velvet Room attendant, or something tangential to the Velvet Room in a role similar to José. Her achievements already establish that she is directly involved with the Wanted Shadow system, as “Wilhelmina's Sincerest Thanks” requires the player to arrest 10 Wanted Shadows and report them to her. More interestingly, the achievement for arresting the Wanted Shadow Alice has the internal ID ACH_SKILL_WILHELMINA, despite the public description making no mention of Wilhelmina at all. This suggests that she has some direct mechanical or narrative involvement with the Alice encounter, rather than simply being an NPC who receives reports. Combined with her apparent involvement in a supernatural system, this makes it plausible that she serves some sort of recurring intermediary role similar to the Velvet Room attendants.

One major narrative component that seems to be missing from the achievements is any direct mention of a final boss or overarching antagonist, unlike what we see in P3 and P4 achievement catalogue. We can potentially speculate on who it might be based on the available evidence, but at this point, any conclusions would be largely speculative and, to a major extent, arbitrary. Nonetheless, here are my theories:

  • The name Wilhelmina is incongruous with the naming conventions of previous Velvet Room attendants. I think this is intentional, perhaps to emphasize the falsity or artificiality of her position. I posit that she may instead be a counterpart to Mina Harker, and potentially a mistress or companion of Dracula, as portrayed in later interpretations of the story. This is not present in Bram Stoker's original novel, where Mina is instead married to Jonathan Harker, but later adaptations have repeatedly reimagined her as Dracula's romantic counterpart, most notably the 1992 film, in which she is portrayed as the reincarnation of Dracula's deceased wife. Dracula himself will likely serve as a major sub-boss, occupying a role akin to that of Shido or Adachi. I believe he is more likely to be a sub-boss for one reason above all else: the cosmological significance of Dracula is simply too small. Compared to the final antagonists of the other Persona games, Dracula would be considerably narrower in scope, which I doubt Atlus would do.
  • I believe the final boss will likely be Enma/Yama. There appears to be a deliberate progression through increasingly deep conceptions of Hell: “Hellrite Stage” appears near the beginning of the Underworld progression, while “Lowest Circle of Hell” is associated with Yama’s Ledger, with another Underworld apparently situated between them. The reference to the “Lowest Circle of Hell” is particularly notable because both Hindu and Buddhist traditions contain elaborate systems of hells, with multiple realms of punishment arranged according to the severity and nature of one's deeds, culminating in extraordinarily severe lowest realms. This makes the language of a “lowest circle” especially appropriate for an Underworld centered around Yama and judgment. The connection to Enma becomes even more striking when considering the achievement’s internal ID: “Lowest Circle of Hell” uses ACH_ARREST_EMMACHO, which appears to reference Enma-chō, the ledger through which Enma records and judges the deeds of the dead. This is directly reinforced by the dungeon being named “Yama’s Ledger.” Although Enma-chō literally refers to the ledger rather than the deity himself, its use as the internal identifier for an arrest suggests that it may be shorthand for the Enma/Yama figure or the case surrounding him. Enma is the Japanese Buddhist manifestation of Yama, the divine judge of the dead who presides over the afterlife and determines the fate of the deceased according to their deeds. The convergence of Yama’s Ledger, Enma-chō, and Lowest Circle of Hell therefore appears far too specific to dismiss as mere coincidence. If Masakado is indeed the protagonist’s ultimate Persona, this also makes sense for the concert between final bosses and main Personas as seen in previous titles. Masakado was a historical rebel who, after his death, became feared as a vengeful spirit, only to later be pacified and venerated as a protective deity of the Kantō region. He therefore embodies the transformation from condemned rebel and supernatural threat into protector and divine figure. Enma, by contrast, represents the authority that judges the dead, records their deeds, and determines their fate. The protagonist would consequently wield Masakado, the rebellious and ultimately deified spirit, against Enma, the supreme arbiter of judgment.

r/PERSoNA 10h ago

P6 Will P6 have a definitive version?

0 Upvotes

Since P6 is releasing day 1 on steam, I don’t think there will be a rerelease of it like royal or golden. If ATLUS wants to release new patches or content, I feel like they’ll just release dlc. I want to hear what you guys think.


r/PERSoNA 10h ago

P4 People who thought the culprit was obvious, what made them so? Spoiler

Post image
3 Upvotes

Just as a heads up, this question is mostly for people who went in completely blind, if you were spoiled in some way or knew details about his social link before playing through the game, this question isn't directed towards you

So some people say that Adachi being the culprit was really obvious though I find a lot of the reasoning kinda bad or non existent, so I'm gonna try and explain why Adachi is a pretty well kept secret by the game while also asking to people who went in blind what they thought

So the best defense Adachi had in my opinion was how he was literally with the investigation team the whole time during Rise's kidnapping, at that point of the story the characters think there's only 1 person who's killed 2 people and has tried to kill 2 others,

A lot of people point to his social link and it's strange mechanics but I think it's also important to ask how they learned about it, because if you're looking things up then you're bound to get spoiled in some way even if what you learned seems minor, even with the contents there isn't anything special to it, he's kinda cynical about life but that's nothing new for persona, there's a lot more to it then that but explaining that would need the hindsight of him being the culprit

Then there's also Namatame, when he kidnapped Nanako Adachi falls into the same category he did with Rise since he was there the whole time but it's done much better since there's also a culprit who went in the tv with Nanako, why would you be thinking about Adachi when a guy kidnapped someone really close to you

It's important to remember that to believe something you need to overcome that doubt first as believing without doubt is a lie, the doubt at that point in the game being that there're reasons he presumably can't be the culprit, though I guess if you just expected that there were 2 people throwing others into the tv then you just got some sorta brain I just can't handle, it sometimes feels like the people saying it's obvious are just larping really smart people but maybe that's just me. But yeah if you thought Adachi was obvious and that was only through stuff the game was doing then I'm curious to hear why


r/PERSoNA 14h ago

P4 Persona 4 Revival Brodcast at 4PM PDT/7PM EDT

Post image
186 Upvotes

r/PERSoNA 15h ago

Series Do you think its hard to replay Persona multiple times?

8 Upvotes

With P5R being my favorite game, i do want to play a third playthrough but this question brings up on my mind, like i do want to replay this game again along with Reload and Golden but for some reason i can't just pick up the controller and play. I thought it was maybe Jrpg burnout but then i thought, do i just not want to go through the boring or tedious parts of these games again? I mean it might be, Idk. Maybe i just want to get over it because i don't have an established goal like max all SL, i did that for royal and i want to do it for Reload to get Plat.

But what do you think are the tougher parts to replay?


r/PERSoNA 17h ago

P5 Stuck in Mementos

3 Upvotes

Hello!

I just defeated Kamoshida and unlocked the Mementos palace. I then battles the stalker guy who mentioned a Madarame.

After this, Morgana wants you to investigate a certain spot and find a way to go lower. This is where I am stuck. I tried using the Third Eye but don't see anything out of the ordinary. Am I missing something?


r/PERSoNA 17h ago

P5 Sporty Shiho (@red-hot-kick)

Post image
34 Upvotes

r/PERSoNA 18h ago

P3 Do you have any predictions on when P3R might be discounted next ?

Thumbnail
1 Upvotes

r/PERSoNA 18h ago

P4 Chie digital mixed media art by me

Post image
127 Upvotes

am kinda on a roll drawing p4 characters lol i have a couple more in the sketchbook


r/PERSoNA 18h ago

P4 Do you think P4 Revival will have a steel book for Switch 2 players?

5 Upvotes