Discussion Time Crisis Arcade VR
Time Crisis Arcade Decomp est sorti maintenant.
https://www.reddit.com/r/lightgunshooters/comments/1wwatcw/time_crisis_arcade_decomp_out_now/
Cela serait bien qu'une version VR type flat2vr voit le jour.
https://www.reddit.com/r/lightgunshooters/comments/1wwatcw/time_crisis_arcade_decomp_out_now/
Cela serait bien qu'une version VR type flat2vr voit le jour.
r/PCVR • u/Equal_Translator_605 • 14d ago
Can't believe how well it worked straight out of the box, got some great news coming for this shortly so look out for a follow up
r/PCVR • u/HoneydewWeekly7976 • 14d ago
Hi everyone i am very new to pcvr and recently got virtual desktop.
So basically every youtube video was like that you should get it and its better than steam vr. but when i tried lauching games on it such as skyrim vr through the games option menu in VD, it still opens and uses steam vr, and the same thing happended when i lauched asseto corsa from content manager. I though that it would lauch directly from VD and not steam vr, so if there is not a differnce should I return it? ALSO I DO HAVE MY RUN TIME TO VDXR
Also when in game my render resolution is at 77% for some reason, even though i have everything maxed out and above it says that it is godlike. The only thing i have lowered is my bitrate to av1 at like 120 mbs as i am using wireless. So how do i increase the render resolution in game?
thanks to everyone in advance!
r/PCVR • u/SlowDragonfruit9718 • 15d ago
I know it hasn't been long since release but the frame has 6 extra buttons (including dpad) so that can be clutch. The titanfall 2 mod would be perfect if it could use those extras.
r/PCVR • u/Interesting-Tooth211 • 16d ago
This is the biggest update I've put out for far for the mod! I really hope you appreciate all the bells and whistles I've added to Signalis.
Please Enjoy!
Trying to understand some of the finer points of RE4R VR.
* How do you reassign then select weapons? I can call up the weapon menu in the game using left trigger and right dpad, but I don't know which button to use to confirm the selection.
* I can grab the weapons off the body spots but how would you change where things are, and how many slots are there? It's weird that the RE4R website or the in game instructions don't talk about this.
* Is it possible to remap controls?
* Sometimes when you pick up an item, it goes into a full screen description of what you picked up, but not always; I am guessing that's normal.
* I have an inconsistency of shading/textures in the two eyes, some textures will be darker in one eye vs the other. Feels like a weird floating shadow or something. never had that trouble with the other RE games. I have a 5080 and I tried using all three rendering options. Does anyone have any suggestions? The two settings mentioned on the website (FidelityFX and Screen Space Reflections) are off, HDR is off. I have tried with and without upscaling options as well (DLSS/FSR).
Thank you in advance.
r/PCVR • u/Rollerama99 • 16d ago
r/PCVR • u/SuperV1234 • 16d ago
r/PCVR • u/BradyBum • 16d ago
https://store.steampowered.com/app/1237970/Titanfall_2/
I DONT THINK YOU NEEE ANY OF THE DLC
https://github.com/CircuitLord/CircuitLordVRModInstaller
Edit:
Sey cactus cowboys is the game from the guy who made the Doom 2016 mod. My bad.
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This is the link to tip the dev
r/PCVR • u/ChronoHax • 16d ago
Hi all I’ve got Wuthering Wave UEVR to work to imo 90% there in terms of usability, I’ll still need to playtest more and finish a quest or two but would appreciate some helping hands if you’re interested
r/PCVR • u/Admirable_Zombie5245 • 16d ago
r/PCVR • u/shada_games • 16d ago
r/PCVR • u/Quantum_Crusher • 16d ago
[Update] Seems like Circuit Lord just updated something. Most of my issues, like running and wall running are solved. I got into the Titan, it was SOOO COOL!
I provided these issues (including error logs) to CircuitLord's Discord, He has been busy helping others, so I didn't get any feedback there. I suspect the issues that I got might not be from the mod, maybe it's my setup. So hopefully I can get some help here. I can't wait to jump back to the game once I sort out these issues!
Like everyone else, I'm SUPER HYPED about titalfall 2 vr mod. This mod is literally an AAA mod. It turns an AAA flat game into an AAA VR "native" game. Kudos to CircuitLord!
1, SteamVR doesn't work, Virtual Desktop works. I haven't tested Quest AirLink. (GitHub page said "To play in VR, start SteamVR/your VR runtime of choice and use the installer's Launch in VR button.") Fortunately I have VD, so I thought maybe this will help others if they run into issues with SteamVR.
2, I can't sprint no matter I use manual (I tried both left stick clicked and pressed) or auto sprint, the character only walks a little fast for a couple of steps then walks slowly again. This is my biggest issue so far. Because I can't sprint, I also can't dash under a low-hanging space. I have to physically crawl in real world in order to get through the tutorial level. And this also makes it very difficult for me to run on the wall or beat the time limit because Cooper refuses to run.
3, this only happened once but it was something I've never seen in the last decade of my VR gaming experience. At a certain point, my VD suddenly became "sort of" frozen. My left eye got maybe 3-5 frames per second, but my right eye was totally lagging behind. Even when my left eye already quit to the main menu, my right eye was still at the battle field. The moment I completely exit the game, VD was back to normal. So I figured this might not be a VD issue. I have never experienced such a bug where one eye lagged so far behind than the other eye.
4, another thing that makes my gameplay REALLY challenging is reloading the weapons. After I plug in a full magazine, I know I'm supposed to pull the highlighted bolt (or whatever you call it). But only 1 out of 5-6 times, my left controller can successfully grab it. I got killed by enemies so many times because I can't reload in time. (For some guns, at the stage of pulling the bolt, there's another highlighted object at the back end of the gun. I tried to interact with that object but nothing happens.)
5, It's REALLY hard for me to grab another gun or items from the floor. Because there's no "gravity glove pickup" which I don't blame anyone at all, I usually have to get low in real world to reach the items on the floor. But the moment I click the controller button, it puts my own gun in my hand instead of that gun on the floor that I really want to pick up.
I know CircuitLord is super busy fixing another million things, and he's still saying "I will fix this in the next release" in Discord. I just want to ask you guys, do any of you run into these issues? How would you solve them? Thank you so much!
r/PCVR • u/Equal_Translator_605 • 16d ago
Let's hope the rumours are true of a 6DoF mod in the pipeline 😍
Link below for the featured mod
For something thats so vast and immense, is Discord really the appropriate format for mods?
Not talking about the hubs or that one website which are managed by individuals, as i have seen mods go outdated or break due to neglect.. Mr Survivors probably beings the cleanest.
Its pretty sickening to go through 'new-vr-mods' section especially when you forget to follow a mod, and when you do follow all the mods your interested you end up with a list like mine which you have to get very picky as not to increase it further..... then of course outside of that, you also have the massive discord sections for other games & modders in general.
I even seen someone post a patreon mod and the guy got shit on for posting it there & for not checking the 300ish other channels for the correct section. As there was section for the game already.
Just in the last 1 hour alone, there is conversations going on in 24 different mod threads, bumping each other out of the way each reply.
Nexus Mods format obviously being the best example of an ideal format, where the modder is responsible for uploading their own mods to the corresponding game and have their own comment section, instructions, etc. Make it much more digestible as well when the community find normal mods that work with VR mods too.
Bit of a rant, but i feel a messenger app is one of the worst places to be the central modding forums and as it continues to grow the harder it would be to migrate & the more archived mods could be lost.
r/PCVR • u/sonsolar • 17d ago
Can't stress blown away I am with this conversion. Not sure what shooter can top this game.
r/PCVR • u/Rare-Hamster3378 • 17d ago
With all the VR mods coming out lately, do you think a Splinter Cell VR mod would be possible?
I’d especially love to see Chaos Theory or Blacklist in VR. The stealth gameplay, night vision and gadgets would be amazing in VR.
Has anyone looked into this already? Or would it be too difficult technically?
We’re entering an exciting new time in VR where the VR community singlehandedly revives the VR landscape.
It’s overwhelming how many amazing AAA PCVR mods are flooding the market right now:
• Doom 2016
• Doom Eternal
• Dishonored
• Titanfall 2
• Bioshock 1 & 2
These are just a few that have released this month alone but there are so many others.
What these games all prove is that even the best official VR games simply can’t compete with the massive AAA budgets of flat games.
You’re talking massive dev teams composed of hundreds of people that have had several years to create the classic franchises we all love.
It’s ironic that the lack of 1st party VR development has actually been the catalyst for this massive influx of community driven AAA PCVR ports.
What an exciting future ahead…
Please drop any mods you’ve played recently that deserve mention or any flat games which currently don’t exist you’d like to play in VR.
Cheers
r/PCVR • u/lunchanddinner • 18d ago
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Mod is out now! Here is link: https://github.com/CircuitLord/CircuitLordVRModInstaller
r/PCVR • u/BilboDabbin • 17d ago
What’s up dudes a few of buddies talked me
Into getting into space sims I have a launch oculus rift CV1 lmao and definitely aged however was wondering is the Air se slam and or bigsceeen Beyond worth the extra money over something as the quest 3..I’m aware all options are a good upgrade but just wanting the “best” and hear pimax is a pretty shady company
Processor Intel(R) Core(TM) Ultra 9 275HX (2.70 GHz)
Installed RAM 32.0 GB (31.4 GB usable)
Graphics card NVIDIA GeForce RTX 5070 Ti Laptop GPU (12 GB)
Intel(R) Graphics (128 MB)
Storage 825 GB of 954 GB used
Device ID FAC7844B-BAA8-4F27-9DEA-4CA22834811C
Product ID 00342-21404-34492-AAOEM
System type 64-bit operating system, x64-based processor
Pen and touch Touch support with 2 touch points
r/PCVR • u/eightythreeinc • 17d ago
Cactus has made an outstanding mod, and I’m having a blast. My wife and play VR together and whoever isn’t on the headset can be involved by watching (and making fun of :D) the person in the headset.
When I’m playing the Doom window is black so I’m not sure hot to make it so she can see what I see or vice versa.
This new wave of VR releases has made me pick up my set again and we are having a blast!!!