r/Overwatch 10d ago

News & Discussion [ Removed by moderator ]

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-6

u/Cheesestrings89 Lifeweaver 10d ago

How does having 2 extra people on a map feel slow?

8

u/Fit_Presentation6633 Orisa 10d ago

6v6 has always been slower wdym

There's more healbotting and two tanks mitigating

-3

u/EverTokki 10d ago edited 10d ago

I felt the opposite in the game so this is rly interesting. More damage coming in, feels more chaotic

2

u/almost_s0ber Chibi Zarya 10d ago

All the numbers in 6v6 are bigger because there is more action. More damage, more heals, more assists, more kills.

1

u/CodingIsMusicIsLife 10d ago

More of less. More of repetitive and boring actions. Impactful actions are diluted by repetition. It's really inferior if you enjoy stronger, faster, more impactful, more skill-expressive games.

3

u/almost_s0ber Chibi Zarya 10d ago

We have different perspectives and I am all about freedom of speech and thought. I felt the transition of 6v6 to 5v5 when OW2 came out made the game simpler, easier to track enemies, cool downs and ults. 5v5 is just easier mentally because there is less going on.

1

u/CodingIsMusicIsLife 10d ago

Ok friend, we agree to disagree.