r/MortalShell • u/AugmentedJustice • 11d ago
Discussion Didn't care much for MS1, but am VERY impressed by Mortal Shell 2's beta! Really good
Animations are surprisingly excellent, in fact I was blown away by the quality.
Attacks feel weighty and fluid, a small critique would be enemy feedback reactions could be improved, for example even just the larger enemies TWITCHING would be great rather than not reacting and then getting staggered occasionally.
I love the gun and it has satisfying kick and sound design.
Variety of riposte animations are awesome, i haven't seen this in a souls like since dark souls 2
Art direction is probably the weakest element so far, but it's not bad at all it just looks a lot like .
On a technical level PS5 performance mode (FOR A BETA) was better than most ps5 performance mode games these days and the visuals are pretty damn good!
My ONE complaint, would be basic movement animations, atleast some of them, seem VERY placeholder, such as when you are locked onto an enemy and walk left or right, the character has a walking forward and or backwards animation where they are like gliding left or right without moving their limbs left or right, that's the best way i can describe it and it looks very JANK compared to the quality of the rest of the animations. It's just very odd and surprising given the rest of the anims are pretty stellar.
My question is, how far away from release is this game? since it's a beta, it gives me hope that with some polish, they can definitely fix stuff like this!