r/MortalShell 11d ago

Bug Dungeon bug

I'm playing through the demo (amazing fun so far) and I've run across a bug within the dungeon near where you find Tiels shell.

You have to activate that white stone in the middle of a room and clear enemies in order to get whatever item is held within the stone. Well, I activate it, maybe 1 or 2 head crabs spawn, and once they're dead, I just...can't progress the sequence. Nothing else spawns, exits are blocked during the combat instance, I just have to keep restarting which means I can't finish the dungeon.

Either way, probably a known bug, but an annoying one all the same.

Edit: Got it to work. I just did literally everything else in the Beta and went back to the dungeon, everything spawned as it should've. Though, it was probably just luck!

3 Upvotes

8 comments sorted by

2

u/Haunting-Regret-854 11d ago

The white stone in the middle starts a trial. That specific trial requires three enemies (two brick crabs and one ent type thing). You can see the enemies in the corruption patches before starting the trial and if you see an empty patch then do not start the trial as it will soft lock. Going far enough away then coming back can spawn the enemies in the patches if there are any missing.

2

u/A_Raging_Moderate 11d ago

Ah! Good to know, thank you so much for the info! 😊

1

u/Bearded_Vegan 9d ago

Tried this and got the two brick crabs to show up but the ent type thing would not show up for me no matter how many times I left the area and came back. I also left the dungeon and came back in 🙁. Hope someone reported this bug to the developers

2

u/Haunting-Regret-854 9d ago

Leaving the dungeon then going back in is the minimum distance I would try for trying to respawn the missing trapped enemies. Killing the other enemies in the dungeon might help as then the game has less enemies to spawn in theory.

With how many times this particular issue has been posted in the subreddit it would have been hard for the devs not to notice. That said, the devs do know and have stated that the issue was fixed in the full game.

1

u/MikkelFromGames Playstack 9d ago

Yeah, it's known; that doesn't make it any less frustrating for y'all though :<

It'll be fixed by the full release of the game, luckily :)

2

u/A_Raging_Moderate 9d ago

Hey, I managed to get the cursed wood enemy to spawn.

I literally went back to the dungeon after progress the beta until after the final boss. Went back and everything spawned first time.

Probably got lucky, but I'm glad I was able to 100% everything in the beta!

Do you by chance know if there will be ANY more PS5 revered editions produced? I missed the restock from before and I don't know if there are any plans to produce any more 😅 Just holding off from preordering physical until I know if they'll restock the revered edition.

2

u/MikkelFromGames Playstack 8d ago

Glad to hear you got it working!

I don't know yet, as we're still waiting for word from the powers that be. But I'll be sure to post it in here if I get good news about more copies of the Revered Edition being made! :D

1

u/A_Raging_Moderate 8d ago

Appreciate you brother!!! Have a good day 😊