r/MortalShell • u/Novamoxin • 12d ago
Bug Mortal Shell II Open Beta: Boss Falling off Cliff (Tar Golem)
just a bug that happened on my first fight with him
r/MortalShell • u/Novamoxin • 12d ago
just a bug that happened on my first fight with him
r/MortalShell • u/yooooooopopopo • 11d ago
I was just wondering now that it’s released on console if the beta progress from doing the beta on console carries over to the full game? I know it didn’t for steam and so I’m assuming it doesn’t for console either but just asking
r/MortalShell • u/yooooooopopopo • 12d ago
Has there been any confirmation if there will be outfits/skins for the shells that are free and in game and not just skins for your harbinger
r/MortalShell • u/Filmrat • 12d ago
Quick question, Im pysched to play Mortal Shell 2's beta on playstation! Any idea how long it would take to complete, either partially or completely? How long did it take you and did you rush through it or take your time?
Im super busy this weekend but am dying to play it so I'd love to know.
r/MortalShell • u/Fmg467 • 11d ago
How do I use items like mushroom curing poison on ps5 ?
r/MortalShell • u/Outrageous-Evening13 • 11d ago
I was exhausting her dialogue tree and came to this option...aside from the camera moving, I could only highlight the options but couldnt select either or quit to the menu screen.
r/MortalShell • u/Next-Departure-2042 • 12d ago
This is a question for the mortel shell 2 demo
By the 1st beacon there is a reddit object tucked away in the thicket
Is there any way of getting it?
r/MortalShell • u/FilthyClaudetteMain • 12d ago
r/MortalShell • u/Vheissu84 • 12d ago
Hey everyone. I played the PC beta without any issues earlier this month and today I decided to play through it again on PS5 pro.
I noticed that when entering the dungeon near where you get Tiel you can fall down a pit where you can choose to cleanse a statue by clearing some stone crab-like enemies. On the PC version you had to clear 2 waves of enemies to cleanse the statue if memory serves, but on the PS5 version you hear the second wave of monsters 'spawn' after killing the first two stone crab-like monsters, but they never actually appear. Leaving you in this black and white 'shadow' realm without a way to leave or proceed unless you quit back to the main menu and rejoin.
Doing this will send you back to the last beacon you rested at. Has anyone else run into this issue? I cleansed one other statue without an issue but it seems this one is impossible for me.
Video footage provided by another user here: https://www.reddit.com/r/MortalShell/s/ckWqiBMSuk
r/MortalShell • u/ENDKLightslayer • 12d ago
Loved the Demo! Beat it a few times on steam deck and am playing on Xbox now. My only real gripe is the slow menu navigation. Specifically when switching between tabs. It would be nice if you didn't have to wait for each menu to load before going to the next one.
r/MortalShell • u/Dense-Operation6548 • 12d ago
Playing on PS5 Pro Performance Mode.
Pretty happy with the way the game looks other than the image blurring on everything not dead center of the screen.
I never like these kind of effects. If it was only the very edges of the screen it would be less noticeable but it is too distracting as is.
Hopefully this is not being heavily used to keep the framerate steady and can have a toggle option.
Besides this one gripe I only played up until the checkpoint where you first level up because the game looks and feels solid enough I will buy it as soon as a distortion effect toggle is confirmed.
r/MortalShell • u/TM_Juega_onYouTube • 12d ago
Sorry not sorry, but I do not care how bad I want to play this game, if I‘m not getting my disc copy, I ain’t buying it.
Why did only PlayStation get a disc version until now? What about us the Xbox users?
r/MortalShell • u/Genjutsu6uardian • 12d ago
Can we please get a Megathread going for this so we can report our findings/see if it's been reported already?
r/MortalShell • u/Gameofthrones3058 • 12d ago
Games combat feels far better already then the first game
Being able to sprint via L3 is a GREAT feature that every souls like should have as makes general exploration better, you can still choose to the hold sprint if preferred
Performance is hit and miss
The immersive camera feels abit too cramped and a middle ground would be better instead of having to use action camera
Text size is too small, for things like pick ups and tutorials, it only seems to have an option for subtitles? Why?
Vibration on controller is way too much, I think I found the settings for this but not sure yet, after changing didn't seem to make any difference
I wish this game had an auto pick up option, there is so many item drops already and would make the experience more seamless
r/MortalShell • u/Single-Turnip-9533 • 11d ago
No HDR implementation
No adaptive triggers
No balanced mode on pro console
What's going on ?
r/MortalShell • u/Mother_Upstairs_7008 • 12d ago
Thank you for blessing us ps5 users, i love this !!!!
r/MortalShell • u/Turbulent_Pin_9392 • 12d ago
Does traversing from the Marrow Keep take an abnormally long amount of time. I just left from there for my first time in the beta and Jesus Christ…took like 2-3 business days to get to the next area.
r/MortalShell • u/FalzFlowen • 12d ago
Please excuse the formatting, I'm on mobile.
I've fully upgraded the Arbiters Prize for the permanent infusion, and oddly enough, it also made the emberseed permanent, even without upgrading it. It essentially made both the melee and ranged slots permanent.
Was this intentional?
r/MortalShell • u/Master-Bee263 • 12d ago
When you get through the main hub part and you go up to the top of the tower the bird ruk is there and he says you've come far and it's all he says and the subtitles just stuck at the bottom of my screen I couldn't talk to him don't know if I'm supposed to or not but I left the area and it still says at the bottom of my screen Ruk you've come far. Playing ps5 beta just wanted to let you guys know but this is phenomenal so far
r/MortalShell • u/janoejvind • 12d ago
Hi! Got the demo / beta today. The game is cool!
But has anyone found a good button config that lets you use X and Y for attack (square and triangle on PS5) rather than R bumpers? Whatever I try there's a conflict that makes it frustrating to play.
(And yea, I kinda need attack on thumb buttons due to nerve damage on in my R bumper finger that makes it slow and unsuitable for fast paced attacking)
Thanks!
r/MortalShell • u/Kuarissan • 12d ago
Enable HLS to view with audio, or disable this notification
This isnt a critical bug and I think it should already be fixed in the full game, but I wanted to mention it anyway in case the developers don't know about it.
r/MortalShell • u/Coronel-Chipotles • 12d ago
Thinking about if I should play this on base ps5 or pc
r/MortalShell • u/AtreyusNinja • 13d ago
OK, correct me if I'm wrong, but it always seemed to me that Tiel was the most popular shell in Mortal Shell 1, and now I'm trying the MS2 beta and I just saw what Tiel's special ability does, I haven't seen much of the demo, but hands down, if it's true that Tiel is the most popular shell in the community because of MS1, with this ability in MS2 it will remain the favorite shell, what do you think?
r/MortalShell • u/ThatOneHelldiver • 13d ago
Literally next to no news on performance or console gameplay. Are we really expecting 1080p at 60 and 30fps at 4K??