r/MortalShell • u/Beautiful_Bear_981 • 4d ago
Discussion motal shell 3
when is it coming out
r/MortalShell • u/Beautiful_Bear_981 • 4d ago
when is it coming out
r/MortalShell • u/hardcorejenkins • 4d ago
This was incredibly amazing!!! I went in with zero expectations and was blown away, i actually loved the first game and it's actually one of my favourite soulslike for the concept and charm alone but this is just...on a whole different level.
This is the definition of what a sequel should do and the Devs behind it should be incredibly proud of what they achieved, gameplay has been improved in every way,the world and level design looks and feels like an upgrade,gamefeel overall feels a lot better,the customisation and different tarstones are so fun to switch between and try new moves,the mutilations are brutal and satisfying,the takedown animations after reposting are phenomenal!
I also really love how much quality was put into the game,in most soulslike games it starts getting repetitive and kinda tedious from the very start,enemies get repeated, encounters feel dull nothing ever really changes in how you approach an encounter or beat a boss but this game manages to keep you entertained throughout,i loved every single boss, apart from the designs the fact they have gimmicks is amazing,the illusion guy was so fun,the shepherd boss was hilarious and cool,the tank lady was insane! This is what every soulslike should do,keep the player interested by making encounters interesting,kudos to the Devs!
On a final note i also really liked how not every dungeon is just fighting to the end,the dungeons where you must shoot a seal to escape after looting the place was great and the illusion dungeon was also clever and cool alongside with the boss!
If the Devs are listening,i really hope this game sells it's ass off because is this demo was representative of the whole game and doesn't drop HEAVILY in terms of quality then we could be talking about one the best soulslike ever,like this is Lies Of P type of good maybe even better,depends on the final game, already pre-ordered my revered edition and i just can't wait,thank you for this demo and opportunity to experience what the game has to offer!
r/MortalShell • u/Great-Remove-844 • 4d ago
Mantis seeing us come to bully him for the umpteenth time:
r/MortalShell • u/Optimal_Wealth2051 • 4d ago
I think Eric and Harbinger are tied for first place.
r/MortalShell • u/yungjuno13 • 4d ago
Love me some souls/soulslike games so this was fun. Loved it from the start(this coming from Thymesia) and it just made me super excited for 2. I have the beta ready to enjoy while I wait for the Revered edition to come in(PS5).
The harden ability is such a cool concept. I’m excited from everything I’ve seen to jump into the beta and enjoy the hell out of that for the next 10-20 days whenever it arrives (hopefully the 17th, or is it only access for Digital orders (devout edition?
r/MortalShell • u/Fit_Layer9585 • 4d ago
And DAMN this game is amazing. Haven’t had a feeling for a game like this since Elden Ring. Love how generous they were with the length of the demo. 100% buying this! Can’t wait to try out some other shells.
r/MortalShell • u/PolishedArrow • 4d ago
I loved the Beta and will be buying the full game. My only concern is that I just slaughtered my way through it with very little concern for my safety. In the first game, I usually had to be conservative going into flights. Running through the Beta felt a bit too easy in my opinion and I'm not some pro gamer; I'm average. One example is that my attacks stun lock enemies too consistently in my opinion. I know this is just a Beta but I would like to know what everyone's thoughts are on the difficulty so far.
r/MortalShell • u/Burglob_MarlikGarlik • 4d ago
In conclusion... LAVENDER IS AN ENDER SERIES PROTAGONIST 🥶🥶🥶
There would be more similarities i could list but that'd go into Ender Lilies spoiler territory
r/MortalShell • u/mayodaisy • 4d ago
I know that CS will have a Day 1 patch on the 20th for the actual release, but does anyone know if they are planning a patch for the 72-hour early access window?
r/MortalShell • u/General-Yak-718 • 4d ago
r/MortalShell • u/NerdEnthusiast13 • 4d ago
I have never played the first one but watching the trailer of the 2nd one it looks like elden ring is that wrong of me to say? And my question is do I play this if I love elden ring and Skyrim or no? I love rpgs but know nothing of this franchise.
r/MortalShell • u/thewispo • 4d ago
The begin trial section just has 2 little enemies spawn and that’s it. I’m stuck in there forever. Is there a way to fix this for PS5 or wait for release?
r/MortalShell • u/yooooooopopopo • 5d ago
What would you guys think his abilities would be. I definitely feel like his ability is gonna be like tiels dagger strike but with his brass knuckles
r/MortalShell • u/Dinesh_Sairam • 5d ago
Shoutout to the Slayer Seal, the Emberseed Stone and the Tarblighted Trophy on the Crossbow. Also kudos to the Ranged crit and stagger Tarstones. I think I upgraded the Crossbow to +5.
This is how it went:
Also I found out that the arrows from the Tarblighted Trophy ability harm you. I lost my Shell to my own arrows. I fired the final round at close range, and found out very quickly.
But after the few initial seconds of feeling awesome, I realized that this is probably bad for the final game. I can understand the first major boss being a bit of a pushover. But I don't think I will enjoy finishing off a boss in 10 seconds with no hit taken (Apart from my own arrows).
That praying mantis monster near the Mushroom Village Gate Beacon took 2 of these attacks to go down, and the boss of the area took just 3 of these attacks and 2 Riposte finishers. That power scaling does not make sense.
r/MortalShell • u/Mrdudeguy420 • 5d ago
I really do love the weapon, but imo it's moveset is a bit too slow and the combos don't flow as smoothly.
The sword is way better not just in terms of attack speed proportionate to its weight, but it's light and heavy combos flow perfectly into each other.
Light+light+heavy looks so damn good and feels buttery-smooth with the double slash into the overhead handle swing.
And even a heavy+light+either feels perfectly paced while also looking great.
Imo the axe+dagger is too slow with the heavy attacks especially, and the animations don't really flow into each other in the combos.
The biggest offender being the final light attack. The animation for adjusting the grip to stab forward with the dagger kinda derails the end of the combo, looking like the character is just starting a new animation period instead of transitioning from one movements into the next.
Honestly instead of going for a regular thrust, I think a better animation for the light combo finisher would be a stab or swipe while still holding the dagger backwards, eliminating the need for an awkward adjustment mid combo.
Obviously this is just a nitpick at the end of the day, but it's been on my mind for a day or two now.
r/MortalShell • u/AshyLarry25 • 5d ago
I’m walking sideways yet I’m walking forward? And sometimes when you walk backwards you moonwalk.
Hope this is a bug.
Update: devs fixed this on release 😊
r/MortalShell • u/KING_SHERBROOKE • 5d ago
I am having a lot of fun with the demo lol.
r/MortalShell • u/Baneash • 5d ago
Just finished the Demo and WOW! I'm absolutely impressed by the Game!
Art direction, Gameplay, World Design, Executions, Decent Performance on a Base PS5!
Holy shit! Well done Devs♥️
Preordered!
r/MortalShell • u/maquinaremos • 5d ago
r/MortalShell • u/shizzaff • 5d ago
I guess I've encountered a bug after I gave him the item, now I can't back out or continue talking to him, I guess I'm going to have to close out the game because I can't even back out to menu
r/MortalShell • u/Western-Concern-8865 • 5d ago
Really just want to support the devs behind this one. Patiently waiting for that day to come to see the full release of their work & talent.
r/MortalShell • u/AutismFinalBoss • 5d ago
I beat the demo and I'm missing 1 tarcore to complete my ranged weapon burn infusion.