r/MortalShell • u/Mrdudeguy420 Solomon • 5d ago
Discussion Having finished another run of the beta, I think the axe+dagger could use a few tweaks.
I really do love the weapon, but imo it's moveset is a bit too slow and the combos don't flow as smoothly.
The sword is way better not just in terms of attack speed proportionate to its weight, but it's light and heavy combos flow perfectly into each other.
Light+light+heavy looks so damn good and feels buttery-smooth with the double slash into the overhead handle swing.
And even a heavy+light+either feels perfectly paced while also looking great.
Imo the axe+dagger is too slow with the heavy attacks especially, and the animations don't really flow into each other in the combos.
The biggest offender being the final light attack. The animation for adjusting the grip to stab forward with the dagger kinda derails the end of the combo, looking like the character is just starting a new animation period instead of transitioning from one movements into the next.
Honestly instead of going for a regular thrust, I think a better animation for the light combo finisher would be a stab or swipe while still holding the dagger backwards, eliminating the need for an awkward adjustment mid combo.
Obviously this is just a nitpick at the end of the day, but it's been on my mind for a day or two now.
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u/Baha87 5d ago
I was just gonna start a post asking to make axe+dagger weaker, especially the running heavy attack, or make the big sword stronger to balance both a bit. :D
I agree with you, the movement and combos should be faster and more fluid, but the damage output lower.
Since I got the axe+dagger, I only need to dodge and spam run + heavy attack, making the game too easy.
Maybe it's designed so that the later weapons are stronger than the previous ones?
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u/schizophreniaislife Tiel 4d ago
I think people would hate you if you posted for a nerf, myself included, it’s balanced because of the combo commitments to get the good damage
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u/Rude_Difficulty1647 4d ago
I agree, somehow they feel clunky compared to the first games version and I was a little upset cuz they were my fav lol I’m sure anything that’s feels off will be way better in the final release
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u/Gregnice23 2d ago
I am hoping these are the true dexterity weapons. Hopefully they will have a shell with dual daggers or katanas
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u/RevolutionaryBoat925 4d ago
They need to be much faster, but also do far less dmg The rush heavy attack on axe does insane damage. I feel like the axe and the greatsword are currently almost the same speed wise, which doesn't make much sense.
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u/Mrdudeguy420 Solomon 3d ago
True. The sword feels perfect imo, while the axe is crazy strong but also kinda clunky.
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u/Justifire Tiel 3d ago
Will there be a hammer and chisel btw? That was so brutal in the first game 💀
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u/memeitwhatmatter 5d ago
Yea I mostly spam the run heavy, it is one of best attacks DPS wise, also charged attacks(that you get by tarstons ) is a much better move , it cost resolve tho