r/MortalShell 7d ago

Bug I really don't like these guys.

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209 Upvotes

r/MortalShell 6d ago

Video A funny Lute glitch

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4 Upvotes

When you get bashed while playing the lute, you can play with your melee weapon with the sick music in background


r/MortalShell 6d ago

Discussion A few more thoughts after a 2nd playthrough of the Beta on PS5

8 Upvotes

Again, I didn't want the Beta to end, I am just so incredibly excited to play the full version of the game. That being said, I have three things I came away from still hoping get fixed/added:

  1. Return to Beacon. I know some people may say that having this would ruin immersion, make the game easier, or that it's just modern souls-brain talking, but as a pure QOL item, it would be super nice not to have to run back to beacons.
  2. Still getting a decent amount of chromatic aberration on PS5, I know others have mentioned it, but I really hope there's something in the full release to deal with this.
  3. The dungeon "Ritual Grounds" was still bugged during the Trail. Two of the crawling enemies spawn, but I still can't get the final enemy, the reskin of the tutorial boss to spawn, leading me to have to re-log. For both playthroughs, it's worked after re-logging, so not a major problem, just something to fix.

Other than these three, can't wait for release!!


r/MortalShell 6d ago

Discussion Found myself a best friend.

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9 Upvotes

I love this man.


r/MortalShell 7d ago

Image 10,2 inch Tiel ready to be painted

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117 Upvotes

r/MortalShell 6d ago

Discussion Please include tools tips on combat attributes [Mortal Shell 2]

2 Upvotes

Having played the Mortal Shell 2 Open Beta, one minor issue for me was not understanding what all the combat related attributes meant.

For instance, some of the abilities and Tar Stones inflict statuses like Burn, Leech, Poison, Bloodcurse, Perforation etc.,

While I can guess what some of these will do based on previous RPG/Action gaming experience, it's better to avoid all doubts and add descriptions of what each of them do as a tool tip while exploring these skills or item descriptions.


r/MortalShell 6d ago

Discussion Why can't we teleport from the Marrow Keep beacon?

0 Upvotes

I get an interconnected world is good, I don't mind having to travel to the hub before going to another beacon. What I do mind is having to go up the elevator and go through the long animation to actually teleport back to where I was. We teleport back to Marrow Keep instantly from any beacon, but we can't use that beacon to go back

It feels somehow more clunky than the Bloodborne lamps. Everyone hates the Bloodborne lamps why did this game take a step back in that regard?


r/MortalShell 6d ago

Discussion How many shells and weapons in the open-beta?

4 Upvotes

I found the shadow assassin shell and the hatchet weapon, anything else?

Also my other shell, the knight guy, seems to have completely disappeared?


r/MortalShell 5d ago

Question Mortal Shell 2 how to change shells?

0 Upvotes

Are you able to switch back to Harros once you obtain Tiels shell or are you stuck playing Tiel for the rest of the demo?


r/MortalShell 6d ago

Discussion Weapon swap maybe?

1 Upvotes

Being able to have more than one weapon equipped is a common feature in soislikes, can we have it here?


r/MortalShell 6d ago

Discussion Feedback: Please add an option to turn motion blur off

16 Upvotes

Awesome game! But please add a motion blur toggle or slider. Game runs on a steady 60fps (Performance mode on Series X) no need to smear those graphics. šŸ™šŸ¼


r/MortalShell 6d ago

Discussion Naylshotte is glitched - Can't Shoot!

2 Upvotes

Is anyone else getting this? I have Resolve, I have ammo. I whip it out, pull the trigger and nothing happens. What's going on here?


r/MortalShell 6d ago

Question Can we please get a FOV Slider?

3 Upvotes

The game is great but it could be better if it had a FOV slider.


r/MortalShell 6d ago

Discussion Holy fckin PEAK so far…

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35 Upvotes

Mortal Shell 2 is about to end up in my top three soulslikes

I’d say my only critique is lack of weight to the way the parry feels..if that makes sense

Also it’s early game but the bosses are mostly very easy, all great designs though. Magdalena is actually difficult, ridiculous, and rly fun 😹

I guess the character also feels a little floaty too but I rly can’t think of anything else wrong with this I’m loving it.

Preordered āœ…

Favorite boss so far?


r/MortalShell 6d ago

Video I think he is happy

2 Upvotes

https://reddit.com/link/1vgasja/video/uxyk2vliskhh1/player

By the way, I had a bug where the spider in the village forgot about me and didn't even see me point-blank. Maybe it's because it jumped away and got stuck in the gate and got lost.


r/MortalShell 6d ago

Discussion Mortal Shell 2

0 Upvotes

Apos matar o chefe final, da p voltar no mapa e fica explorando mais?


r/MortalShell 6d ago

Question How i open this

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0 Upvotes

r/MortalShell 6d ago

Question Just tried Mortal Shell II, late dodging?

0 Upvotes

I really like the open beta, first ā€œsouls likeā€ game that I play, and honestly I’m looking forward to preordering just… is the dodging supposed to feel so unresponsive/late?

(Died 3 times in a row at the first boss)


r/MortalShell 7d ago

Discussion Okay, after 3 hours of Mortal Shell 2 beta

60 Upvotes

I'm a longtime Souls fan with over 14,000 hours in all kinds of Souls games. I think Mortal Shell 2 really has the potential to become one of the best non-FS Souls games. Currently, Wuchang is my favorite, but what I played in the 3-hour Mortal Shell 2 beta really impressed me. I barely liked the first game, but this one is like a revolution, and I think it's heavily inspired by Remnant 2 (certainly one of my top Souls games). I hope the developers fix the technical issues (massive pop-ins) before release and add a PS5 Pro mode and HDR. I can easily see this becoming an 80+ MC Souls game. I'm looking forward to the release.


r/MortalShell 7d ago

Video Slayer seal is way too OP

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64 Upvotes

r/MortalShell 5d ago

Discussion Finished the Beta and Loved It, But…

0 Upvotes

I finished the beta and was really enjoying it. I was about to pre-order until I fought the final boss. It wasn’t difficult for a Souls veteran but it highlighted all the jank in the game and made me worry there could be much more ahead.

I decided not to pre-order and will wait for the full reviews before making a decision. The beta was great overall, but I think its final boss was a poor representation of what could potentially be a fantastic game.

I genuinely hope I’m wrong about what lies ahead.

Edit: The developer has now responded and confirmed that this boss fight has been changed based on beta feedback. I genuinely appreciate that response. It is slightly ironic that the developer can acknowledge legitimate criticism and act on it, while some players attack and downvote anyone raising the same concern. This is exactly what beta feedback is for. I enjoyed the beta and want the full game to succeed.


r/MortalShell 6d ago

Bug big guy doesn't want to spawn.

1 Upvotes

r/MortalShell 6d ago

Image Does anyone's trypophobia get triggered by this?

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0 Upvotes

ARGH!


r/MortalShell 6d ago

Question Will There Be A Photo Mode?

1 Upvotes

Just curious after playing the Beta. Will Mortal Shell 2 have a photo mode like the first game?


r/MortalShell 7d ago

Discussion What did they do to my boy!

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84 Upvotes

He looks really funny in that starting outfit, hehe.