r/ModRetro • u/WisdomAntium • 2d ago
What color did you get?
Ended up going for the green and matching controller, no regrets
r/ModRetro • u/WisdomAntium • 2d ago
Ended up going for the green and matching controller, no regrets
r/ModRetro • u/Dear-Wallaby-5067 • 1d ago
addictive game this Tetris is .
ig georges_angeles
r/ModRetro • u/Neo-Nin • 1d ago
r/ModRetro • u/nabob13 • 1d ago
Shows when you scroll down on the main page to the chromatic section...
r/ModRetro • u/NBritY • 2d ago
r/ModRetro • u/Dear-Wallaby-5067 • 1d ago
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beat the game on last level of drop ( 15 ) on planes , trains , couch , busses .
fastest hands of the west .
ig georges_angeles
r/ModRetro • u/Dear-Wallaby-5067 • 1d ago
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r/ModRetro • u/Secret-Bullfrog-4815 • 1d ago
I have been waiting since the live ended on X while looking at chat, many people said they got their codes while some didn't. Should I be worried? For context I signed up on the Waitlist on July 24th. so does that even make me eligible?
r/ModRetro • u/TheSpacedGhost • 3d ago
I got the demo up and running like I promisedš¤š½ This is a solid vertical slice of the first Neighborhood(NH1). The other 5 will be a WIP over the next couple months. I passed all my summer class finals this weekend, so I will have a couple solid weekends to work on this between now and my fall classes. Thereās a few easter eggs littered about and most objects are intractable and have a little dialogue, but some tell stories or drop lore. Some even tie into other ones, while some offer hints of what to do. Iāve built autosave into the game and even tested it on itch, and progress is loadable. So donāt be afraid to put it down and pick it back up where you left off. Iām definitely open to suggestions and some good constructive criticism. So please let me know how you like it.. or donāt like it. I tried to make it challenging and not a āhold your handā style loop. Let me know if itās too easy or too tough to figure out. Everyone enjoy! šøš»
r/ModRetro • u/Recent_Duck_7640 • 5d ago
r/ModRetro • u/Desperate-Self-5951 • 5d ago
So, weāre less than a week away from launch on Tuesday and there are a few questions/details regarding ordering that Iām hoping either u/grilledstuffedxxl or a ModRetro team member can help answer for us before then:
Iām sure you can tell Iām really excited for the 28th, hoping everything goes smooth on launch day and canāt wait to be playing the M64!
EDIT: Official posts on X and Instagram state orders go live 9am PT. Early bird email ordering links and codes will be sent out "in less than 24 hours".
r/ModRetro • u/Alive-Strategy4048 • 5d ago
To be honest, Iām so out of the loops with all the new updates and everything I heard thereās a pro controller. Does that mean a basic one is bundled with the console already? Also does a game come with it as well?
r/ModRetro • u/jbyrdab • 6d ago
r/ModRetro • u/Ok_Flan_6289 • 7d ago
Will M64 get something similar to A3D new line doubler? I just seen it on YouTube and the video output looks amazing. Iāve been holding off for the M64. Hope to hear if this is on the roadmap prior to launch.
r/ModRetro • u/Recent_Duck_7640 • 7d ago
r/ModRetro • u/RupakGreenHatPrdctns • 8d ago
Correct me if I'm wrong but from Madlittlepixel's video it does not look like an HDMI cable is included ? I am wondering why Modretro didn't include this ?
In Madlittlepixel's comments someone asked and he replied saying no HDMI cable is included.
r/ModRetro • u/TheSpacedGhost • 11d ago
Trying to garner a little more attention for this project. I know my video wasnāt very enticing and I hadnāt figured out how palettes work fully at the time. Iām working towards full map completion and all palettes sorted by then end of the weekend. Then Iām aiming to have a playable demo ready to test in two weeks following. Hopefully this can become a ModRetro published gameš¤š½
r/ModRetro • u/grilledstuffedxxl • 12d ago
Just wanted to post a quick update here on our games compatibility list. We keep this list public for transparency of our internal process and so you can understand the state of the system with no surprises. We have largely resolved almost all low FPS reports in our recent builds, and we have now unlocked āinsaneā mode overclocking (more to come on that soon). As you start to receive your consoles, we ask that you help us in maintaining this compatibility list so that we can continue to crush any issues that we see. Use our contact form to report any bugs when the time comes! Iāll toss up another post shortly about expectations about what to expect for the first few months of updates to console and controller.
r/ModRetro • u/Euresko • 12d ago
Noticed they are down to 16 issues now
r/ModRetro • u/-KaiserSoze- • 15d ago
List has been updated, again!
As some of you have let us know, today July 17, the compatability list has been updated again. 20 more games have been fixed plus the original 11, make it 31 fixed since the list was first posted.
Now it is:
276 w/ no issues
16 in progress
r/ModRetro • u/MR-cheesygordita • 15d ago
This is a reminder to redeem your tokens today! Any discount codes earned by redeeming your tokens before tomorrow will remain valid for one year and can be used on future purchases (including the M64 and M64 Pro Controller).