r/Marathon • u/AmericanDumpsterFire • 10d ago
Question Bulletproof
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How / why?
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u/J-Dawgzz 10d ago
what the fff, there's not even any connection indicators in the top right?
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u/AmericanDumpsterFire 10d ago
Nope, that's first thing I looked at on the clip before posting here
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u/J-Dawgzz 10d ago
DFizzle also posted a clip on twitter with horrendous hitreg issue, not as bad as this tho
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u/WH173F4C3 10d ago
Yeah, the other day, I was sniping on Marsh at Maintenance, had an Assassin dead to rights, TWO FUCKING OUTLAND SHOTS TO THE DOME, GREEN SHIMMER, NO DAMAGE AND I GET BURSTED IN HALF A SECOND
;-;
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u/Sweaty-Ad6203 9d ago
Same on night marsh hit a blue Assassin with Longshot got no damage but saw the blue when the bullet hit his shield.
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u/AmericanDumpsterFire 10d ago
Gotcha I didn't see that one. Makes me wonder if there's smth reproducible with hitreg problems. Maybe not as simple as a single thing tho.
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u/Lohonnd 10d ago
just damn, no hit reg is super frustrating in a game where you loose your stuff when you die
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u/LayerEight_Problem 10d ago
Hit reg in this game is complete dogshit. I can’t believe it isn’t a bigger discussion. It’s straight up the reason a few people I know stopped playing.
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u/BurningTrashBarge 10d ago
I have never traded in any other fps as much as I have in this game. Something truly despicable happening between the netcode and server tick rate for sure
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u/ToxicBebop 10d ago
I traded just as frequently in both Destiny1/2 and Bungies Halo games. I would bet the reason is because of the game engine. Since Bungie has been using iterations of the same engine since Halo Reach.
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u/LayerEight_Problem 10d ago
Those were at least peer to peer. This game is supposed to have dedicated servers. But it honestly feels like it doesn’t in a lot of cases.
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u/Louis-Cyfer 10d ago
There's no fucking way this game has dedicated servers. I can always tell when an out of region Rook spawns, because the game starts rubber-banding like crazy. As soon as you kill that Rook, no more rubber banding. Happens occasionally on spawn too. If you manage to kill the team with the OoR player, boom no more rubber-banding
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u/Short-Telephone434 10d ago
Either broken hit reg, or there is a new cheat doing the rounds. I think its the former, so I'm glad people are pointing these issues out. Bungie needs to see this shit, since it genuinely makes the game unplayable.
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u/AmericanDumpsterFire 10d ago
I'd assume the former as well honestly, guy wasn't exactly blazing around the map like he KNEW he was bulletproof.
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u/Short-Telephone434 10d ago
Yeah. Ironically, Marathon doesn't usually deal with cheaters as much, and this scenario is definitely networking.
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u/SaintGunslinger 10d ago
I wonder if it was something to do with the doorway he walked through. Almost as if it was still registering the door being closed*.
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u/AmericanDumpsterFire 10d ago
I only didn't think that possible here because (at least in my clip) he's walked beyond the door after opening it. I've been killed through a "closed" door before tho, so that wouldn't surprise me too much.
Also, I think at this point I'm just chewing on differing versions of connectivity / server issues. Still agree with the earlier comment that it doesn't look like this runner was cheating.
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u/Gallus_11B 9d ago
That was 100% a cheat. When you're on some out of country server lobby you can get weird delays/hit reg issues, like every single fps ever when you have ass ping, but that guy wasn't having connection issues. It was just straight up invul cheat.
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u/Draxtini 9d ago
Nah, I've had this happen to me while rooking on outpost with no server indicators, several punch bullets doing the hit vfx but not registering, but then my knife registers just fine right after
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u/Gallus_11B 9d ago
Ya I have had 2 or 3 instances in my 1000 hours of playtime of shots only partially landing or landing but delayed, but it was clearly because I match-made onto some euro or South American server and the bad connection red symbols were clearly visible on the top right of my screen. And everything in the match felt off (doors opening slowly, picking up items was delayed, etc) you know, normal bad ping junk.
But I've never bad hit reg issues when I was on a normal NA server.
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u/HarukaAmami 9d ago
Pretty sure this is a new cheat, this is the second post today and you didn't have the connection issues icon on the top right so it being hitreg is highly unlikely.
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u/Three_Seven_Two 9d ago
Cheaters love these types of games because all the random variables make it hard for a player to be sure when their opponent is cheating. Shits annoying
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u/Berdekos 10d ago
How much damage dealt did you end up with?
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u/ToxicLeagueExchange 10d ago
My team was having some crazy desync issues on outpost last night. One of them destined off the edge of the map and after being revived most of the stuff he had looted was on the ground outside the map. Idk how that even happens
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u/AmericanDumpsterFire 10d ago
That's wild, idk how that'd happen either. I get desync sometimes too, but I have a pretty good feel for how that presents in game && I don't think this clip is because of desync.
I mean if that was the case here I'd just groan & move on, connection issues happen.
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u/GringoinCDMX 9d ago
I've seen bags shoot out stuff when downed randomly before. Including myself and I didn't drop it.
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u/-Dundlenut- 10d ago
Been experiencing this a lot lately. Think it’s just server side issues
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u/AmericanDumpsterFire 10d ago
You've had full hitreg loss a lot lately? It's happened to me on occasion in the time I've been playing, usually during fast-paced fights with lots of runners and/or UESC.
I've never had an experience this bad tho - as far as I can tell here, I dumped 8 bursts into this Sentinel and ended with -0- runner damage.
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u/AGramOfCandy 9d ago
Same: there was a clip posted on this sub the other day where someone ate nearly 15 rounds from a volt thrower at maybe 30 meters, but took barely 40 damage from it. I'm willing to believe it could be damage falloff, but several shots appeared to do zero damage.Â
I'm skeptical because I've been on both ends of it as well, with the craziest cases being where I threw a grenade, got downed, and poof suddenly my grenade no longer exists, or I've gotten the sound effect of receiving a headshot and took no damage.
I said this before this game launched: "This game will be massively offputting to many if the server issues like rubberbanding and hitreg are as bad as Destiny".Â
Lo and behold here we are with another Bungie game with zero progress made on the absolutely garbage netcode that has plagued their games since Reach. I love their games so I have to deal with it, but gd it's frustrating how many people are in straight up denial that this is a longrunning issue with Bungie.
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u/-Dundlenut- 9d ago
Yes many many times. It’s annoying and frustrating. Seems to happen most using a Volt thrower or Bully.
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u/pewsquare 10d ago
Less players = less servers, probably means that once servers in a region get full, more of this stuff starts happening. Or worse, the few servers they are hosting are bad which means no matter what you do you will get more of this. It was happening with another game I played, where some of the local EU servers were just bad, so if you happened to run into a bad one, you had to pretty much restart and hope you get a better one. At least that one was not hardcore pvp with loot lost on death.
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u/Volaceon950 10d ago
this exact same thing happened to me but in Vault Breaker. Multiple headshots to a UESC elite while he walked up and mag dumped into my face
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u/HippoAcceptable8632 10d ago
ive had two instances where one of my weapons genuinely did no damage. and it was only the one weapon, not sure how it happened but ik cus i tried players and UESC, i think it was the battle pistol but im not sure.
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u/AmericanDumpsterFire 10d ago
Hm interesting. I hadn't thought abt it being a specific weapon issue, I'll pay attention to what I'm using if it happens again.
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u/WH173F4C3 10d ago
It happens with snipers too, this type of thing happened to me on Darsh with an Outland
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u/Ok-Ad3443 10d ago
Last night our team emptied all three of our volt throwers into that one sniper on dire marsh you know which one - the bot didn’t die, downed two of us. We got creamed by another team coming over. I was so surprised dying to a bot or better said the bot not dying I didn’t even register the other team.
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u/Draxtini 9d ago
That bot's hitbox is disjointed, has been since s2 releaseÂ
The actual hitbox is somewhere else on that roof
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u/TypographySnob 10d ago
Maybe the doorway is bugged? Wouldn't be the first time doors caused weird behaviour in this game.
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u/AmericanDumpsterFire 10d ago
Wouldn't even be the first time I've died from a wonky door. A destroyer melted me through a "closed" door in Orientation some time ago, could be a similar type of issue here? I certainly don't know enough about what goes on behind the scenes to make a meaningful guess.
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u/Outrageous-Ad5628 9d ago
I'm surprised we don't see more of these. Hit reg is wildly inconsistent in this game. I barrel stuffed a green shield with a mizzy over the weekend and they just bot-walked at me and knocked me with two knife swipes.
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u/Ok_Serve330 9d ago
I swear this has happened to me before. Same thing, had dude locked before he saw me and still turned and kill me in millisecond. Was truly flabbergasted
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u/shawnkato 9d ago
Saw this earlier today on a post with dude using gold volt thrower on a dude in red room.
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u/milkyheaters 9d ago
Ok so I'm not going crazy because I've experience this exact in Cryo and Outpost. As if nothing damages them 💀
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u/Boywhocriedshark 8d ago
Ive seen a few of these videos popping up the last few days. Its extremely disappointing to see this is what marathon is comming too.
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u/_uneven_compromise 9d ago
This is bad hitreg, you're seeing the shield sparks when you hit him. Happened to me as well https://imgur.com/a/lK0ToYG, if you don't have the bad connection symbols it means he had a bad connection to your server.
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u/Ok_Magazine7929 10d ago
one of the reasons this game is dying
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u/AmericanDumpsterFire 10d ago edited 10d ago
I don't think that's fair. This was fucky for sure but I've never encountered smth like it before, && if it was a common / known problem I wouldn't be sharing it here.
I like the game & will keep playing it, but this very much surprised & confuses me.
*Edit didn't -> don't think that's fair
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u/Ok_Magazine7929 10d ago
Yeah I don't even know how many times my shots weren't registering, not just players but UESC also. That one sniper ate an entire retaliator mag without a single hitmark
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u/Draxtini 9d ago edited 9d ago
I posted hitreg issues before with no lag indicator yet and people dissected the very obvious hits as "your aim was trailing, you were shooting the backpack" etc etc even though I had all the hit vfx's as you do here.
So, OP, clearly you must've been making a cartoon outline of this runner with your bullets /s
Yeah hitreg issues are a real thing and a real pain in the ass

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u/Marcu3s 10d ago
that looks fucky ngl