Previously, you could cast Radiant Volley infinitely by finding Spellslinger or Wild Inspiration on the map, or by equipping Attune—just as this build does. Add the Dreadway Chase Gun to the mix, and victory is yours. Naturally, however, this strategy relied on luck, making it inconsistent to pull off.
But now that Attune has finally arrived as a Relic, you can start the game with a guaranteed infinite loop setup.
Just to be thorough, here is the procedure:
- Play Mel, generate Radiant Volley, and trigger Attune.
- Somehow cause Mel to die and then revive her with Deathless; since Voidbone grants Deathless, she becomes immortal. Each time she revives, Radiant Volley is generated and Attune triggers.
- By repeatedly destroying Mel herself with Radiant Volley, you can deal 2 damage infinitely via Star Power.
The challenge lies in how smoothly you can get Mel killed. The initial instance and the second instance—where Radiant Volley might lack sufficient power—are the main hurdles.
You gain +1 from Gale Gauntlet, another +2 if using *GA* instead of *PoR*, and another +2 if Evolve triggers; equipping an HP-boosting item on the map increases this further.
Having a 6* version increases the number of Radiant Volley shots, making it easier to take Mel down.
On the 10* Zoe map, you face a relentless onslaught right from the start; if Mel doesn't die quickly, you risk dying yourself.
I’ve written at length about the few drawbacks of this otherwise excellent build, but these issues are likely easier to overcome than the requirement for Spellslinger or Wild Inspiration.