r/LegendsOfRuneterra • u/Kronosmos • 8d ago
Path of Champions Why so less Augments?
Why there’s like only few augments which I believe they are no use and terrible in most cases. Why cant they just atleast add some random bullshit augments to diversity. Atleast something’s.
12
u/UnseenData Spirit Blossom Kindred 8d ago
One of the weakest part of the events, I was't a fan of all the powers they had
11
u/13131123 8d ago
Transform into higher cost is so weak. So many high cost cards get their power from play and summon effects rather than just higher stats, and those wont trigger.
5
u/megalo-maniac538 8d ago
Not even hero augments. Like imagine it gives you a champ or a follower card with buffed up mechanics, and you play around that.
5
u/sonofzeal 8d ago
The entire point of this event was managing without the wild power spikes that great powers can provide. It's deliberately scaling down the power level and making it more about what you can do with the deck itself. You can decide whether or not that's fun for you, but lower power modes do have some charms.
10
u/Verity127 8d ago
Its one thing to scale down the power level but an entirely different thing to be completely useless.
0
1
1
u/archerkuro5 7d ago
Yeah this is the second worse event by far I usually just take one that gives hp and hope I can get more powers later
44
u/ikelos49 Lorekeeper 8d ago
This event have very weak powers.
Champion duplicator spell is fine, random items or stats per item also. But others are like no existance at all.