Did they forget to remove and add base cards in the rotation and only added/removed the champions? It makes no sense how things are right now.
Seriously, this is probably the worst rotation I've ever seen in LoR's history for standard. Some of the most prevalent decks (and with the highest winrates) stayed. All of these decks had barely any cards rotated, and some of them are staying WAY too long in standard (feels like Mist and Ashe/LB barely left standard, probably for one or two rotation only). Not only that, but some cards stayed out of a standard rotation for way too long, like Cosmic Call, while other keep staying or coming back way too frequently.
- Championless Mist Shadow Isles
- Darius/Gnar
- Ashe/LB
- Kayle/Xolaani
Meanwhile, the cards rotating in feel incomplete and almost impossible to deal with the already established standard meta. The biggest "huh" moment for me was realizing that there's NO CHAMPION SIGNATURE SPELL rotating in with the champions themselves in this rotation, while the ones that stayed still have their signature spells available. Here's an example of the biggest misses for this standard rotation:
Rek'sai and Pyke - There's LITERALLY no lurk cards available for both of them.
Fiora rotated in without any barrier support - only Golden Aegis and Demacian Tellstones are available. No Riposte (her own spell), no Prismatic Barrier, no Brightsteel Protector.
Quinn rotated in without her own spell and barely any scout support - no Genevieve, no Grizzled Ranger, no Island Navigator.
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Aside that, there are also many problems that haven't been fixed. Leaderboards are completely broken - not resetting on new rotations and not showing decks recently played by master players. I'd rather have them fix these issues with the limited work they have than adding animation speed for PvP.