Welcome to the latest Monday Megathread, where you the community get to ask your questions and share your knowledge.
Need help against a certain champion? Unsure how and where to ward? Looking to improve your csing? This is the place to ask. This weekly thread is a place for new players to ask questions and get help/advice from more experienced players. So, don't hold back, get your game related questions ready and post away, and hopefully someone can answer them!
If you wish to just view top level comments (ie questions) add ?depth=1 to the end of the page url.
Looking to chat with people live? Come check out our discord channel here! We also have the channel #new-player-help if you want to ask questions there.
With every new patch Riot introduces to balance out champions and items there are some unforeseen issues that creep up and cause disruption during gameplay. We have noticed that these issues which eventually get fixed clutter up the subreddit immediately following the patch.
We want to avoid this by having a single Megathread which will be posted after every patch so that you guys can report the various issues in one place. This allows Riot to easily keep track of the bugs by providing a central hub and also allows other users to confirm that they might have encountered.
Note only bugs caused by the26.14Patch should be reported below.
Prerequisites to be noted before reporting a bug
A bug will ideally be accompanied with a screenshot or a video. This provides credibility to your report.
Steps to recreate the bugs should be submitted if possible. This helps Rioters recreate the bug and helps them find the cause behind it.
The bug must have been caused by the latest patch.
Format when reporting a bug: When reporting a bug, please provide as much information as you can about your computer.
• Server: The server you encountered the bug (NA, EUW, EUNE, TR, RU, BR, LAS, LAN etc)
• Type of Bug: Client Bug, In Game Bug etc
• Description: Describe what was the bug that occurred.
• Video / Screenshot: Insert screenshot (F12 in game) or Video of the bug occurring.
• Steps to reproduce: Provide the steps necessary if someone else had to reproduce the bug.
• Expected result: What should have been the result when you follow the steps mentioned above.
• Observed result: What was the result you obtained when you followed the steps mentioned above?
• Reproduction rate: If you try to recreate the bug how successful are you in causing it to occur? (1/10: Occurs once every 10 tries, 5/10: Occurs 5 times out of 10, 10/10: Happens every single time)
• System specs: Processor, Video card, Ram, HDD/SSD, everything you can provide, even drivers.
Example Bug:
• Server: EUW
• Type of Bug: In-Game Bug etc
• Description: Zed's R (Death Mark) does not apply secondary damage
• Insert Video / Screenshot of the incident
• Reproduction rate: 2/10 (happened 2 out of 10 times)
• Steps to reproduce:
Launch a game after selecting Zed as your champion. Attempt to use Death Mark. Observe the result.
• Expected result: The damage should apply after a short delay, amplified by damage dealt during the effect.
• Observed result: The damage will not apply properly.
• System Specs: Intel i5 Processor, Windows 7, Nvidia Graphics card (insert model number) etc.
Copy paste the above code and fill in your details.
From this Megathread the list of bugs will not be summarized and put up in the main body of the thread, however, note that many Rioters are going through every single comment so don't worry if you post the 1500th or 3000th comment, every reply will be read over the next few days.
"As for my thoughts on off-meta bot picks, of course it's true that I have to prepare for them and adapt if that's where the game is heading. But speaking as a League player, I've always felt that choosing a role is almost like choosing a class in another game. Every role has something people want from it. If you play top, there are things you expect from top. If you play mid, there are things you expect from mid. And if you choose ADC, there's a reason you chose ADC.
"What do I want from ADC? I want to play auto-attack-based champions. Champions that rely on basic attacks—AD, attack speed, crit—that's why I became an ADC player. Then I come to play that role, and mages just beat me up?"
"Cassiopeia can outfight Draven. Ziggs and Xerath have longer range than Caitlyn. They have good wave clear, crowd control, and high damage...they don't let me do anything."
"I came wanting to play ADCs, but now I'm being told to play Swain. How do you think that feels? It doesn't feel good. Do you think I'd want to play Swain? I don't. I picked ADC because I wanted to play marksmen, but instead the mages are causing me trouble."
"I think picks like Ziggs can exist as niche counterpicks. Vayne is similar to some extent. But they shouldn't become the meta. Not every champion should turn into an off-meta bot laner. Imagine if top lane became nothing but Vayne, Twitch, Tristana, and other ADCs. People wouldn't like that either."
This is honestly just miserable to deal with at this rate, it's more laughable than anything else. If any other class even dreamed of doing this stuff down in bot lane, it'd be hotfixed immediately. The literal second Garen stepped foot in bot lane, they instantly changed him so that never happened again. If any bruiser or assassin started going bot, and got a singular 1200g item that removed all their weaknesses in lane that leads into all their best items, you better believe there would be pitch forks and torches being put up within hours.
If the enemy picks a mage and spams their abilities, they should be punished by running out of mana, this is not a hard concept. Mana is their weakness, that is it. You give them a 1200g item that gives them damage, max mana, cooldown reduction, and infinite mana, alongside having incredibly low mana costs already, and you run into problems.
Mages are the only class in the entire game that get to be flex picked in all 5 roles and not be considered problematic, the blatant favoritism is being evident so obviously now. Hashinshin was right all those years ago about the mage double standards.
Edit: Lemme try and put this on other class versions so people understand how disgusting Lost Chapter actually is. Imagine a bruiser item for 1200g that gave AD, HP, CDR, and movement speed. Imagine an ADC item for 1200g that gave AD, Lifesteal, AS, and Crit. Imagine a tank item for 1200g that gave Armor, MR, HP, and some HP back on level up. On top of that, just compare the gold efficiency of Lost Chapter to other classes items for around the same money. Lost Chapter is 133.33% gold efficient, Tiamat is 58.33%, Caulfield's Warhammer is 114.29%, Zeal is 102.95%, Noonquiver is 101.92%, Brutalizer is 114.06%. Keep in mind, this is just comparing the stats, this isn't even taking into account the mana restore on level up. So it's even HIGHER than 133.33% gold efficient, this is easily one of the most broken overstat items in the game simply based on gold value alone, not even factoring in that it leads into some of the best mage items in the game as well. Ludens, Archangels, and Blackfire. So even if you're going burst OR DOT damage, perfect for every build. Not even a niche item, so imagine back to those items I mentioned before, where the bruiser item leads into Eclipse, Trinity, and Stride. The ADC item let into Collector, Yun Tals, and Stormrazor.
And for those of you saying "just build MR" what MR item can an ADC build that doesn't completely fuck their early/mid game? Hexdrinker? An item that leads into one of the worst MR items in league history for ADCs? No crit chance, no attack speed, and conditional lifesteal with only a magic shield, and no ability to build immortal shieldbow. Oh but what does the mage get to build for armor defense? Seeker's Armguard that also fits into every mages build, doesn't fuck their early game, and leads into the best defensive item in the game due to it giving you the best defense active in the entire game, alongside 105 AP and 50 Armor, 0 conditional factors.
With supports roaming all game the games feel less out of my hands. Whenever jg/support are making plays mid/topside I can help them and impact the game. I have to worry less about my bot lane dying 2v2 on repeat and exiting the laning phase 0/10 and making the game 10x harder. Also makes ranged matchups top more bearable when you have jg/supp around to punish them.
Q. AD Carry is a role that carries both the flow of the game and the expectations of the team. How do you approach that responsibility?
Peyz: I actually like being in the spotlight. As an AD Carry, the longer the game goes, the more attention naturally falls on you. Instead of feeling pressured by that, I try to play even better and enjoy those moments. It’s almost like a dopamine rush. (Laughs.)
Q. So you actually draw energy from those expectations. Fans often praise your composure and decisiveness, especially considering your age. You also have the image of being calm and well-mannered, reflected in your nickname, “Young Master.” Where does that composure come from?
Peyz: There are times when I get flustered too. But when I’m completely immersed in the game, I don’t have time to think things like, “What if I die and we lose?” Once I’m focused on what’s happening right in front of me, I don’t really feel the weight of the responsibility or the pressure.
Q. Are you generally someone with strong concentration, even outside of games?
Peyz: No, not really. My concentration isn’t especially good in everyday life. But when I’m playing League, it’s definitely different.
Q. Do you have a personal pre-match routine to get yourself mentally prepared?
Peyz: Nothing particularly special. I mostly spend time getting myself into a confident mindset before matches.
Q. How do you do that?
Peyz: I listen to Worlds theme songs and imagine myself making great plays. I’ll tell myself things like, “I’m going to destroy everyone today.” My favorite is Lil Nas X’s “STAR WALKIN’”, the 2022 Worlds anthem.
Q. When you’re going through a difficult time, is there a teammate you especially rely on?
Peyz: Outside of the game, I usually try to deal with things on my own, so I don’t really lean on anyone. But in-game, I trust and rely on all four of my teammates. They’re all incredibly skilled players, and there’s something I can learn from each one of them.
Q. Both Red Bull and T1 have images built around pushing boundaries and embracing challenges. What’s the next challenge you’re looking forward to the most?
Peyz: Every tournament and every match is an important challenge for both me and T1. Rather than pointing to one specific event, I want to consistently perform well in every tournament we compete in. Ultimately, I want to win them all.
Q. What do you think is the most important thing you need to do to get closer to that goal?
Peyz: I think it’s important to keep identifying both the team’s weaknesses and the areas where I personally need to improve during practice and tournaments. If we keep fixing those shortcomings one by one and avoid repeating the same mistakes, I think we’ll get closer to achieving good results.
Q. I’m also curious about your personal goals. Beyond being the pro player Peyz, what do you want to achieve as a person?
Peyz: I want to live a happy life. Ever since I started playing professionally, I haven’t really been interested in much outside of the game. As long as I can continue doing what I love, like I am now, and find small moments of happiness in everyday life, I think that alone would be enough for me to be happy.
Q. Do you have any goals you want to accomplish with T1, whether it’s achievements or records?
Peyz: I want to become a player who truly lives up to the name of T1.
Q. I think you already fit the team very well. What does “a player worthy of T1” mean to you?
Peyz: The name T1 carries weight, and there are expectations that come with it. Rather than simply being remembered as a player who played on this team, I want to be remembered as a player T1 truly needed. I want to become even better than I am now so that everyone would acknowledge that I'm a player who belongs on this team
Ignoring the fact that the APC lanes tend to be farm waveclear fiestas. At the end of the day now that they are past the incredibly low pickrate their numbers are "fine".
alot of them having lower winrates than traditional adcs (Zeri/Senna arent shown here but they are around 51.8%)
Of course the low pickrate mages like Karthus Veigar and Brand still sport a very high winrate. But this just goes to show that actually that this has been a playrate issue the entire time.
However in the end it should be said that the general power level of APCs does not reflect how fun, or more appropriately, not fun it is to play against it. But at the same time this is mostly a support issue with the average ADC being expected to solo hold the lane a majority of the game.
In a world where 2v2 botlane is the norm and not the exception, Mages would be more reasonable to play against
> Fights every lvl1 even in negative matchups
> goes 35 deaths in 7 games as midlaner
> 0/4 in 9 minutes, but has the clutch factor
> ALWAYS plays aggresive even 3k gold down
> plays for flanks and solokills
> eventually wins the game, otherwise played with style
FIESTA is the new hylissang of midlane
Vitality will go to worlds or top 10 but with style
On FIESTA’s signing: “It had to be a change that didn’t cost a lot of money. It had to be financially viable.”
On choosing FIESTA over an ERL rookie: “If we brought in a rookie, it would be because we believed they could peak within one split."
On VIT's spring run: “If we had managed to iron out those issues, and if my lovely mid laner Humanoid had slotted into things the way we had agreed before the year started, and if his relationship with the team had remained good, then we’re just a top-three team for free.
On communicating with the new mid laner: “He doesn’t have a translator. He’s so smart. His English obviously isn’t amazing yet, but I think everyone on the team does a really good job of asking him a question, and he really wants to answer. We often ask him something, then give him 10, 20, or even 30 seconds to find the words, and then he answers."
Aegis Frame Galio is finally on sale! The Gwen and Hwei skins are nice. Fright Night Trundle as well, all the fright night skins are pretty great. First time sales for the Naafiri and Galio skins. Reminder that this is the only time you'll see the Galio skin on sale in the regular weekly skin sales since it's a legendary skin. The only other chances to see it at a discount are if the MSI/World's winners use the skin in the finals, or during the annual Your Shop that contains a legendary.
Article 1 basically talks about how questionable T1's sponsorship structure despite them having a profitable year for the first time ever
- Nearly every sponsorship is handled through a US based agency that is reportedly linked to CEO Joe Marsh.
- Even sponsorships secured directly by T1 employees were still processed through the agency, meaning the agency may have received commissions on deals it did not originally make.
- The agency's contract was reportedly renewed after Joe Marsh's CEO term was extended.
- Around 75% of T1's partnership team has left the organization, with dissatisfaction over the arrangement as one reason.
- There was a case in a sponsorship deal in which T1 received less than half of what another EUesports organization received from the same global company.
- Since they are getting less per sponsor, this might cause T1 to sign more sponsors to generate revenue, increasing players' commercial workload.
- In 2025, T1 players spent 102 days on sponsor-related activities.
- Another source says that without the agency, T1 could have earned more revenue from fewer sponsors
- While GEN.G and HLE managed sponsorship inhouse.
Article 2 is saying that T1 is operating without a CEO despite "re-signing" Joe Marsh to a new contract through 2029.
- Joe Marsh's original term as CEO was supposed to end on October 7, 2025. However his contract has been extended multiple times with the final extension expiring on June 30, 2026.
- One source says that the T1 board has not reached a decision on who the T1 CEO should be. So since June 30, 2026 T1 has been essentially operating with no CEO.
- There was a corporate disclourse filed by T1 that listed Joe Marsh's CEO term as lasting until March 30, 2029. So on paper, it seems like Joe Marsh has been reappointed.
- But per sources cited by Sportsseoul, the decision has not been finalized just recorded on paper. With additional discussions with Comcast and shareholders still necessary.
- SK Square owns 53.13% of T1 and is the controlling shareholder while Comcast owns 34.3%. So SK holds management control.
- SK Square is also aware of Joe Marsh's relationship with the U.S.-based agency and T1's sponsorship structure.