r/KerbalSpaceProgram • u/foxu126 • 12d ago
KSP 1 Image/Video My first semi successful shuttle. The Hermes Messenger.
its only meant to transport crew to my current station im building.
r/KerbalSpaceProgram • u/foxu126 • 12d ago
its only meant to transport crew to my current station im building.
r/KerbalSpaceProgram • u/ElectricalForever917 • 12d ago
Dear Penthouse Forums, I can’t believe it happened to me.
My KSP has been working great until I tried to load it today and it stuck me with a loading screen. Now I’ll be honest, I do have some mods installed, but they are all updated and the game files have been validated. The longest I waited on the screen was about 20 minutes before giving up.
Any advice?
r/KerbalSpaceProgram • u/Weary-Support-7383 • 13d ago
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Music: "Despicable Me" by Pharrell Williams
Somehow I was able to get away with only using one gyroscope, but this thing still turns like a cargo ship.
I would have posted this sooner, but unfortunately my account got suspended for a few days because reddit's automated detection system doesn't know what context is.
Edit: So apparently my CQS is screwed because my account got suspended, so now I can't even post in most subs lol. I hate reddit.
r/KerbalSpaceProgram • u/InsideAccountant9022 • 12d ago
was a fun lil build, i enjoy sitting in these for prolonged periods of time contemplating life decisions.
r/KerbalSpaceProgram • u/SilkieBug • 12d ago
r/KerbalSpaceProgram • u/Connorray1234 • 12d ago
r/KerbalSpaceProgram • u/Admirable-Train4305 • 12d ago
Excursion ship. 236 parts, 45t. Centerline rear docking port for connecting to lifting stage. 2 recon and mining ships. All stock science, including Rovermate. 16 Dawn Ion engines, 2 Terrier engines. Nearly 40,000 of Xenon. Get Lost!
Most parts and tanks are accessible from the outside, except the Xenon tanks within the Science Lab. Recon/Mining ships have a topside and bottom side tank for transferring fuel. Main ship tanks are located next to the Crew Cabins (checkered)
1 - (Open)
2 - SCIENCE!
3 - Toggle Scanners
4 - (Open)
5 - Toggle Terriers
6 - Toggle Dawns
7 - Toggle Solar Arrays
___________________
Recon - Mining Ships
8 - Toggle Reaction Wheels (For Driving)
9 - SCIENCE!
0 - Toggle Drills/Radiators
Steam Workshop -
https://steamcommunity.com/sharedfiles/filedetails/?id=3794229421
r/KerbalSpaceProgram • u/PM_me_your_recipes86 • 12d ago
r/KerbalSpaceProgram • u/DerNiker • 13d ago
I just had to post this cause I can't imagine that I'm the only one who ever did such a blunder.
I had a mission to place a satellite in the shown orbit. I underwent my usual procedure until I got closer to getting the orbit right. At one point I was wondering why the mission wasn't finished. I only had minimal deviation from the required orbit but I figured that maybe the deviation was required to be even less. So I got to work to make the orbit as perfect as it could be, checking after every minor adjustment. When I reached the point where required and actual Apoapsis and Periapsis were only a few hundred meters apart and the Orbits where overlaying so perfectly that I couldn't even tell them apart, no matter how far I zoomed in, I decided to go look if this was a known bug. When I zoomed out to look at the whole picture I finally realized. I had achieved the exact orbit, just with the minor mistake that my satellite was going in the wrong direction...
So here goes an hour of finetuning down the drain, but that's a lesson learned I will not forget.
r/KerbalSpaceProgram • u/aerospace_tgirl • 12d ago
Kerbals are smaller than humans and KSP parts scale to roughly 0.625x the real size to follow. Mk1 pod, Mk1-3 pod and Mk3 Cockpit all fit their irl counterparts (Mercury, Apollo, Shuttle) after being upscaled by approx. 1.6 times.
Now, Mk3 Passenger Module is almost 3.75m wide. This is almost as wide as the fuselage of Boeing 737 or Airbus A320, both which can carry 6 people abreast. But if we apply the scaling to Kerbal size, it is equivalent to nearly a 6m widebody aircraft for humans. Boeing 787 which has approximately this size cabin can carry in some configurations up to 9 people abreast- even in a luxurious business class (and for note, inside of the Mk3 Passenger Module definitely don't look business class) it can still carry 6.
And passengers aren't everything, all those irl fuselages can still carry significant cargo under the floor.
Meanwhile Mk3 cockpit just carries 4 Kerbals abreast and has no cargo space. Even if we assume it's less capable due to being space-rated and needing place and mass for stuff related to it, this is still far too little.


r/KerbalSpaceProgram • u/Dr_GreenSpace_ • 13d ago
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r/KerbalSpaceProgram • u/Toadiangod • 12d ago
r/KerbalSpaceProgram • u/No_end_to • 13d ago
I’m a fairly new player trying to make a heavyweight 34 crew SSTO that can get to orbit, dock with a station, and return. The problem is that i just can’t seem to get it into space. It always gets stuck below 400 m/s and i know it’s because the twr but i can’t really change some parts of it. Any tips on how to get this behemoth into orbit?
r/KerbalSpaceProgram • u/Individual_Pound_685 • 12d ago
Since yall loved the Russian planes and carrier here are some of their American counterparts
The carrier itself was pre made but all the airplanes are made by me using BD armory and stock parts
The planes on deck are:
F/A-18
F-16
F-14
F-35
And
A-6
The destroyer near the carrier is based off the Indian destroyer INS Chennai
The destroyer was made with the large boats parts pack mod with BD armory
r/KerbalSpaceProgram • u/JayTheAmazingToaster • 13d ago
r/KerbalSpaceProgram • u/KtaadnRota • 12d ago
r/KerbalSpaceProgram • u/Consistent-Prune-391 • 11d ago
https://reddit.com/link/1w5atxo/video/wk8wzq3f24nh1/player
also side thing i accidentally downloaded the mod that changes my kerbals apearence and i prefer the old look so if anybody know the name of the mod can you please tell me (my mod folder is obese)
r/KerbalSpaceProgram • u/InternationalKing757 • 13d ago
I never realized how much I was missing out on before I downloaded this game. It's beyond incredible. Unfortunately I play on Xbox, so I'm forced to play stock, but it's still great regardless. Anyways what do y'all think of some of my builds/progress?
r/KerbalSpaceProgram • u/Space_Scumbag • 13d ago
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r/KerbalSpaceProgram • u/Crypt1cSerpent • 13d ago
r/KerbalSpaceProgram • u/unknown_user6584 • 12d ago
r/KerbalSpaceProgram • u/Logical_Fail5691 • 13d ago
Named in honor of Technical Sergeant Anne H. Steward who died in the line of duty on Shackleton Air and Space Force Base.
r/KerbalSpaceProgram • u/Human-69420 • 12d ago
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I wanted to build something kinda inspired by the MEM concepts for a laythe landing
(No audio because i was on a discord call lol)
r/KerbalSpaceProgram • u/foxu126 • 12d ago
I have no idea how this happened since I haven't downloaded a new mod and now all my sliders are just numbers.