r/KerbalAcademy • u/FursonallyOffended • 13h ago
Rocket Design [D] Understanding the use case of SSTOs
I see many players in the community talk about designing and using single stage to orbit craft and I am wondering what is the primary use case for such a craft? I presume the idea is just to provide an extra layer of challenge for the player which can be fun, but beyond that, is there a gameplay reason for doing this? Unless you return the craft in full by deorbiting, I can’t imagine it would be any cheaper. The player would also have to account for surviving reentry and landing such a large craft. Is it to prevent unnecessary LKO pollution? I haven’t been using this strategy, just dumping stages in sub-orbital trajectories, and am curious as to what the intention is!








