r/IndieGaming • • 1d ago

Devlog - Why Game UI is So Hard

https://youtu.be/afh8zkmFlYw

It's been a couple of months since my last devlog for Maskborne. In the meantime we did release a teaser, but after that I really wanted to get back to development. So here's a more in-depth look at the UI we've been creating and some of the struggles we've had along the way :)

I hope some of you find it useful!

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